Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
ChosenOneKong
Ishtar
Level 108
God Stats
18W - 9L
1,550 SR
Queue Stats
95W - 88L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
FIRELEGS
Gilgamesh
Level 85
God Stats
1W - 2L
1,200 SR
Queue Stats
193W - 197L
1,463 Elo+
Party 3
Ra
Ra
hunterbuddy347
Ra
Level 110
God Stats
5W - 2L
1,493 SR
Queue Stats
56W - 38L
1,497 Elo+
Party 2
Arachne
Arachne
pixie347
Arachne
Level 132
God Stats
4W - 2L
1,604 SR
Queue Stats
43W - 13L
1,653 Elo+
Party 2
Team Averages
Level 106
1,469 SR
1,515 Elo+

VS

Team Averages
Level 84
1,275 SR
1,360 Elo+
Thanatos
Thanatos
Dargheti
Thanatos
Level 79
God Stats
3W - 5L
1,187 SR
Queue Stats
12W - 20L
1,230 Elo+
Party 1
Odin
Odin
FaDeImmortal228
Odin
Level 67
God Stats
3W - 3L
1,568 SR
Queue Stats
83W - 112L
1,347 Elo+
Party 1
Zeus
Zeus
ItsJohnOfGod
Zeus
Level 117
God Stats
0W - 2L
1,310 SR
Queue Stats
182W - 211L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Workbenchh
Nu Wa
Level 68
God Stats
0W - 1L
1,180 SR
Queue Stats
56W - 76L
1,337 Elo+
Party 1
Mercury
Mercury
yonsam117
Mercury
Level 88
God Stats
0W - 4L
1,128 SR
Queue Stats
178W - 199L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 0 / 4
6,521
593
6,165
6,199
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 2
6,457
587
7,952
6,739
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
FIRELEGS
Gilgamesh
11
1 / 1 / 0
6,393
581
3,652
8,077
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 2
6,980
635
2,156
5,146
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
pixie347
Arachne
10
3 / 0 / 1
6,669
606
4,733
7,566
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dargheti
Thanatos
11
1 / 1 / 0
5,927
539
3,357
5,158
3,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 1 / 0
5,056
460
2,270
10,277
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 4 / 0
6,136
558
2,480
5,495
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
7
0 / 4 / 0
4,566
415
3,965
7,324
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
yonsam117
Mercury
10
1 / 2 / 1
5,978
543
4,027
9,756
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
4
4
W
4
0
2
5
L
Thanatos
Dargheti
Thanatos
1
1
0
1
W
Gilgamesh
FIRELEGS
Gilgamesh
1
1
0
1
L
0
1
0
0
L
0
4
0
0
L
Nu Wa
0
4
0
0
W
2
1
2
3
W
Arachne
pixie347
Arachne
3
0
1
3.5
L
Mercury
yonsam117
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,658
Damage
16,099
33,727
Taken
38,010
18,098
Mitigated
15,870
16,773
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,165
1,907
1,138
3,657
6,199
4,080
0
1,627
4,572
23,629
0
W
7,952
4,323
0
3,901
6,739
2,559
98
1,863
4,876
0
47,087
L
Thanatos
Dargheti
Thanatos
3,357
541
0
5,291
5,158
3,227
148
0
5,158
0
30,488
W
Gilgamesh
FIRELEGS
Gilgamesh
3,652
1,593
27
2,771
8,077
5,801
0
86
7,551
0
37,156
L
2,270
583
0
2,017
10,277
5,258
0
3,577
6,700
0
18,585
L
2,480
387
0
265
5,495
1,948
0
1,605
3,718
47,056
0
L
Nu Wa
3,965
1,285
0
1,262
7,324
2,334
0
2,172
5,152
21,367
2,755
W
2,156
531
0
1,577
5,146
2,247
0
2,346
2,800
42,369
0
W
Arachne
pixie347
Arachne
4,733
3,090
0
3,702
7,566
3,411
0
306
7,221
0
44,985
L
Mercury
yonsam117
Mercury
4,027
2,197
0
710
9,756
3,103
0
727
8,961
0
43,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
27,663
348
Minions Killed
295
0
Camps Cleared
0
1,081,269
Distance Traveled
1,137,766
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,521
593
20
2
0
189,725
3
W
Ishtar
6,457
587
92
8
0
178,750
1
L
Thanatos
5,927
539
61
6
0
229,861
1
W
Gilgamesh
6,393
581
61
6
0
223,127
0
L
Odin
5,056
460
27
2
0
234,189
3
L
Zeus
6,136
558
96
9
0
193,108
8
L
Nu Wa
4,566
415
38
3
0
191,522
0
W
Ra
6,980
635
94
9
0
222,332
0
W
Arachne
6,669
606
81
7
0
267,335
4
L
Mercury
5,978
543
73
7
0
289,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role