Player Matchup

Shiva
Shiva
Dyeoman38
Shiva
Level 83
God Stats
2W - 1L
1,279 SR
Queue Stats
309W - 300L
1,527 Elo+
Party 1
Olorun
Olorun
Pr0fess0rX14360
Olorun
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,635 Elo+
Party 1
Kali
Kali
kbIevins
Kali
Level 77
God Stats
7W - 18L
1,332 SR
Queue Stats
252W - 338L
1,330 Elo+
Solo
Team Averages
Level 80
1,370 SR
1,497 Elo+

VS

Team Averages
Level 99
1,498 SR
1,392 Elo+
Shiva
Shiva
 
Shiva
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
VexingSyn
Baron Samedi
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,263 Elo+
Solo
Ullr
Ullr
akaSCRIBBS
Ullr
Level 108
God Stats
4W - 5L
1,495 SR
Queue Stats
547W - 631L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dyeoman38
Shiva
13
1 / 0 / 3
7,718
702
7,315
10,746
7,149
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 2
8,195
745
9,621
8,805
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
12
2 / 3 / 2
7,941
722
9,767
12,255
5,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 0 / 2
7,873
716
8,237
14,155
12,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
VexingSyn
Baron Samedi
10
0 / 5 / 2
6,566
597
6,645
8,647
3,918
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
3 / 1 / 1
7,951
723
7,271
10,349
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
4
4
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
0
2
2
W
Shiva
Dyeoman38
Shiva
1
0
3
2.5
W
3
1
2
4
L
Baron Samedi
VexingSyn
Baron Samedi
0
5
2
0.2
L
3
1
1
3.5
W
Kali
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,703
Damage
22,153
31,806
Taken
33,151
17,353
Mitigated
20,617
10,035
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,237
1,476
192
3,613
14,155
12,115
0
3,761
10,394
0
22,481
W
Shiva
Dyeoman38
Shiva
7,315
1,872
642
2,028
10,746
7,149
0
1,956
8,790
0
29,155
W
9,621
4,814
353
3,558
8,805
4,692
686
3,126
5,679
37,723
4,855
L
Baron Samedi
VexingSyn
Baron Samedi
6,645
1,019
1,593
1,784
8,647
3,918
484
3,774
4,873
14,707
0
L
7,271
3,805
0
1,430
10,349
4,584
456
1,531
8,818
0
27,626
W
Kali
9,767
4,785
0
3,454
12,255
5,512
96
1,802
10,453
0
24,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
22,390
134
Minions Killed
95
0
Camps Cleared
0
642,915
Distance Traveled
629,921
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,873
716
23
2
0
253,017
5
W
Shiva
7,718
702
35
3
0
225,096
2
W
Olorun
8,195
745
73
7
0
207,919
3
L
Baron Samedi
6,566
597
16
1
0
172,647
3
L
Ullr
7,951
723
56
5
0
204,257
3
W
Kali
7,941
722
26
2
0
209,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role