Player Matchup

Ares
Ares
Ghoulligan
Ares
Level 137
God Stats
1W - 3L
1,599 SR
Queue Stats
37W - 37L
1,544 Elo+
Party 2
Awilix
Awilix
JeanSupreme
Awilix
Level 145
God Stats
1W - 2L
1,406 SR
Queue Stats
32W - 42L
1,517 Elo+
Party 2
He Bo
He Bo
KingMolt3n
He Bo
Level 127
God Stats
4W - 6L
1,580 SR
Queue Stats
113W - 127L
1,519 Elo+
Party 2
Anhur
Anhur
OnIyThans
Anhur
Level 128
God Stats
1W - 5L
1,474 SR
Queue Stats
34W - 30L
1,564 Elo+
Party 2
Zhong Kui
Zhong Kui
ullrforever
Zhong Kui
Level 86
God Stats
9W - 7L
1,695 SR
Queue Stats
296W - 286L
1,575 Elo+
Solo
Team Averages
Level 125
1,551 SR
1,544 Elo+

VS

Team Averages
Level 148
1,549 SR
1,562 Elo+
Camazotz
Camazotz
ALEX-ARMANDO69
Camazotz
Level 122
God Stats
1W - 0L
1,304 SR
Queue Stats
49W - 36L
1,665 Elo+
Party 1
Apollo
Apollo
Juako5
Apollo
Level 160
God Stats
8W - 8L
1,652 SR
Queue Stats
255W - 248L
1,546 Elo+
Party 3
Scylla
Scylla
SwtHowl
Scylla
Level 146
God Stats
1W - 0L
1,641 SR
Queue Stats
66W - 75L
1,551 Elo+
Party 3
Arachne
Arachne
Zetaro
Arachne
Level 155
God Stats
1W - 0L
1,802 SR
Queue Stats
344W - 357L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
kares8
Baron Samedi
Level 159
God Stats
2W - 1L
1,346 SR
Queue Stats
6W - 6L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,506
459
5,541
9,867
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
10
1 / 3 / 1
5,903
492
2,358
9,633
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
11
0 / 3 / 1
6,177
515
6,706
7,259
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
OnIyThans
Anhur
11
2 / 2 / 0
6,295
525
5,350
7,821
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ullrforever
Zhong Kui
9
1 / 4 / 0
5,585
465
4,559
8,209
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
2 / 1 / 1
7,579
632
4,351
11,134
7,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Juako5
Apollo
12
2 / 2 / 2
7,385
615
7,730
9,124
3,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
SwtHowl
Scylla
12
3 / 1 / 4
7,198
600
3,843
4,181
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Zetaro
Arachne
12
5 / 0 / 4
7,185
599
4,974
11,834
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
kares8
Baron Samedi
11
3 / 0 / 8
7,314
610
7,485
8,689
4,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
15
15
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Camazotz
2
1
1
2.5
L
0
3
1
0.17
L
Awilix
1
3
1
0.5
W
Apollo
Juako5
Apollo
2
2
2
1.5
L
He Bo
0
3
1
0.17
L
Anhur
OnIyThans
Anhur
2
2
0
1
W
Scylla
SwtHowl
Scylla
3
1
4
5
W
Arachne
Zetaro
Arachne
5
0
4
7
W
Baron Samedi
kares8
Baron Samedi
3
0
8
7
L
Zhong Kui
ullrforever
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,514
Damage
28,383
42,789
Taken
44,962
22,270
Mitigated
20,738
12,268
Healing
21,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
4,351
1,314
0
7,135
11,134
7,475
458
6,425
4,709
0
48,211
L
5,541
531
0
1,943
9,867
7,432
0
3,474
6,393
15,914
0
L
Awilix
2,358
894
0
2,758
9,633
3,835
0
2,683
6,950
0
41,477
W
Apollo
Juako5
Apollo
7,730
5,547
0
2,356
9,124
3,002
370
1,355
7,769
0
54,278
L
He Bo
6,706
526
0
2,208
7,259
2,315
0
0
7,259
43,809
0
L
Anhur
OnIyThans
Anhur
5,350
2,018
0
3,187
7,821
2,218
0
672
7,149
0
36,833
W
Scylla
SwtHowl
Scylla
3,843
611
0
706
4,181
1,630
692
2,584
1,597
50,192
0
W
Arachne
Zetaro
Arachne
4,974
3,533
0
4,495
11,834
4,328
0
2,881
8,953
0
49,450
W
Baron Samedi
kares8
Baron Samedi
7,485
1,476
2,043
4,659
8,689
4,303
0
3,869
4,820
25,893
4,032
L
Zhong Kui
ullrforever
Zhong Kui
4,559
66
0
2,172
8,209
6,470
0
3,784
4,425
41,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,466
Gold Earned
36,661
341
Minions Killed
396
0
Camps Cleared
0
1,130,252
Distance Traveled
1,184,186
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,579
632
102
9
0
235,320
3
L
Ares
5,506
459
21
2
0
228,654
3
L
Awilix
5,903
492
86
7
0
266,105
1
W
Apollo
7,385
615
87
7
0
222,169
3
L
He Bo
6,177
515
87
7
0
214,835
5
L
Anhur
6,295
525
63
5
0
218,463
5
W
Scylla
7,198
600
83
7
0
220,440
5
W
Arachne
7,185
599
84
7
0
267,073
3
W
Baron Samedi
7,314
610
40
3
0
239,184
4
L
Zhong Kui
5,585
465
84
7
0
202,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role