Player Matchup

Kukulkan
Kukulkan
GamBot1862
Kukulkan
Level 50
God Stats
12W - 12L
1,561 SR
Queue Stats
119W - 154L
1,375 Elo+
Solo
Thor
Thor
Mr RoboTank
Thor
Level 28
God Stats
0W - 2L
1,438 SR
Queue Stats
0W - 5L
1,008 Elo+
Party 2
Jormungandr
Jormungandr
YourLocalKnight
Jormungandr
Level 79
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 2
Horus
Horus
YourLocalWiz
Horus
Level 103
God Stats
0W - 1L
1,384 SR
Queue Stats
2W - 8L
1,211 Elo+
Party 2
Apollo
Apollo
YourLocalWolffe
Apollo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 2
Team Averages
Level 67
1,435 SR
1,219 Elo+

VS

Team Averages
Level 48
1,476 SR
1,316 Elo+
Sun Wukong
Sun Wukong
GrizlyBare
Sun Wukong
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
55W - 86L
1,306 Elo+
Party 3
Ra
Ra
JaySantiago00
Ra
Level 83
God Stats
3W - 4L
1,379 SR
Queue Stats
12W - 13L
1,319 Elo+
Party 1
Ganesha
Ganesha
UnexpectedAnal
Ganesha
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 87L
1,271 Elo+
Party 3
Charybdis
Charybdis
XoLEGS11oX
Charybdis
Level 66
God Stats
2W - 0L
1,757 SR
Queue Stats
22W - 35L
1,418 Elo+
Solo
Thanatos
Thanatos
ZunlloB
Thanatos
Level 14
God Stats
1W - 0L
1,244 SR
Queue Stats
7W - 3L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GamBot1862
Kukulkan
16
3 / 3 / 8
10,734
1,073
12,366
9,365
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 6 / 4
10,483
1,048
10,318
12,547
4,822
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
YourLocalKnight
Jormungandr
15
1 / 1 / 9
10,605
1,061
6,186
8,907
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 3 / 11
9,446
945
8,012
13,709
11,539
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 7 / 6
10,482
1,048
10,623
17,175
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

189

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GrizlyBare
Sun Wukong
16
5 / 3 / 11
10,893
1,089
11,423
10,072
7,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 12
10,737
1,074
12,962
7,014
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 4 / 13
9,642
964
6,609
16,242
17,145
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
XoLEGS11oX
Charybdis
16
3 / 1 / 14
10,756
1,076
11,894
9,259
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
ZunlloB
Thanatos
16
9 / 3 / 8
11,936
1,194
11,878
8,139
3,870
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
13
Kills
20
20
Deaths
13
38
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GamBot1862
Kukulkan
3
3
8
2.33
W
Sun Wukong
GrizlyBare
Sun Wukong
5
3
11
3.5
W
3
2
12
4.5
L
5
6
4
1.17
W
0
4
13
1.63
W
Charybdis
XoLEGS11oX
Charybdis
3
1
14
10
L
Jormungandr
YourLocalKnight
Jormungandr
1
1
9
5.5
L
0
3
11
1.83
L
4
7
6
1
W
Thanatos
ZunlloB
Thanatos
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,505
Damage
54,766
61,703
Taken
50,726
34,932
Mitigated
36,122
7,282
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GamBot1862
Kukulkan
12,366
1,249
0
154
9,365
3,767
0
2,281
6,898
38,996
0
W
Sun Wukong
GrizlyBare
Sun Wukong
11,423
1,167
0
2,111
10,072
7,662
0
4,809
5,263
0
17,561
W
12,962
141
2,792
2,328
7,014
3,702
0
3,176
3,838
45,211
0
L
10,318
3,017
0
0
12,547
4,822
0
4,048
8,287
0
18,784
W
6,609
1,445
146
373
16,242
17,145
0
6,980
9,262
10,707
0
W
Charybdis
XoLEGS11oX
Charybdis
11,894
6,865
0
1,843
9,259
3,743
0
1,618
7,641
0
30,691
L
Jormungandr
YourLocalKnight
Jormungandr
6,186
1,195
152
950
8,907
8,567
0
3,682
5,019
17,524
0
L
8,012
4,228
1,634
2,323
13,709
11,539
0
5,076
8,499
0
18,180
L
10,623
6,888
0
2,069
17,175
6,237
0
4,484
12,461
0
17,899
W
Thanatos
ZunlloB
Thanatos
11,878
1,573
0
5,141
8,139
3,870
0
1,969
6,170
0
24,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,750
Gold Earned
53,964
139
Minions Killed
182
1
Camps Cleared
7
827,964
Distance Traveled
978,618
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,734
1,073
68
7
0
185,793
1
W
Sun Wukong
10,893
1,089
23
2
0
197,477
0
W
Ra
10,737
1,074
87
9
1
209,469
0
L
Thor
10,483
1,048
14
1
0
138,969
0
W
Ganesha
9,642
964
0
0
0
183,623
0
W
Charybdis
10,756
1,076
47
5
4
184,304
0
L
Jormungandr
10,605
1,061
25
3
0
177,169
0
L
Horus
9,446
945
18
2
0
173,482
1
L
Apollo
10,482
1,048
14
1
1
152,551
0
W
Thanatos
11,936
1,194
25
3
2
203,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role