Player Matchup

Bacchus
Bacchus
Jgraves32
Bacchus
Level 47
God Stats
19W - 5L
1,811 SR
Queue Stats
143W - 90L
1,601 Elo+
Party 1
Kukulkan
Kukulkan
KorpzEater
Kukulkan
Level 160
God Stats
2W - 0L
1,717 SR
Queue Stats
187W - 113L
1,636 Elo+
Party 1
King Arthur
King Arthur
MaruFrozen
King Arthur
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,646 Elo+
Party 1
Da Ji
Da Ji
Snowyworlds
Da Ji
Level 49
God Stats
10W - 7L
1,565 SR
Queue Stats
176W - 116L
1,600 Elo+
Party 1
Izanami
Izanami
TyrialFrozen
Izanami
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 14L
1,562 Elo+
Party 1
Team Averages
Level 75
1,619 SR
1,609 Elo+

VS

Team Averages
Level 93
1,561 SR
1,521 Elo+
Ne Zha
Ne Zha
Fite2Win
Ne Zha
Level 103
God Stats
1W - 7L
1,373 SR
Queue Stats
62W - 45L
1,578 Elo+
Party 2
Chernobog
Chernobog
Geminifiles
Chernobog
Level 42
God Stats
5W - 9L
1,348 SR
Queue Stats
36W - 45L
1,402 Elo+
Solo
Fenrir
Fenrir
MoxiePip
Fenrir
Level 14
God Stats
8W - 3L
1,768 SR
Queue Stats
19W - 14L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
MrCanerdian
Baron Samedi
Level 145
God Stats
0W - 1L
1,786 SR
Queue Stats
61W - 48L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
MsCanadian
Sylvanus
Level 160
God Stats
4W - 6L
1,530 SR
Queue Stats
96W - 87L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jgraves32
Bacchus
19
2 / 2 / 25
13,549
1,129
16,407
20,396
31,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
KorpzEater
Kukulkan
19
6 / 0 / 23
13,323
1,110
28,276
5,975
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
MaruFrozen
King Arthur
19
9 / 0 / 21
13,256
1,105
17,194
15,147
20,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
11 / 3 / 14
13,378
1,115
21,479
15,290
8,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
TyrialFrozen
Izanami
19
6 / 1 / 23
13,119
1,093
25,859
16,725
8,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fite2Win
Ne Zha
17
0 / 11 / 5
10,922
910
12,768
22,992
14,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Geminifiles
Chernobog
17
1 / 4 / 4
11,509
959
11,187
20,143
10,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
MoxiePip
Fenrir
17
1 / 10 / 3
11,271
939
9,783
26,998
17,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MrCanerdian
Baron Samedi
17
2 / 7 / 4
11,949
996
19,239
19,957
11,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MsCanadian
Sylvanus
17
2 / 2 / 4
12,636
1,053
11,889
26,317
41,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
26
34
Kills
6
6
Deaths
34
106
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Fite2Win
Ne Zha
0
11
5
0.23
L
Chernobog
Geminifiles
Chernobog
1
4
4
0.75
W
Bacchus
Jgraves32
Bacchus
2
2
25
7.25
W
Kukulkan
KorpzEater
Kukulkan
6
0
23
17.5
W
King Arthur
MaruFrozen
King Arthur
9
0
21
19.5
L
Fenrir
MoxiePip
Fenrir
1
10
3
0.25
L
Baron Samedi
MrCanerdian
Baron Samedi
2
7
4
0.57
L
Sylvanus
MsCanadian
Sylvanus
2
2
4
2
W
11
3
14
6
W
Izanami
TyrialFrozen
Izanami
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,215
Damage
64,866
73,533
Taken
116,407
72,147
Mitigated
95,287
10,260
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Fite2Win
Ne Zha
12,768
1,396
0
1,091
22,992
14,810
0
8,457
14,535
0
37,422
L
Chernobog
Geminifiles
Chernobog
11,187
6,368
0
252
20,143
10,215
0
8,197
11,946
0
35,836
W
Bacchus
Jgraves32
Bacchus
16,407
2,289
0
3,078
20,396
31,061
0
8,758
9,406
28,981
0
W
Kukulkan
KorpzEater
Kukulkan
28,276
1,550
0
554
5,975
3,478
0
2,253
3,617
68,284
0
W
King Arthur
MaruFrozen
King Arthur
17,194
1,369
0
220
15,147
20,209
0
7,285
7,667
0
29,308
L
Fenrir
MoxiePip
Fenrir
9,783
396
0
809
26,998
17,046
0
11,342
15,656
0
16,071
L
Baron Samedi
MrCanerdian
Baron Samedi
19,239
1,355
5,329
2,581
19,957
11,334
0
7,115
12,842
47,497
0
L
Sylvanus
MsCanadian
Sylvanus
11,889
1,966
3,194
5,429
26,317
41,882
0
9,572
16,745
23,736
0
W
21,479
7,383
0
1,036
15,290
8,870
0
5,664
9,585
0
36,196
W
Izanami
TyrialFrozen
Izanami
25,859
21,026
0
5,372
16,725
8,529
0
7,168
9,319
0
47,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,625
Gold Earned
58,287
269
Minions Killed
207
5
Camps Cleared
7
1,128,307
Distance Traveled
988,541
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,922
910
45
4
1
168,244
0
L
Chernobog
11,509
959
48
4
2
197,790
1
W
Bacchus
13,549
1,129
16
1
1
214,524
0
W
Kukulkan
13,323
1,110
126
11
1
245,132
0
W
King Arthur
13,256
1,105
37
3
0
241,860
0
L
Fenrir
11,271
939
15
1
2
239,344
0
L
Baron Samedi
11,949
996
77
6
2
198,482
0
L
Sylvanus
12,636
1,053
22
2
0
184,681
0
W
Da Ji
13,378
1,115
28
2
3
214,064
1
W
Izanami
13,119
1,093
62
5
0
212,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role