Player Matchup

Ne Zha
Ne Zha
BlueShooting
Ne Zha
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 27L
1,781 Elo+
Party 2
Cabrakan
Cabrakan
MartinMolo
Cabrakan
Level 144
God Stats
22W - 13L
1,680 SR
Queue Stats
130W - 95L
1,672 Elo+
Party 2
Sol
Sol
MegaMixer
Sol
Level 125
God Stats
14W - 9L
1,639 SR
Queue Stats
73W - 41L
1,710 Elo+
Party 2
Team Averages
Level 97
1,607 SR
1,721 Elo+

VS

Team Averages
Level 49
1,251 SR
1,014 Elo+
Kukulkan
Kukulkan
TAGRED
Kukulkan
Level 52
God Stats
2W - 5L
1,296 SR
Queue Stats
2W - 15L
1,008 Elo+
Party 1
Zeus
Zeus
TexasPete
Zeus
Level 66
God Stats
0W - 8L
1,261 SR
Queue Stats
2W - 15L
1,014 Elo+
Party 1
Atlas
Atlas
TheRockSack
Atlas
Level 29
God Stats
0W - 5L
1,197 SR
Queue Stats
2W - 16L
1,020 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 0 / 5
8,472
770
8,087
8,023
3,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
MartinMolo
Cabrakan
13
4 / 2 / 5
9,141
831
6,196
10,422
11,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 0 / 7
9,121
829
10,750
10,492
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TAGRED
Kukulkan
12
0 / 4 / 1
6,856
623
5,037
9,044
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
11
0 / 3 / 2
7,028
639
3,447
8,576
2,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 3 / 0
7,862
715
4,794
10,992
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
0
5
5.5
W
Cabrakan
MartinMolo
Cabrakan
4
2
5
3.25
W
3
0
7
6.5
L
Kukulkan
TAGRED
Kukulkan
0
4
1
0.13
L
Zeus
0
3
2
0.33
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,033
Damage
13,278
28,937
Taken
28,612
20,084
Mitigated
11,992
18,170
Healing
4,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
8,087
2,230
0
4,634
8,023
3,648
0
4,117
3,906
0
39,967
W
Cabrakan
MartinMolo
Cabrakan
6,196
884
0
4,425
10,422
11,946
161
4,134
6,288
16,752
0
W
10,750
5,074
0
9,111
10,492
4,490
2,390
5,110
5,382
55,344
0
L
Kukulkan
TAGRED
Kukulkan
5,037
617
0
1,170
9,044
3,310
0
5,158
3,886
24,865
0
L
Zeus
3,447
778
0
1,448
8,576
2,826
0
4,334
4,242
19,469
0
L
4,794
1,675
0
1,480
10,992
5,856
0
7,495
3,497
12,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,734
Gold Earned
21,746
158
Minions Killed
97
0
Camps Cleared
0
645,151
Distance Traveled
559,213
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,472
770
41
4
0
238,762
0
W
Cabrakan
9,141
831
9
1
0
204,256
4
W
Sol
9,121
829
108
10
0
202,133
1
L
Kukulkan
6,856
623
59
5
0
185,988
2
L
Zeus
7,028
639
27
2
0
194,730
1
L
Atlas
7,862
715
11
1
0
178,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role