Player Matchup

Medusa
Medusa
DonnieBruhh
Medusa
Level 128
God Stats
1W - 1L
1,484 SR
Queue Stats
19W - 33L
1,396 Elo+
Party 1
Kali
Kali
MSkizzle
Kali
Level 121
God Stats
1W - 1L
1,731 SR
Queue Stats
80W - 59L
1,584 Elo+
Party 2
Zhong Kui
Zhong Kui
Sir Saltington0
Zhong Kui
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 32L
1,456 Elo+
Party 1
Scylla
Scylla
boringname000
Scylla
Level 104
God Stats
0W - 4L
1,096 SR
Queue Stats
7W - 17L
1,359 Elo+
Party 2
Olorun
Olorun
normalOne992799
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,366 Elo+
Party 2
Team Averages
Level 79
1,462 SR
1,432 Elo+

VS

Team Averages
Level 63
1,435 SR
1,466 Elo+
Shiva
Shiva
ProbablyThatGuy
Shiva
Level 108
God Stats
2W - 1L
1,551 SR
Queue Stats
129W - 110L
1,519 Elo+
Party 3
Chiron
Chiron
TheMadMinstrel
Chiron
Level 24
God Stats
1W - 1L
1,240 SR
Queue Stats
14W - 12L
1,487 Elo+
Party 3
Ishtar
Ishtar
Zoidbergio
Ishtar
Level 126
God Stats
2W - 2L
1,384 SR
Queue Stats
180W - 155L
1,513 Elo+
Party 3
Kali
Kali
dumpyskinz
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Loki
Loki
uhhoe101
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
0 / 8 / 9
9,592
639
16,048
17,345
8,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
17
7 / 6 / 6
11,520
768
15,726
22,846
17,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Sir Saltington0
Zhong Kui
17
5 / 6 / 5
10,177
678
13,391
18,016
11,720
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 5 / 9
11,191
746
22,035
12,572
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 6 / 7
9,171
611
4,067
13,455
6,500
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 28
11,090
739
15,872
22,214
25,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
9 / 1 / 20
12,838
856
17,075
12,643
7,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
Zoidbergio
Ishtar
20
11 / 3 / 15
12,539
836
27,711
17,747
12,227
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 23
11,476
765
9,017
22,702
18,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
17
7 / 3 / 14
11,031
735
8,499
13,741
7,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
131
14
Kills
31
31
Deaths
14
36
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
8
9
0.56
L
Kali
7
6
6
1.67
W
2
2
28
8
L
Zhong Kui
Sir Saltington0
Zhong Kui
5
6
5
1.25
W
9
1
20
19
W
Ishtar
Zoidbergio
Ishtar
11
3
15
6.17
L
2
5
9
1.3
W
2
5
23
2.7
L
0
6
7
0.58
W
Loki
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,267
Damage
78,174
84,234
Taken
89,047
48,655
Mitigated
72,164
24,085
Healing
38,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
16,048
5,491
288
2,258
17,345
8,277
1,051
0
17,199
0
44,539
L
Kali
15,726
6,995
2,795
7,729
22,846
17,474
826
0
22,209
0
19,818
W
15,872
812
4,422
5,724
22,214
25,861
743
11,184
11,030
0
21,719
L
Zhong Kui
Sir Saltington0
Zhong Kui
13,391
1,517
672
3,906
18,016
11,720
937
0
17,628
20,408
0
W
17,075
7,393
3,446
3,099
12,643
7,993
2,419
6,247
6,396
0
43,555
W
Ishtar
Zoidbergio
Ishtar
27,711
14,544
2,203
2,829
17,747
12,227
3,630
4,207
13,540
0
53,310
L
22,035
1,186
791
3,248
12,572
4,684
438
0
12,375
45,391
0
W
9,017
2,682
5,288
8,089
22,702
18,411
1,770
10,556
12,146
0
23,106
L
4,067
971
1,141
1,257
13,455
6,500
1,134
0
13,239
9,487
0
W
Loki
8,499
953
1,208
1,846
13,741
7,672
1,415
7,299
6,442
0
16,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,651
Gold Earned
58,974
141
Minions Killed
153
0
Camps Cleared
0
1,205,071
Distance Traveled
1,431,150
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,592
639
31
2
0
241,474
1
L
Kali
11,520
768
3
0
0
234,916
1
W
Shiva
11,090
739
16
1
0
305,231
2
L
Zhong Kui
10,177
678
18
1
0
223,117
0
W
Chiron
12,838
856
51
3
0
274,607
1
W
Ishtar
12,539
836
54
4
0
245,317
3
L
Scylla
11,191
746
68
5
0
258,135
0
W
Kali
11,476
765
17
1
0
285,127
1
L
Olorun
9,171
611
21
1
0
247,429
0
W
Loki
11,031
735
15
1
0
320,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role