Player Matchup

Anubis
Anubis
NotoriousJ65
Anubis
Level 17
God Stats
0W - 1L
1,291 SR
Queue Stats
4W - 12L
1,319 Elo+
Party 3
King Arthur
King Arthur
bose1246
King Arthur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,440 Elo+
Party 3
Ganesha
Ganesha
chilidogsnob
Ganesha
Level 126
God Stats
1W - 2L
1,482 SR
Queue Stats
102W - 126L
1,450 Elo+
Party 2
Hun Batz
Hun Batz
mrL3VY
Hun Batz
Level 49
God Stats
0W - 2L
1,255 SR
Queue Stats
121W - 154L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
tacocat1355
Nu Wa
Level 114
God Stats
0W - 1L
1,407 SR
Queue Stats
20W - 28L
1,454 Elo+
Party 3
Team Averages
Level 92
1,387 SR
1,423 Elo+

VS

Team Averages
Level 71
1,480 SR
1,499 Elo+
Agni
Agni
 
Agni
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Ratzu Storm
Jormungandr
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 35L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
Slade5502
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,565 Elo+
Party 4
Achilles
Achilles
chaticgaby
Achilles
Level 17
God Stats
2W - 0L
1,679 SR
Queue Stats
8W - 5L
1,556 Elo+
Party 4
Scylla
Scylla
jmann681
Scylla
Level 61
God Stats
1W - 1L
1,222 SR
Queue Stats
32W - 36L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 5 / 6
10,167
726
8,012
13,087
7,550
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
bose1246
King Arthur
16
4 / 6 / 6
9,677
691
10,336
22,441
27,562
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Ganesha
chilidogsnob
Ganesha
17
0 / 5 / 11
9,656
690
10,435
22,528
31,846
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
mrL3VY
Hun Batz
14
2 / 8 / 11
9,300
664
12,917
14,837
8,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
5 / 6 / 8
9,881
706
20,837
16,618
8,559
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
14 / 3 / 12
12,594
900
29,768
18,338
10,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Ratzu Storm
Jormungandr
18
6 / 4 / 13
11,054
790
10,908
18,433
20,701
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Slade5502
Danzaburou
18
5 / 2 / 15
11,188
799
16,510
14,065
7,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
chaticgaby
Achilles
15
0 / 7 / 11
9,444
675
7,045
17,289
15,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
jmann681
Scylla
20
5 / 1 / 15
11,424
816
15,066
8,214
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
96
17
Kills
30
30
Deaths
17
42
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
14
3
12
6.67
L
Anubis
6
5
6
1.8
W
Jormungandr
Ratzu Storm
Jormungandr
6
4
13
3.13
W
Danzaburou
Slade5502
Danzaburou
5
2
15
6.25
L
King Arthur
bose1246
King Arthur
4
6
6
1.17
W
Achilles
chaticgaby
Achilles
0
7
11
0.79
L
Ganesha
chilidogsnob
Ganesha
0
5
11
1.1
W
Scylla
jmann681
Scylla
5
1
15
12.5
L
Hun Batz
mrL3VY
Hun Batz
2
8
11
0.94
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,537
Damage
79,297
89,511
Taken
76,339
83,782
Mitigated
58,080
20,132
Healing
27,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
29,768
542
3,959
6,703
18,338
10,263
933
9,373
8,965
52,444
0
L
Anubis
8,012
501
224
2,231
13,087
7,550
0
8,281
4,526
13,096
0
W
Jormungandr
Ratzu Storm
Jormungandr
10,908
2,233
679
1,635
18,433
20,701
318
8,876
9,557
25,190
0
W
Danzaburou
Slade5502
Danzaburou
16,510
7,396
845
6,037
14,065
7,382
2,533
8,349
5,716
0
28,504
L
King Arthur
bose1246
King Arthur
10,336
1,187
1,603
2,423
22,441
27,562
0
13,489
8,823
0
25,525
W
Achilles
chaticgaby
Achilles
7,045
2,462
233
3,244
17,289
15,784
708
8,012
9,277
0
16,787
L
Ganesha
chilidogsnob
Ganesha
10,435
499
1,948
5,673
22,528
31,846
0
13,135
8,966
19,545
0
W
Scylla
jmann681
Scylla
15,066
166
2,006
2,449
8,214
3,950
432
4,674
3,540
44,909
0
L
Hun Batz
mrL3VY
Hun Batz
12,917
1,509
643
785
14,837
8,265
0
8,229
6,569
0
20,118
L
20,837
4,240
1,680
2,922
16,618
8,559
0
12,608
3,968
38,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,681
Gold Earned
55,704
110
Minions Killed
177
0
Camps Cleared
0
1,190,505
Distance Traveled
1,342,653
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,594
900
34
2
0
279,554
0
L
Anubis
10,167
726
22
2
0
222,012
0
W
Jormungandr
11,054
790
24
2
0
252,020
0
W
Danzaburou
11,188
799
29
2
0
263,382
2
L
King Arthur
9,677
691
31
2
0
244,322
1
W
Achilles
9,444
675
10
1
0
257,645
0
L
Ganesha
9,656
690
6
0
0
259,772
0
W
Scylla
11,424
816
80
6
0
290,052
1
L
Hun Batz
9,300
664
16
1
0
230,609
0
L
Nu Wa
9,881
706
35
3
0
233,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role