Player Matchup

Cthulhu
Cthulhu
BoronMoron
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
EM1022
Scylla
Level 24
God Stats
2W - 4L
1,592 SR
Queue Stats
13W - 16L
1,509 Elo+
Solo
Hun Batz
Hun Batz
IshtarBooty
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,534 Elo+
Solo
Hachiman
Hachiman
ZESPUD
Hachiman
Level 155
God Stats
0W - 2L
1,757 SR
Queue Stats
68W - 83L
1,554 Elo+
Party 1
Bellona
Bellona
daman997
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 47
1,570 SR
1,519 Elo+

VS

Team Averages
Level 71
1,465 SR
1,554 Elo+
Lancelot
Lancelot
DeusExSalt
Lancelot
Level 17
God Stats
2W - 3L
1,494 SR
Queue Stats
8W - 7L
1,628 Elo+
Solo
Sol
Sol
JustSaiyan592
Sol
Level 61
God Stats
3W - 2L
1,197 SR
Queue Stats
9W - 5L
1,425 Elo+
Solo
Skadi
Skadi
KerChugin
Skadi
Level 88
God Stats
1W - 0L
1,532 SR
Queue Stats
6W - 4L
1,573 Elo+
Party 2
Mulan
Mulan
NeroNXW
Mulan
Level 158
God Stats
2W - 0L
1,601 SR
Queue Stats
26W - 32L
1,541 Elo+
Party 2
Atlas
Atlas
TFL Death
Atlas
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 14L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoronMoron
Cthulhu
13
0 / 2 / 5
7,194
654
10,896
12,475
7,643
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
EM1022
Scylla
14
1 / 3 / 3
7,997
727
7,717
10,679
4,075
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
IshtarBooty
Hun Batz
13
0 / 4 / 4
6,994
636
9,129
13,291
9,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Hachiman
ZESPUD
Hachiman
15
6 / 1 / 0
8,723
793
10,855
10,180
4,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
daman997
Bellona
13
0 / 2 / 6
7,029
639
3,764
8,754
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeusExSalt
Lancelot
16
2 / 1 / 6
8,845
804
9,123
14,624
9,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 3
8,485
771
10,520
10,382
5,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
KerChugin
Skadi
15
3 / 1 / 1
8,403
764
7,692
5,768
2,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
NeroNXW
Mulan
16
3 / 1 / 5
8,591
781
13,207
13,310
11,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
TFL Death
Atlas
14
2 / 3 / 4
8,471
770
4,996
10,967
9,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
7
Kills
12
12
Deaths
7
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BoronMoron
Cthulhu
0
2
5
1.25
W
Lancelot
DeusExSalt
Lancelot
2
1
6
5
L
Scylla
EM1022
Scylla
1
3
3
0.83
L
Hun Batz
IshtarBooty
Hun Batz
0
4
4
0.5
W
2
1
3
3.5
W
Skadi
KerChugin
Skadi
3
1
1
3.5
W
Mulan
NeroNXW
Mulan
3
1
5
5.5
W
Atlas
TFL Death
Atlas
2
3
4
1.33
L
Hachiman
ZESPUD
Hachiman
6
1
0
6
L
Bellona
daman997
Bellona
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,361
Damage
45,538
55,379
Taken
55,051
33,611
Mitigated
38,895
11,474
Healing
15,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BoronMoron
Cthulhu
10,896
415
127
3,920
12,475
7,643
0
5,879
6,509
26,429
0
W
Lancelot
DeusExSalt
Lancelot
9,123
1,170
0
3,601
14,624
9,695
690
3,902
10,589
0
36,231
L
Scylla
EM1022
Scylla
7,717
890
0
1,774
10,679
4,075
285
475
9,974
35,366
0
L
Hun Batz
IshtarBooty
Hun Batz
9,129
2,712
0
898
13,291
9,149
0
3,288
9,836
0
17,968
W
10,520
4,740
0
5,433
10,382
5,020
2,340
4,546
5,788
36,704
0
W
Skadi
KerChugin
Skadi
7,692
3,528
0
380
5,768
2,680
1,261
1,594
4,127
0
38,119
W
Mulan
NeroNXW
Mulan
13,207
1,530
0
5,400
13,310
11,567
58
4,050
9,083
0
28,621
W
Atlas
TFL Death
Atlas
4,996
1,985
0
873
10,967
9,933
252
4,521
6,010
10,903
0
L
Hachiman
ZESPUD
Hachiman
10,855
6,055
1,296
3,094
10,180
4,427
0
2,468
7,497
0
34,345
L
Bellona
daman997
Bellona
3,764
985
0
365
8,754
8,317
0
3,406
5,103
0
9,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,937
Gold Earned
42,795
191
Minions Killed
238
0
Camps Cleared
0
1,042,992
Distance Traveled
1,150,730
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,194
654
33
3
0
214,319
1
W
Lancelot
8,845
804
69
6
0
279,424
2
L
Scylla
7,997
727
74
7
0
199,521
0
L
Hun Batz
6,994
636
33
3
0
207,595
5
W
Sol
8,485
771
64
6
0
200,446
1
W
Skadi
8,403
764
53
5
0
212,669
0
W
Mulan
8,591
781
36
3
0
249,334
0
W
Atlas
8,471
770
16
1
0
208,857
0
L
Hachiman
8,723
793
40
4
0
214,393
1
L
Bellona
7,029
639
11
1
0
207,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role