Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
GigaMechabee
Odin
Level 40
God Stats
3W - 0L
1,717 SR
Queue Stats
37W - 25L
1,539 Elo+
Party 2
Ratatoskr
Ratatoskr
HotdogSwallower
Ratatoskr
Level 145
God Stats
1W - 0L
1,181 SR
Queue Stats
38W - 32L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
Moosens
Baron Samedi
Level 108
God Stats
6W - 4L
1,636 SR
Queue Stats
68W - 52L
1,570 Elo+
Party 2
Charybdis
Charybdis
TheMajesticHippo
Charybdis
Level 123
God Stats
2W - 0L
1,252 SR
Queue Stats
28W - 23L
1,590 Elo+
Party 2
Team Averages
Level 109
1,457 SR
1,559 Elo+

VS

Team Averages
Level 86
1,507 SR
1,322 Elo+
Cerberus
Cerberus
Astrostein
Cerberus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Party 1
Hachiman
Hachiman
Circabear
Hachiman
Level 56
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 4L
1,263 Elo+
Party 1
He Bo
He Bo
DarkerThanBLACKS
He Bo
Level 145
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 4L
1,263 Elo+
Party 1
King Arthur
King Arthur
DenseCrayfhis
King Arthur
Level 155
God Stats
4W - 3L
1,607 SR
Queue Stats
38W - 35L
1,559 Elo+
Solo
Bellona
Bellona
Toüka
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 1 / 20
9,896
825
8,962
15,681
23,791
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 19
9,319
777
8,742
10,462
9,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
HotdogSwallower
Ratatoskr
16
3 / 0 / 14
9,558
797
6,891
10,756
5,689
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Moosens
Baron Samedi
18
10 / 0 / 15
10,700
892
17,603
5,760
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
17
9 / 1 / 11
10,186
849
15,636
10,573
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astrostein
Cerberus
13
1 / 6 / 0
7,930
661
6,266
16,882
16,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Circabear
Hachiman
15
0 / 2 / 2
8,342
695
10,114
10,378
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 6 / 2
8,190
683
6,102
9,249
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DenseCrayfhis
King Arthur
14
1 / 5 / 1
8,121
677
12,091
15,433
11,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Toüka
Bellona
13
0 / 8 / 1
7,154
596
4,728
14,645
14,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
9
27
Kills
3
3
Deaths
27
79
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
20
13
L
Cerberus
Astrostein
Cerberus
1
6
0
0.17
L
Hachiman
Circabear
Hachiman
0
2
2
0.5
L
1
6
2
0.33
L
King Arthur
DenseCrayfhis
King Arthur
1
5
1
0.3
W
2
1
19
11.5
W
Ratatoskr
HotdogSwallower
Ratatoskr
3
0
14
10
W
Baron Samedi
Moosens
Baron Samedi
10
0
15
17.5
W
Charybdis
9
1
11
14.5
L
Bellona
Toüka
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,834
Damage
39,301
53,232
Taken
66,587
48,644
Mitigated
51,858
23,342
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,962
608
0
2,472
15,681
23,791
66
2,624
13,057
15,757
0
L
Cerberus
Astrostein
Cerberus
6,266
422
0
3,601
16,882
16,312
9
7,433
9,449
15,163
0
L
Hachiman
Circabear
Hachiman
10,114
5,428
0
3,539
10,378
4,693
0
3,017
7,361
0
30,882
L
6,102
253
0
288
9,249
4,193
0
3,444
5,805
15,216
0
L
King Arthur
DenseCrayfhis
King Arthur
12,091
1,273
0
811
15,433
11,737
0
6,846
8,587
0
35,232
W
8,742
2,347
1,038
2,126
10,462
9,999
417
2,942
7,520
0
14,872
W
Ratatoskr
HotdogSwallower
Ratatoskr
6,891
1,595
0
5,248
10,756
5,689
0
2,091
8,665
0
32,802
W
Baron Samedi
Moosens
Baron Samedi
17,603
1,894
6,287
3,937
5,760
3,427
1,784
1,726
4,034
52,798
0
W
Charybdis
15,636
8,689
0
2,234
10,573
5,738
4,730
2,985
7,588
0
47,102
L
Bellona
Toüka
Bellona
4,728
1,197
0
719
14,645
14,923
0
5,825
8,820
0
11,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,659
Gold Earned
39,737
245
Minions Killed
172
0
Camps Cleared
0
1,303,771
Distance Traveled
1,063,965
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,896
825
9
1
0
264,294
3
L
Cerberus
7,930
661
25
2
0
211,075
2
L
Hachiman
8,342
695
58
5
0
209,005
1
L
He Bo
8,190
683
20
2
0
201,363
0
L
King Arthur
8,121
677
49
4
0
228,944
2
W
Odin
9,319
777
16
1
0
253,854
0
W
Ratatoskr
9,558
797
56
5
0
286,566
3
W
Baron Samedi
10,700
892
95
8
0
260,327
4
W
Charybdis
10,186
849
69
6
0
238,730
3
L
Bellona
7,154
596
20
2
0
213,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role