Player Matchup

Jormungandr
Jormungandr
AlexDaDruma6
Jormungandr
Level 126
God Stats
0W - 1L
1,618 SR
Queue Stats
3W - 3L
1,442 Elo+
Solo
Loki
Loki
E3TREmi
Loki
Level 28
God Stats
0W - 1L
1,776 SR
Queue Stats
2W - 5L
1,136 Elo+
Party 2
Bellona
Bellona
Rocky_270
Bellona
Level 23
God Stats
0W - 5L
1,425 SR
Queue Stats
0W - 8L
1,077 Elo+
Party 2
He Bo
He Bo
chicho_1015
He Bo
Level 125
God Stats
1W - 1L
1,270 SR
Queue Stats
42W - 53L
1,431 Elo+
Party 2
Izanami
Izanami
ofwgkta487
Izanami
Level 135
God Stats
0W - 3L
1,417 SR
Queue Stats
97W - 94L
1,498 Elo+
Party 2
Team Averages
Level 87
1,501 SR
1,317 Elo+

VS

Team Averages
Level 101
1,655 SR
1,471 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
AngryGhostKing
Baron Samedi
Level 160
God Stats
1W - 0L
1,543 SR
Queue Stats
7W - 8L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
bustinjarnes
Nu Wa
Level 127
God Stats
12W - 0L
1,953 SR
Queue Stats
258W - 208L
1,609 Elo+
Party 3
Rama
Rama
deepfreezekillr
Rama
Level 45
God Stats
1W - 0L
1,777 SR
Queue Stats
2W - 5L
1,350 Elo+
Party 1
Amaterasu
Amaterasu
mangocertain
Amaterasu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlexDaDruma6
Jormungandr
11
0 / 4 / 2
6,520
652
4,628
12,677
5,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
E3TREmi
Loki
12
0 / 6 / 0
6,298
630
2,075
10,372
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Rocky_270
Bellona
13
1 / 5 / 0
7,011
701
4,434
12,196
10,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 5 / 0
6,913
691
5,413
9,668
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ofwgkta487
Izanami
12
0 / 1 / 0
6,705
671
2,074
5,672
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
12 / 1 / 4
9,703
970
19,361
15,111
6,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
AngryGhostKing
Baron Samedi
14
1 / 0 / 6
8,079
808
4,359
2,352
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 10
8,757
876
15,498
5,094
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 3
8,116
812
2,536
3,693
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
mangocertain
Amaterasu
14
1 / 0 / 7
8,449
845
2,100
7,453
5,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
21
21
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
1
4
14
L
Jormungandr
AlexDaDruma6
Jormungandr
0
4
2
0.25
W
Baron Samedi
AngryGhostKing
Baron Samedi
1
0
6
4
L
Loki
E3TREmi
Loki
0
6
0
0
L
Bellona
Rocky_270
Bellona
1
5
0
0.2
W
5
1
10
10
L
1
5
0
0.2
W
2
0
3
3.5
W
Amaterasu
mangocertain
Amaterasu
1
0
7
4.5
L
Izanami
ofwgkta487
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,624
Damage
43,854
50,585
Taken
33,703
24,851
Mitigated
17,238
4,395
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
19,361
11,725
0
6,243
15,111
6,977
1,479
3,982
10,999
0
39,863
L
Jormungandr
AlexDaDruma6
Jormungandr
4,628
2,072
144
1,059
12,677
5,583
0
4,969
7,628
9,145
0
W
Baron Samedi
AngryGhostKing
Baron Samedi
4,359
225
897
1,001
2,352
1,103
1,019
660
1,652
29,339
0
L
Loki
E3TREmi
Loki
2,075
523
0
520
10,372
3,896
705
2,633
7,649
0
9,460
L
Bellona
Rocky_270
Bellona
4,434
1,490
0
180
12,196
10,330
405
5,241
6,915
0
20,109
W
15,498
5,204
0
1,117
5,094
2,314
328
2,594
2,440
37,496
0
L
5,413
84
0
1,272
9,668
3,232
624
4,097
5,457
18,465
0
W
2,536
2,133
0
1,158
3,693
1,520
6,535
1,195
2,326
0
24,403
W
Amaterasu
mangocertain
Amaterasu
2,100
802
1,572
2,304
7,453
5,324
698
1,140
5,089
0
10,636
L
Izanami
ofwgkta487
Izanami
2,074
871
0
1,220
5,672
1,810
74
2,581
3,079
0
22,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,447
Gold Earned
43,104
120
Minions Killed
240
0
Camps Cleared
0
819,214
Distance Traveled
978,470
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,703
970
55
6
0
181,785
0
L
Jormungandr
6,520
652
15
2
0
104,617
0
W
Baron Samedi
8,079
808
55
6
0
188,254
4
L
Loki
6,298
630
6
1
0
169,600
1
L
Bellona
7,011
701
24
2
0
174,166
0
W
Nu Wa
8,757
876
46
5
0
215,250
1
L
He Bo
6,913
691
39
4
0
171,429
3
W
Rama
8,116
812
64
6
0
173,035
1
W
Amaterasu
8,449
845
20
2
0
220,146
0
L
Izanami
6,705
671
36
4
0
199,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role