Player Matchup

Chang'e
Chang'e
Giacomo1032
Chang'e
Level 75
God Stats
1W - 0L
1,172 SR
Queue Stats
12W - 21L
1,130 Elo+
Party 1
Xbalanque
Xbalanque
GotShivedin08
Xbalanque
Level 17
God Stats
1W - 2L
1,112 SR
Queue Stats
1W - 2L
1,178 Elo+
Solo
Sun Wukong
Sun Wukong
TheGamingBlasian
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,243 Elo+
Party 1
Da Ji
Da Ji
momosmonkeylab
Da Ji
Level 36
God Stats
1W - 1L
1,244 SR
Queue Stats
12W - 29L
1,114 Elo+
Party 1
Geb
Geb
seanbeegee
Geb
Level 114
God Stats
1W - 2L
1,710 SR
Queue Stats
5W - 19L
1,059 Elo+
Party 1
Team Averages
Level 50
1,348 SR
1,145 Elo+

VS

Team Averages
Level 49
1,481 SR
1,447 Elo+
Chernobog
Chernobog
Alezandarr
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hades
Hades
Hoodienii
Hades
Level 68
God Stats
1W - 1L
1,550 SR
Queue Stats
18W - 15L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
Jutrill
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Athena
Athena
ZataRainsMan
Athena
Level 84
God Stats
4W - 9L
1,401 SR
Queue Stats
166W - 209L
1,439 Elo+
Solo
Hera
Hera
xToasterWar
Hera
Level 61
God Stats
1W - 3L
1,455 SR
Queue Stats
16W - 14L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Giacomo1032
Chang'e
12
6 / 0 / 6
6,297
1,050
6,154
4,599
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
GotShivedin08
Xbalanque
10
0 / 2 / 9
5,287
881
3,570
6,363
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
TheGamingBlasian
Sun Wukong
12
5 / 1 / 6
5,887
981
3,816
6,253
3,646
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 5
5,272
879
2,203
5,213
2,300
Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 6
6,032
1,005
5,174
8,490
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alezandarr
Chernobog
10
0 / 4 / 3
4,933
822
3,201
7,111
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Hoodienii
Hades
11
2 / 4 / 3
5,453
909
9,852
9,261
4,589
Gilgamesh
Jutrill
Gilgamesh
10
0 / 5 / 5
5,267
878
1,555
7,785
5,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
7
0 / 0 / 0
4,349
725
0
0
0
11
2 / 3 / 2
5,529
922
5,114
5,059
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
16
Kills
4
5
Deaths
16
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Alezandarr
Chernobog
0
4
3
0.38
W
Chang'e
Giacomo1032
Chang'e
6
0
6
9
W
Xbalanque
GotShivedin08
Xbalanque
0
2
9
2.25
L
Hades
Hoodienii
Hades
2
4
3
0.88
L
Gilgamesh
Jutrill
Gilgamesh
0
5
5
0.5
W
Sun Wukong
TheGamingBlasian
Sun Wukong
5
1
6
8
L
Athena
0
0
0
0
W
1
1
5
3.5
W
4
1
6
7
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
19,722
30,918
Taken
29,216
17,716
Mitigated
14,168
7,367
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Alezandarr
Chernobog
3,201
1,852
0
1,132
7,111
2,616
0
2,016
5,095
0
11,257
W
Chang'e
Giacomo1032
Chang'e
6,154
760
2,205
2,014
4,599
1,945
898
2,656
1,943
20,051
0
W
Xbalanque
GotShivedin08
Xbalanque
3,570
1,257
0
632
6,363
2,670
42
3,643
2,720
0
14,844
L
Hades
Hoodienii
Hades
9,852
1,111
250
2,730
9,261
4,589
0
3,844
5,417
19,068
0
L
Gilgamesh
Jutrill
Gilgamesh
1,555
355
456
318
7,785
5,064
42
3,276
4,509
0
6,180
W
Sun Wukong
TheGamingBlasian
Sun Wukong
3,816
1,147
0
595
6,253
3,646
0
2,861
3,392
0
8,927
L
Athena
0
0
0
0
0
0
0
0
0
0
0
W
2,203
495
0
0
5,213
2,300
0
1,909
3,304
0
9,721
W
5,174
894
321
1,600
8,490
7,155
270
3,897
4,593
11,756
0
L
5,114
2,018
0
2
5,059
1,899
0
2,192
2,867
15,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
25,531
104
Minions Killed
69
0
Camps Cleared
0
625,067
Distance Traveled
460,937
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,933
822
10
2
0
111,455
0
W
Chang'e
6,297
1,050
30
5
0
115,871
0
W
Xbalanque
5,287
881
25
4
0
121,519
2
L
Hades
5,453
909
20
3
0
116,431
0
L
Gilgamesh
5,267
878
14
2
0
123,518
1
W
Sun Wukong
5,887
981
12
2
0
141,284
0
L
Athena
4,349
725
0
0
0
0
0
W
Da Ji
5,272
879
21
4
0
130,106
0
W
Geb
6,032
1,005
16
3
0
116,287
0
L
Hera
5,529
922
25
4
0
109,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role