Player Matchup

Ah Puch
Ah Puch
Brizzy135
Ah Puch
Level 78
God Stats
1W - 1L
1,426 SR
Queue Stats
170W - 185L
1,432 Elo+
Solo
Mulan
Mulan
Cam_monty715
Mulan
Level 113
God Stats
6W - 4L
1,552 SR
Queue Stats
89W - 94L
1,484 Elo+
Party 2
Ne Zha
Ne Zha
FurmentedSox
Ne Zha
Level 158
God Stats
2W - 2L
1,611 SR
Queue Stats
291W - 303L
1,373 Elo+
Solo
Horus
Horus
NJD_23
Horus
Level 107
God Stats
4W - 2L
1,637 SR
Queue Stats
209W - 223L
1,481 Elo+
Party 2
Olorun
Olorun
Palixa3
Olorun
Level 104
God Stats
5W - 12L
1,411 SR
Queue Stats
192W - 221L
1,456 Elo+
Party 2
Team Averages
Level 112
1,528 SR
1,445 Elo+

VS

Team Averages
Level 94
1,541 SR
1,458 Elo+
Atlas
Atlas
Bloody Senpaiii
Atlas
Level 109
God Stats
5W - 0L
1,899 SR
Queue Stats
140W - 143L
1,466 Elo+
Party 1
Lancelot
Lancelot
Icedraft
Lancelot
Level 82
God Stats
11W - 16L
1,408 SR
Queue Stats
100W - 85L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
Xenon Lad
Nu Wa
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 167L
1,516 Elo+
Party 1
Neith
Neith
just_ninon
Neith
Level 152
God Stats
9W - 11L
1,376 SR
Queue Stats
509W - 508L
1,402 Elo+
Solo
Nike
Nike
salchicha_top76
Nike
Level 63
God Stats
15W - 21L
1,519 SR
Queue Stats
149W - 174L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Brizzy135
Ah Puch
15
2 / 7 / 2
10,115
482
11,069
13,975
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 4 / 1
11,207
534
15,357
23,029
18,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
19
5 / 5 / 2
12,081
575
9,518
25,087
11,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
NJD_23
Horus
13
6 / 7 / 5
9,566
456
13,384
22,809
19,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Palixa3
Olorun
14
5 / 7 / 6
9,602
457
12,865
23,364
8,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 19
10,510
500
12,705
24,127
27,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Icedraft
Lancelot
19
12 / 3 / 11
12,591
600
16,165
22,407
11,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Xenon Lad
Nu Wa
19
12 / 4 / 9
12,719
606
20,864
12,210
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
16
2 / 7 / 8
10,240
488
14,712
15,907
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
1 / 3 / 13
10,576
504
9,985
19,486
13,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
22
Kills
30
30
Deaths
22
16
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
5
19
2.5
L
Ah Puch
Brizzy135
Ah Puch
2
7
2
0.43
L
4
4
1
1.13
L
Ne Zha
5
5
2
1.2
W
Lancelot
Icedraft
Lancelot
12
3
11
5.83
L
Horus
NJD_23
Horus
6
7
5
1.21
L
Olorun
Palixa3
Olorun
5
7
6
1.14
W
Nu Wa
Xenon Lad
Nu Wa
12
4
9
4.13
W
Neith
2
7
8
0.86
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,193
Damage
74,431
108,264
Taken
94,137
63,301
Mitigated
64,734
41,727
Healing
31,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,705
5,050
0
5,869
24,127
27,725
136
8,097
16,030
43,238
768
L
Ah Puch
Brizzy135
Ah Puch
11,069
125
0
2,601
13,975
4,647
357
8,335
5,640
59,123
0
L
15,357
2,080
0
9,202
23,029
18,969
105
4,051
18,978
307
89,630
L
Ne Zha
9,518
2,383
0
12,200
25,087
11,097
0
5,935
19,152
0
103,470
W
Lancelot
Icedraft
Lancelot
16,165
4,353
0
9,923
22,407
11,470
0
5,644
16,763
0
99,232
L
Horus
NJD_23
Horus
13,384
5,582
1,830
5,414
22,809
19,985
235
8,912
13,897
61
51,345
L
Olorun
Palixa3
Olorun
12,865
7,407
510
9,970
23,364
8,603
1,948
6,077
17,287
59,550
0
W
Nu Wa
Xenon Lad
Nu Wa
20,864
5,465
0
2,208
12,210
5,786
306
4,227
7,983
103,695
0
W
Neith
14,712
6,505
0
4,735
15,907
5,892
738
5,616
10,291
0
83,707
W
9,985
1,808
0
8,442
19,486
13,861
0
4,821
14,665
0
78,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,571
Gold Earned
56,636
558
Minions Killed
548
0
Camps Cleared
0
1,749,451
Distance Traveled
1,976,259
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,510
500
43
2
0
380,466
2
L
Ah Puch
10,115
482
107
5
0
351,383
3
L
Mulan
11,207
534
157
7
0
362,989
4
L
Ne Zha
12,081
575
159
8
0
366,187
2
W
Lancelot
12,591
600
125
6
0
464,184
0
L
Horus
9,566
456
59
3
0
373,686
0
L
Olorun
9,602
457
76
4
0
295,206
2
W
Nu Wa
12,719
606
143
7
0
369,073
3
W
Neith
10,240
488
123
6
0
351,644
2
W
Nike
10,576
504
114
5
0
410,892
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role