Player Matchup

King Arthur
King Arthur
ArtDZy
King Arthur
Level 22
God Stats
6W - 5L
1,436 SR
Queue Stats
40W - 31L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
BLu3SH4DOW5393
Baron Samedi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Bacchus
Bacchus
BeauLandry
Bacchus
Level 107
God Stats
42W - 32L
1,530 SR
Queue Stats
300W - 302L
1,466 Elo+
Party 1
Arachne
Arachne
PanduhTea
Arachne
Level 121
God Stats
1W - 2L
1,447 SR
Queue Stats
247W - 221L
1,500 Elo+
Party 1
Ullr
Ullr
Payt22x
Ullr
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 34L
1,523 Elo+
Party 1
Team Averages
Level 62
1,483 SR
1,474 Elo+

VS

Team Averages
Level 56
1,547 SR
1,425 Elo+
Maui
Maui
A bearasarusrex
Maui
Level 62
God Stats
8W - 3L
1,461 SR
Queue Stats
84W - 94L
1,346 Elo+
Party 2
Cthulhu
Cthulhu
BofaKing96
Cthulhu
Level 48
God Stats
36W - 26L
1,562 SR
Queue Stats
78W - 80L
1,439 Elo+
Party 2
Izanami
Izanami
Icyy_Beast
Izanami
Level 15
God Stats
4W - 2L
1,671 SR
Queue Stats
15W - 14L
1,507 Elo+
Party 3
Awilix
Awilix
Lil-Chief-GV
Awilix
Level 129
God Stats
33W - 28L
1,542 SR
Queue Stats
243W - 257L
1,383 Elo+
Party 3
Scylla
Scylla
TheDragonICU
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArtDZy
King Arthur
13
0 / 3 / 0
7,708
406
4,365
17,764
16,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
BLu3SH4DOW5393
Baron Samedi
11
0 / 3 / 0
7,116
375
2,012
8,509
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
BeauLandry
Bacchus
13
1 / 2 / 4
8,783
462
10,362
14,950
19,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
PanduhTea
Arachne
16
2 / 6 / 2
9,445
497
12,524
20,305
9,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Payt22x
Ullr
15
6 / 1 / 0
9,672
509
14,798
11,924
4,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
8,562
451
3,065
13,901
13,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
BofaKing96
Cthulhu
15
0 / 0 / 7
9,788
515
7,399
8,165
8,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
Icyy_Beast
Izanami
14
1 / 5 / 1
8,663
456
6,850
16,138
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
17
5 / 3 / 2
10,415
548
14,363
18,258
9,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
18
8 / 1 / 2
11,343
597
17,906
10,582
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
9
Kills
15
15
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
King Arthur
ArtDZy
King Arthur
0
3
0
0
L
Baron Samedi
BLu3SH4DOW5393
Baron Samedi
0
3
0
0
L
Bacchus
BeauLandry
Bacchus
1
2
4
1.5
W
Cthulhu
BofaKing96
Cthulhu
0
0
7
3.5
W
Izanami
Icyy_Beast
Izanami
1
5
1
0.3
W
Awilix
5
3
2
2
L
Arachne
PanduhTea
Arachne
2
6
2
0.5
L
Ullr
Payt22x
Ullr
6
1
0
6
W
Scylla
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,061
Damage
49,583
73,452
Taken
67,044
54,651
Mitigated
42,386
18,445
Healing
22,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,065
994
0
3,632
13,901
13,350
368
4,786
9,115
24,537
0
L
King Arthur
ArtDZy
King Arthur
4,365
1,140
334
4,118
17,764
16,649
0
7,032
10,732
0
42,141
L
Baron Samedi
BLu3SH4DOW5393
Baron Samedi
2,012
43
0
1,347
8,509
3,789
104
5,199
3,310
42,173
0
L
Bacchus
BeauLandry
Bacchus
10,362
1,124
0
3,098
14,950
19,790
0
6,826
8,124
45,431
0
W
Cthulhu
BofaKing96
Cthulhu
7,399
1,414
208
3,529
8,165
8,411
846
334
7,831
63,012
0
W
Izanami
Icyy_Beast
Izanami
6,850
4,135
0
4,411
16,138
5,980
1,375
3,459
12,679
0
55,928
W
Awilix
14,363
6,249
150
7,417
18,258
9,295
0
1,877
16,381
0
88,474
L
Arachne
PanduhTea
Arachne
12,524
7,902
0
7,764
20,305
9,583
0
4,150
16,155
0
84,611
L
Ullr
Payt22x
Ullr
14,798
6,063
0
1,784
11,924
4,840
0
5,163
6,761
0
72,806
W
Scylla
17,906
1,755
258
3,157
10,582
5,350
2,764
2,918
7,664
105,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,724
Gold Earned
48,771
451
Minions Killed
534
0
Camps Cleared
0
1,703,712
Distance Traveled
1,765,556
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,562
451
35
2
0
314,389
0
L
King Arthur
7,708
406
77
4
0
335,873
1
L
Baron Samedi
7,116
375
75
4
0
243,017
6
L
Bacchus
8,783
462
55
3
0
369,269
4
W
Cthulhu
9,788
515
105
6
0
366,878
1
W
Izanami
8,663
456
97
5
0
325,450
2
W
Awilix
10,415
548
133
7
0
406,897
2
L
Arachne
9,445
497
131
7
0
402,412
0
L
Ullr
9,672
509
113
6
0
353,141
1
W
Scylla
11,343
597
164
9
0
351,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role