Player Matchup

Kukulkan
Kukulkan
DinosaurusRexx
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 29L
1,197 Elo+
Party 2
Cthulhu
Cthulhu
Halarino
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,418 Elo+
Party 2
Ah Puch
Ah Puch
SpeedGuyRi
Ah Puch
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,356 Elo+
Party 2
Xbalanque
Xbalanque
justin1771
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,377 Elo+
Party 2
Mulan
Mulan
murrrman
Mulan
Level 27
God Stats
0W - 1L
1,702 SR
Queue Stats
4W - 13L
1,403 Elo+
Party 2
Team Averages
Level 29
1,540 SR
1,350 Elo+

VS

Team Averages
Level 81
1,564 SR
1,445 Elo+
Xing Tian
Xing Tian
JR3EZ
Xing Tian
Level 68
God Stats
3W - 1L
1,412 SR
Queue Stats
12W - 9L
1,516 Elo+
Party 1
Horus
Horus
MÍR0
Horus
Level 113
God Stats
2W - 0L
1,986 SR
Queue Stats
19W - 27L
1,471 Elo+
Party 1
Scylla
Scylla
Sänty
Scylla
Level 117
God Stats
6W - 3L
1,580 SR
Queue Stats
23W - 24L
1,547 Elo+
Party 1
Medusa
Medusa
Zelithos
Medusa
Level 82
God Stats
2W - 1L
1,344 SR
Queue Stats
5W - 14L
1,249 Elo+
Party 1
Sol
Sol
aeriewastaken
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 7 / 4
9,666
967
7,309
13,434
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Halarino
Cthulhu
16
0 / 8 / 3
9,515
952
7,988
28,677
15,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
SpeedGuyRi
Ah Puch
16
5 / 6 / 2
11,638
1,164
15,976
13,211
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
justin1771
Xbalanque
16
2 / 4 / 5
10,748
1,075
12,374
14,955
5,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
murrrman
Mulan
16
0 / 5 / 7
9,968
997
8,998
14,046
12,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

144

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JR3EZ
Xing Tian
17
0 / 0 / 17
10,811
1,081
6,628
13,221
15,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
MÍR0
Horus
17
5 / 2 / 18
11,605
1,161
16,431
11,630
12,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Sänty
Scylla
17
13 / 1 / 11
12,914
1,291
21,442
10,431
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Zelithos
Medusa
17
7 / 4 / 14
11,253
1,125
22,809
15,412
7,595
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 0 / 14
11,554
1,155
12,455
7,408
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
7
Kills
30
30
Deaths
7
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
7
4
0.29
L
Cthulhu
Halarino
Cthulhu
0
8
3
0.19
W
Xing Tian
JR3EZ
Xing Tian
0
0
17
8.5
W
Horus
MÍR0
Horus
5
2
18
7
L
Ah Puch
SpeedGuyRi
Ah Puch
5
6
2
1
W
Scylla
Sänty
Scylla
13
1
11
18.5
W
Medusa
Zelithos
Medusa
7
4
14
3.5
W
5
0
14
12
L
Xbalanque
justin1771
Xbalanque
2
4
5
1.13
L
Mulan
murrrman
Mulan
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,645
Damage
79,765
84,323
Taken
58,102
41,631
Mitigated
44,907
8,722
Healing
16,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,309
711
0
562
13,434
4,209
0
6,146
7,050
26,300
0
L
Cthulhu
Halarino
Cthulhu
7,988
487
0
4,894
28,677
15,715
0
14,954
13,566
21,355
0
W
Xing Tian
JR3EZ
Xing Tian
6,628
846
1,092
2,261
13,221
15,903
0
7,574
5,180
19,326
0
W
Horus
MÍR0
Horus
16,431
5,337
2,539
2,953
11,630
12,170
0
6,859
4,455
0
20,369
L
Ah Puch
SpeedGuyRi
Ah Puch
15,976
673
0
773
13,211
3,773
0
7,397
5,721
40,483
0
W
Scylla
Sänty
Scylla
21,442
3,000
0
405
10,431
5,434
0
4,363
5,772
35,198
0
W
Medusa
Zelithos
Medusa
22,809
15,996
0
2,947
15,412
7,595
0
7,920
6,950
0
44,583
W
12,455
3,451
0
4,191
7,408
3,805
0
3,519
3,723
33,143
1,064
L
Xbalanque
justin1771
Xbalanque
12,374
6,139
0
992
14,955
5,573
0
6,139
8,538
0
34,636
L
Mulan
murrrman
Mulan
8,998
531
0
1,501
14,046
12,361
0
5,554
8,221
0
17,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,535
Gold Earned
58,137
198
Minions Killed
199
7
Camps Cleared
6
928,784
Distance Traveled
1,069,631
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,666
967
50
5
1
181,859
0
L
Cthulhu
9,515
952
23
2
0
173,318
0
W
Xing Tian
10,811
1,081
18
2
1
234,499
0
W
Horus
11,605
1,161
13
1
1
212,853
0
L
Ah Puch
11,638
1,164
66
7
0
187,807
0
W
Scylla
12,914
1,291
41
4
1
222,603
0
W
Medusa
11,253
1,125
67
7
3
179,698
0
W
Sol
11,554
1,155
60
6
0
219,978
1
L
Xbalanque
10,748
1,075
41
4
6
193,119
0
L
Mulan
9,968
997
18
2
0
192,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role