Player Matchup

Artemis
Artemis
 
Artemis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ADozenRats
Bakasura
Level 31
God Stats
1W - 0L
1,659 SR
Queue Stats
3W - 5L
1,179 Elo+
Party 1
Scylla
Scylla
EdgyAnthropoid
Scylla
Level 119
God Stats
1W - 0L
1,480 SR
Queue Stats
3W - 5L
1,179 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NaniSquiggly
Morgan Le Fay
Level 59
God Stats
1W - 0L
1,409 SR
Queue Stats
2W - 4L
1,078 Elo+
Party 1
Terra
Terra
Niji_no_Sakura
Terra
Level 108
God Stats
1W - 0L
1,383 SR
Queue Stats
3W - 4L
1,205 Elo+
Party 1
Team Averages
Level 76
1,486 SR
1,228 Elo+

VS

Team Averages
Level 65
1,503 SR
1,268 Elo+
Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
A05Vanguard
Athena
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,135 Elo+
Party 2
The Morrigan
The Morrigan
InfiniteApex
The Morrigan
Level 118
God Stats
2W - 3L
1,517 SR
Queue Stats
171W - 184L
1,438 Elo+
Solo
Thanatos
Thanatos
Simping4Cousins
Thanatos
Level 21
God Stats
1W - 2L
1,499 SR
Queue Stats
1W - 3L
1,135 Elo+
Party 2
Sun Wukong
Sun Wukong
TheSnuggler35
Sun Wukong
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 0 / 5
7,433
743
9,204
8,885
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ADozenRats
Bakasura
13
3 / 2 / 5
7,657
766
7,696
11,152
7,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 4
7,510
751
5,781
4,350
1,685
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
NaniSquiggly
Morgan Le Fay
13
0 / 1 / 2
6,929
693
5,658
5,986
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 1 / 4
7,945
795
4,703
10,671
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 1 / 2
7,247
725
9,269
5,183
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
13
1 / 5 / 2
7,041
704
7,022
14,106
10,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
InfiniteApex
The Morrigan
10
0 / 2 / 0
5,903
590
885
2,693
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
12
0 / 1 / 2
6,427
643
2,849
6,575
2,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TheSnuggler35
Sun Wukong
14
2 / 1 / 2
7,563
756
6,975
10,202
7,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
10
Kills
4
4
Deaths
10
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
5
4.5
L
Neith
 
Neith
1
1
2
2
L
Athena
1
5
2
0.4
W
Bakasura
ADozenRats
Bakasura
3
2
5
2.75
W
2
0
4
4
L
The Morrigan
InfiniteApex
The Morrigan
0
2
0
0
W
Morgan Le Fay
NaniSquiggly
Morgan Le Fay
0
1
2
1
W
3
1
4
5
L
Thanatos
0
1
2
1
L
Sun Wukong
TheSnuggler35
Sun Wukong
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,042
Damage
27,000
41,044
Taken
38,759
24,715
Mitigated
24,817
12,399
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,204
5,130
0
2,480
8,885
4,033
1,287
2,360
6,525
0
26,440
L
Neith
 
Neith
9,269
1,831
0
1,536
5,183
2,692
0
3,500
1,563
0
30,110
L
Athena
7,022
997
0
2,816
14,106
10,874
0
5,253
8,132
19,404
0
W
Bakasura
ADozenRats
Bakasura
7,696
5,164
0
2,934
11,152
7,120
132
2,290
8,862
0
18,599
W
5,781
551
0
439
4,350
1,685
202
372
3,978
23,705
0
L
The Morrigan
InfiniteApex
The Morrigan
885
281
0
465
2,693
811
0
634
1,864
2,707
223
W
Morgan Le Fay
NaniSquiggly
Morgan Le Fay
5,658
226
444
891
5,986
2,782
0
546
5,440
21,657
0
W
4,703
570
2,359
2,852
10,671
9,095
112
2,116
8,555
13,784
0
L
Thanatos
2,849
780
0
2,856
6,575
2,771
0
3,195
2,890
0
8,840
L
Sun Wukong
TheSnuggler35
Sun Wukong
6,975
503
0
1,565
10,202
7,669
979
3,560
6,087
0
25,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
34,181
191
Minions Killed
159
0
Camps Cleared
0
1,053,704
Distance Traveled
886,291
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,433
743
40
4
0
192,435
3
L
Neith
7,247
725
61
6
0
188,528
0
L
Athena
7,041
704
22
2
0
197,569
3
W
Bakasura
7,657
766
36
4
0
207,257
2
W
Scylla
7,510
751
47
5
0
216,690
3
L
The Morrigan
5,903
590
7
1
0
64,949
0
W
Morgan Le Fay
6,929
693
42
4
0
204,940
1
W
Terra
7,945
795
26
3
0
232,382
1
L
Thanatos
6,427
643
16
2
0
224,882
0
L
Sun Wukong
7,563
756
53
5
0
210,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role