Player Matchup

Bakasura
Bakasura
Fleminem
Bakasura
Level 123
God Stats
41W - 42L
1,570 SR
Queue Stats
392W - 365L
1,561 Elo+
Party 4
Nu Wa
Nu Wa
InstaKillerLOL
Nu Wa
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,545 Elo+
Party 1
Izanami
Izanami
LilHunters3
Izanami
Level 132
God Stats
19W - 9L
1,656 SR
Queue Stats
208W - 196L
1,534 Elo+
Party 4
Chang'e
Chang'e
Monsta90
Chang'e
Level 28
God Stats
3W - 0L
1,588 SR
Queue Stats
60W - 47L
1,579 Elo+
Party 1
Tyr
Tyr
turd806
Tyr
Level 132
God Stats
1W - 11L
911 SR
Queue Stats
150W - 165L
1,399 Elo+
Solo
Team Averages
Level 94
1,445 SR
1,524 Elo+

VS

Team Averages
Level 76
1,495 SR
1,559 Elo+
Danzaburou
Danzaburou
ExtremelyDG
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Shiva
Shiva
Genkizz
Shiva
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,395 Elo+
Solo
Khepri
Khepri
StrykerFGC
Khepri
Level 145
God Stats
1W - 5L
1,708 SR
Queue Stats
156W - 120L
1,607 Elo+
Party 3
Thanatos
Thanatos
bloodyplushies
Thanatos
Level 44
God Stats
4W - 3L
1,266 SR
Queue Stats
46W - 29L
1,636 Elo+
Party 2
Discordia
Discordia
chechencrab
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 20L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fleminem
Bakasura
19
5 / 1 / 5
11,024
612
11,911
15,966
7,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 8
10,537
585
12,455
10,730
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
LilHunters3
Izanami
17
5 / 0 / 4
10,946
608
11,135
11,483
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Monsta90
Chang'e
14
2 / 3 / 4
9,254
514
7,994
10,370
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
13
5 / 3 / 4
9,505
528
6,760
16,165
16,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ExtremelyDG
Danzaburou
12
1 / 4 / 1
7,549
419
5,529
9,800
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Genkizz
Shiva
12
1 / 3 / 2
7,485
416
4,406
12,960
6,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
StrykerFGC
Khepri
11
0 / 3 / 4
7,435
413
4,030
14,298
16,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
14
5 / 5 / 4
8,925
496
9,744
16,721
8,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
chechencrab
Discordia
14
4 / 4 / 2
8,596
478
9,461
11,774
5,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
19
Kills
11
11
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ExtremelyDG
Danzaburou
1
4
1
0.38
W
Bakasura
Fleminem
Bakasura
5
1
5
7.5
L
Shiva
Genkizz
Shiva
1
3
2
0.67
W
2
4
8
1.5
W
Izanami
LilHunters3
Izanami
5
0
4
7
W
Chang'e
Monsta90
Chang'e
2
3
4
1.33
L
Khepri
StrykerFGC
Khepri
0
3
4
0.67
L
Thanatos
5
5
4
1.4
L
Discordia
chechencrab
Discordia
4
4
2
1.25
W
Tyr
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,255
Damage
33,170
64,714
Taken
65,553
37,367
Mitigated
40,193
20,715
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ExtremelyDG
Danzaburou
5,529
2,993
0
1,966
9,800
3,644
0
1,167
8,188
0
43,204
W
Bakasura
Fleminem
Bakasura
11,911
6,984
0
3,803
15,966
7,486
150
2,567
13,399
0
110,739
L
Shiva
Genkizz
Shiva
4,406
888
280
949
12,960
6,465
0
6,330
6,560
0
40,689
W
12,455
4,132
0
1,742
10,730
4,818
623
2,673
8,057
72,044
0
W
Izanami
LilHunters3
Izanami
11,135
7,399
0
6,530
11,483
4,348
750
979
10,504
0
105,844
W
Chang'e
Monsta90
Chang'e
7,994
358
1,253
4,284
10,370
3,913
300
4,536
5,834
54,075
0
L
Khepri
StrykerFGC
Khepri
4,030
733
0
1,802
14,298
16,296
0
2,956
10,367
34,579
0
L
Thanatos
9,744
3,759
0
12,356
16,721
8,704
333
5,243
11,058
0
69,002
L
Discordia
chechencrab
Discordia
9,461
1,339
0
2,085
11,774
5,084
219
4,753
6,226
67,398
0
W
Tyr
6,760
981
0
3,103
16,165
16,802
0
3,215
12,950
0
30,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,266
Gold Earned
39,990
620
Minions Killed
419
0
Camps Cleared
0
1,619,811
Distance Traveled
1,607,000
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,549
419
91
5
0
310,865
2
W
Bakasura
11,024
612
187
10
0
410,445
5
L
Shiva
7,485
416
77
4
0
254,359
4
W
Nu Wa
10,537
585
127
7
0
261,415
0
W
Izanami
10,946
608
170
9
0
329,401
4
W
Chang'e
9,254
514
94
5
0
268,863
4
L
Khepri
7,435
413
42
2
0
329,947
2
L
Thanatos
8,925
496
101
6
0
379,745
0
L
Discordia
8,596
478
108
6
0
332,084
0
W
Tyr
9,505
528
42
2
0
349,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role