Player Matchup

Cabrakan
Cabrakan
Chanchi-Rutledge
Cabrakan
Level 121
God Stats
1W - 1L
1,713 SR
Queue Stats
41W - 34L
1,502 Elo+
Party 1
Izanami
Izanami
Cyphert-X
Izanami
Level 86
God Stats
3W - 1L
1,633 SR
Queue Stats
45W - 30L
1,525 Elo+
Party 1
Ne Zha
Ne Zha
Deondre12
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,382 Elo+
Solo
Cthulhu
Cthulhu
PRiNCESS-PettyAF
Cthulhu
Level 103
God Stats
1W - 1L
1,347 SR
Queue Stats
131W - 140L
1,425 Elo+
Solo
Terra
Terra
白给小天使
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,371 Elo+
Solo
Team Averages
Level 68
1,538 SR
1,441 Elo+

VS

Team Averages
Level 121
1,556 SR
1,483 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DLTX BLUE BEAST
Chang'e
Level 145
God Stats
0W - 2L
1,307 SR
Queue Stats
258W - 282L
1,522 Elo+
Solo
Pele
Pele
Shield Maiden03
Pele
Level 115
God Stats
4W - 3L
1,751 SR
Queue Stats
331W - 359L
1,449 Elo+
Party 2
Zeus
Zeus
WeirdCloud1960
Zeus
Level 69
God Stats
1W - 3L
1,448 SR
Queue Stats
211W - 254L
1,411 Elo+
Party 2
Chaac
Chaac
cthu_hlu89
Chaac
Level 148
God Stats
1W - 1L
1,773 SR
Queue Stats
52W - 60L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 22
13,176
693
16,101
25,087
37,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Cyphert-X
Izanami
20
3 / 2 / 26
12,647
666
17,389
16,105
8,916
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Deondre12
Ne Zha
20
11 / 4 / 12
13,279
699
27,914
20,719
13,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
11 / 1 / 21
14,311
753
41,119
19,477
17,295
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 3 / 17
12,048
634
9,088
22,771
27,933
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
3 / 10 / 8
11,673
614
12,819
27,684
44,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
1 / 6 / 8
11,222
591
15,623
23,565
10,631
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 3 / 4
11,757
619
16,842
18,816
9,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 9 / 3
11,340
597
16,973
18,450
8,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
17
2 / 8 / 2
10,640
560
19,950
30,260
27,479
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
37
36
Kills
12
12
Deaths
36
98
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
10
8
0.7
W
6
2
22
8.5
W
Izanami
Cyphert-X
Izanami
3
2
26
8
L
1
6
8
0.83
W
Ne Zha
Deondre12
Ne Zha
11
4
12
4.25
W
11
1
21
21.5
L
4
3
4
2
L
2
9
3
0.39
L
Chaac
2
8
2
0.38
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,611
Damage
82,207
104,159
Taken
118,775
105,113
Mitigated
99,914
63,431
Healing
40,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
12,819
1,883
691
972
27,684
44,662
0
11,534
16,150
18,429
0
W
16,101
2,275
8,116
7,579
25,087
37,154
913
9,176
15,911
26,794
0
W
Izanami
Cyphert-X
Izanami
17,389
8,202
3,870
4,026
16,105
8,916
2,879
7,434
8,671
0
54,665
L
15,623
2,180
10,664
9,868
23,565
10,631
0
15,954
7,611
34,782
0
W
Ne Zha
Deondre12
Ne Zha
27,914
6,043
2,156
6,147
20,719
13,815
4,449
9,567
11,152
0
53,530
W
41,119
1,124
8,045
4,076
19,477
17,295
958
10,676
8,801
67,471
0
L
16,842
1,683
1,646
6,318
18,816
9,021
0
10,526
8,290
0
33,942
L
16,973
1,536
558
1,533
18,450
8,121
0
9,538
8,912
43,941
0
L
Chaac
19,950
1,429
1,384
7,028
30,260
27,479
0
18,756
11,504
0
38,690
W
9,088
1,662
13,766
5,650
22,771
27,933
900
8,562
14,209
12,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,461
Gold Earned
56,632
201
Minions Killed
181
0
Camps Cleared
0
1,743,834
Distance Traveled
1,492,830
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,673
614
17
1
0
258,758
1
W
Cabrakan
13,176
693
23
1
0
377,425
3
W
Izanami
12,647
666
77
4
0
331,134
0
L
Chang'e
11,222
591
43
2
0
319,003
0
W
Ne Zha
13,279
699
47
2
0
339,378
2
W
Cthulhu
14,311
753
48
3
0
369,603
0
L
Pele
11,757
619
43
2
0
306,201
2
L
Zeus
11,340
597
50
3
0
288,925
4
L
Chaac
10,640
560
28
1
0
319,943
0
W
Terra
12,048
634
6
0
0
326,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role