Player Matchup

Cthulhu
Cthulhu
Gazelbow
Cthulhu
Level 86
God Stats
1W - 2L
1,635 SR
Queue Stats
93W - 89L
1,585 Elo+
Party 1
Scylla
Scylla
MalaKyle
Scylla
Level 82
God Stats
5W - 2L
1,600 SR
Queue Stats
18W - 12L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpleneticSloth
Ah Muzen Cab
Level 121
God Stats
15W - 11L
1,695 SR
Queue Stats
117W - 118L
1,597 Elo+
Party 1
Team Averages
Level 96
1,643 SR
1,592 Elo+

VS

Team Averages
Level 90
1,684 SR
1,621 Elo+
Horus
Horus
Acehiru
Horus
Level 109
God Stats
3W - 5L
1,728 SR
Queue Stats
11W - 16L
1,483 Elo+
Party 2
Scylla
Scylla
HeroBrineGT
Scylla
Level 138
God Stats
1W - 0L
1,824 SR
Queue Stats
5W - 1L
1,878 Elo+
Party 2
Izanami
Izanami
TrustfulPlayer
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gazelbow
Cthulhu
12
0 / 3 / 1
8,600
662
6,814
16,763
19,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
MalaKyle
Scylla
13
0 / 4 / 0
7,778
598
3,935
8,896
3,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SpleneticSloth
Ah Muzen Cab
13
0 / 6 / 0
7,872
606
8,073
13,105
5,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Acehiru
Horus
15
2 / 0 / 11
10,244
788
6,342
11,360
10,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
16
3 / 1 / 9
10,008
770
12,411
9,393
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 0 / 6
10,170
782
14,333
6,372
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
0
Kills
12
13
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
Acehiru
Horus
2
0
11
7.5
L
Cthulhu
Gazelbow
Cthulhu
0
3
1
0.17
W
Scylla
3
1
9
7.5
L
Scylla
MalaKyle
Scylla
0
4
0
0
L
Ah Muzen Cab
SpleneticSloth
Ah Muzen Cab
0
6
0
0
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,822
Damage
33,086
38,764
Taken
27,125
28,309
Mitigated
18,561
5,316
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Acehiru
Horus
6,342
2,290
1,306
4,851
11,360
10,723
368
2,986
6,900
0
13,506
L
Cthulhu
Gazelbow
Cthulhu
6,814
0
1,265
1,754
16,763
19,686
0
4,565
12,198
16,941
0
W
Scylla
12,411
1,533
0
2,189
9,393
4,547
1,079
4,544
4,273
54,497
0
L
Scylla
MalaKyle
Scylla
3,935
196
57
879
8,896
3,405
0
2,758
6,138
24,692
0
L
Ah Muzen Cab
SpleneticSloth
Ah Muzen Cab
8,073
2,486
0
1,361
13,105
5,218
0
5,133
7,972
0
43,677
W
14,333
9,122
0
3,807
6,372
3,291
1,855
2,983
3,321
0
59,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,250
Gold Earned
30,422
135
Minions Killed
199
0
Camps Cleared
0
686,974
Distance Traveled
699,632
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,244
788
18
1
0
255,580
4
L
Cthulhu
8,600
662
17
1
0
250,763
1
W
Scylla
10,008
770
96
7
0
236,665
4
L
Scylla
7,778
598
55
4
0
210,900
0
L
Ah Muzen Cab
7,872
606
63
5
0
225,311
0
W
Izanami
10,170
782
85
7
0
207,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role