Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Niuyu
Vulcan
Level 158
God Stats
110W - 8L
2,106 SR
Queue Stats
778W - 78L
2,069 Elo+
Party 2
Neith
Neith
jisunie
Neith
Level 160
God Stats
51W - 5L
1,961 SR
Queue Stats
1,332W - 262L
2,153 Elo+
Party 2
Team Averages
Level 159
1,856 SR
1,907 Elo+

VS

Team Averages
Level 107
1,770 SR
1,659 Elo+
Chang'e
Chang'e
BigAxolotl
Chang'e
Level 146
God Stats
0W - 1L
1,906 SR
Queue Stats
27W - 9L
1,806 Elo+
Party 1
Cthulhu
Cthulhu
StankNutt
Cthulhu
Level 30
God Stats
12W - 6L
1,651 SR
Queue Stats
92W - 115L
1,389 Elo+
Solo
Fenrir
Fenrir
xWillyG
Fenrir
Level 145
God Stats
1W - 1L
1,753 SR
Queue Stats
9W - 3L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 5
7,440
744
10,972
11,960
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
Niuyu
Vulcan
14
3 / 0 / 5
8,150
815
11,773
4,935
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
jisunie
Neith
12
2 / 1 / 5
7,197
720
4,895
5,334
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigAxolotl
Chang'e
12
1 / 0 / 0
6,954
695
7,275
8,838
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
StankNutt
Cthulhu
12
0 / 4 / 0
6,780
678
4,535
12,439
8,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
xWillyG
Fenrir
12
0 / 4 / 1
6,619
662
4,775
10,751
7,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
5
5.5
L
Chang'e
BigAxolotl
Chang'e
1
0
0
1
W
Vulcan
Niuyu
Vulcan
3
0
5
5.5
L
Cthulhu
StankNutt
Cthulhu
0
4
0
0
W
Neith
jisunie
Neith
2
1
5
4.5
L
Fenrir
xWillyG
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,640
Damage
16,585
22,229
Taken
32,028
15,064
Mitigated
19,819
5,389
Healing
6,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,972
1,568
0
3,551
11,960
10,294
24
6,887
4,415
0
16,487
L
Chang'e
BigAxolotl
Chang'e
7,275
589
1,796
3,240
8,838
3,361
108
2,417
6,210
35,161
0
W
Vulcan
Niuyu
Vulcan
11,773
4,502
0
370
4,935
2,314
0
1,774
2,980
43,928
0
L
Cthulhu
StankNutt
Cthulhu
4,535
527
216
0
12,439
8,503
0
4,804
7,324
25,388
0
W
Neith
jisunie
Neith
4,895
1,838
0
1,468
5,334
2,456
131
2,686
2,438
0
18,217
L
Fenrir
xWillyG
Fenrir
4,775
755
0
1,419
10,751
7,955
0
4,589
5,862
72
18,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,787
Gold Earned
20,353
118
Minions Killed
159
0
Camps Cleared
0
562,895
Distance Traveled
592,532
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,440
744
8
1
0
192,497
0
L
Chang'e
6,954
695
75
8
0
208,798
3
W
Vulcan
8,150
815
90
9
0
203,359
1
L
Cthulhu
6,780
678
54
5
0
191,109
0
W
Neith
7,197
720
20
2
0
167,039
0
L
Fenrir
6,619
662
30
3
0
192,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role