Player Matchup

Xing Tian
Xing Tian
ImNotCthulhu
Xing Tian
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,379 Elo+
Party 3
Kumbhakarna
Kumbhakarna
StrongAaron
Kumbhakarna
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,379 Elo+
Party 3
Ah Puch
Ah Puch
T pourri Marc
Ah Puch
Level 67
God Stats
1W - 0L
1,843 SR
Queue Stats
4W - 2L
1,577 Elo+
Party 1
Hercules
Hercules
TPourriNorm
Hercules
Level 87
God Stats
1W - 0L
1,975 SR
Queue Stats
3W - 0L
1,790 Elo+
Party 1
Freya
Freya
nickgod14
Freya
Level 65
God Stats
1W - 1L
1,216 SR
Queue Stats
34W - 21L
1,448 Elo+
Party 3
Team Averages
Level 62
1,607 SR
1,515 Elo+

VS

Team Averages
Level 111
1,608 SR
1,474 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
AngelusVitae
Maui
Level 126
God Stats
2W - 3L
1,535 SR
Queue Stats
397W - 413L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kldinere
Morgan Le Fay
Level 59
God Stats
0W - 2L
1,725 SR
Queue Stats
2W - 7L
1,326 Elo+
Party 4
Hera
Hera
Noluv-vro2
Hera
Level 86
God Stats
0W - 1L
1,420 SR
Queue Stats
17W - 13L
1,585 Elo+
Party 4
Artemis
Artemis
export_elite
Artemis
Level 128
God Stats
6W - 2L
1,858 SR
Queue Stats
452W - 457L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ImNotCthulhu
Xing Tian
15
2 / 1 / 14
9,145
915
5,876
12,364
13,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
StrongAaron
Kumbhakarna
15
2 / 1 / 10
8,747
875
3,018
10,527
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
14
2 / 3 / 12
8,471
847
14,288
9,788
5,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TPourriNorm
Hercules
15
6 / 2 / 7
9,046
905
11,006
20,437
16,765
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
nickgod14
Freya
16
8 / 2 / 6
9,522
952
12,062
11,575
7,290
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 3 / 6
8,195
820
12,331
8,570
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 7
7,795
780
2,551
11,105
14,106
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Kldinere
Morgan Le Fay
14
1 / 4 / 4
7,488
749
14,067
10,072
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 6 / 4
8,080
808
12,815
9,598
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
export_elite
Artemis
13
1 / 5 / 6
7,401
740
8,822
9,589
6,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
20
Kills
9
9
Deaths
20
49
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
3
6
2
L
0
2
7
1.75
W
Xing Tian
ImNotCthulhu
Xing Tian
2
1
14
9
L
Morgan Le Fay
Kldinere
Morgan Le Fay
1
4
4
0.75
L
4
6
4
1
W
Kumbhakarna
StrongAaron
Kumbhakarna
2
1
10
7
W
Ah Puch
2
3
12
2.67
W
Hercules
TPourriNorm
Hercules
6
2
7
4.75
L
Artemis
export_elite
Artemis
1
5
6
0.8
W
Freya
nickgod14
Freya
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,250
Damage
50,586
64,691
Taken
48,934
55,180
Mitigated
39,232
27,119
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,331
4,369
1,875
2,264
8,570
6,029
0
6,673
1,697
0
18,594
L
2,551
468
179
2,088
11,105
14,106
0
7,552
3,133
4,587
0
W
Xing Tian
ImNotCthulhu
Xing Tian
5,876
451
531
2,120
12,364
13,933
0
5,161
7,203
10,628
0
L
Morgan Le Fay
Kldinere
Morgan Le Fay
14,067
1,724
544
2,305
10,072
6,370
0
5,417
4,435
26,237
0
L
12,815
2,351
313
696
9,598
6,471
0
7,479
1,771
25,499
0
W
Kumbhakarna
StrongAaron
Kumbhakarna
3,018
292
1,590
2,249
10,527
11,334
25
4,630
5,897
12,512
0
W
Ah Puch
14,288
234
1,480
3,114
9,788
5,858
418
5,449
4,339
27,681
0
W
Hercules
TPourriNorm
Hercules
11,006
1,947
862
8,454
20,437
16,765
630
8,412
12,025
0
20,063
L
Artemis
export_elite
Artemis
8,822
2,617
61
1,112
9,589
6,256
0
6,597
2,654
0
20,162
W
Freya
nickgod14
Freya
12,062
3,210
1,367
5,352
11,575
7,290
676
5,781
5,794
28,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,931
Gold Earned
38,959
113
Minions Killed
125
0
Camps Cleared
0
1,082,032
Distance Traveled
914,864
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,195
820
22
2
0
175,349
1
L
Maui
7,795
780
6
1
0
189,937
0
W
Xing Tian
9,145
915
7
1
0
221,299
0
L
Morgan Le Fay
7,488
749
25
3
0
194,127
0
L
Hera
8,080
808
36
4
0
189,989
0
W
Kumbhakarna
8,747
875
20
2
0
206,382
0
W
Ah Puch
8,471
847
33
3
0
215,227
0
W
Hercules
9,046
905
19
2
0
234,455
1
L
Artemis
7,401
740
36
4
0
165,462
1
W
Freya
9,522
952
34
3
0
204,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role