Player Matchup

Izanami
Izanami
Bronze III
BENTI00
Izanami
Bronze III
Level 66
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 4L
1,355 MMR
Party 2
Chaac
Chaac
Silver IV
Nacho2325
Chaac
Silver IV
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,270 MMR
Party 2
Janus
Janus
Bronze V
pewentu01
Janus
Bronze V
Level 126
God Stats
1W - 1L
1,645 SR
Queue Stats
3W - 9L
1,155 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,620 SR
1,260 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 63
1,462 SR
1,139 MMR
Cthulhu
Cthulhu
Gold III
BootyBlasterTTV
Cthulhu
Gold III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,773 MMR
Party 1
Vamana
Vamana
Silver III
HOnzuGamer34
Vamana
Silver III
Level 70
God Stats
1W - 3L
1,297 SR
Queue Stats
161W - 195L
757 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Norbit6946
Ah Muzen Cab
Silver III
Level 79
God Stats
17W - 10L
1,590 SR
Queue Stats
309W - 351L
887 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BENTI00
Izanami
17
1 / 1 / 1
11,299
665
7,200
14,080
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Nacho2325
Chaac
16
0 / 3 / 2
10,402
612
16,832
21,423
25,681
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
pewentu01
Janus
15
1 / 3 / 1
10,327
607
13,172
10,466
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
PersephoneShivaAphroditeGilgameshAchilles

VS

Bans
AtlasHerculesBaron SamediHeraVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 5
10,803
635
11,484
17,023
21,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
17
6 / 0 / 0
12,067
710
12,065
21,358
18,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Norbit6946
Ah Muzen Cab
19
1 / 1 / 6
12,715
748
16,909
16,971
9,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
7
7
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
BENTI00
Izanami
1
1
1
1.5
W
0
1
5
2.5
W
Vamana
6
0
0
6
L
Chaac
Nacho2325
Chaac
0
3
2
0.33
W
Ah Muzen Cab
Norbit6946
Ah Muzen Cab
1
1
6
4
L
Janus
pewentu01
Janus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,204
Damage
40,458
45,969
Taken
55,352
36,874
Mitigated
49,241
9,247
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BENTI00
Izanami
7,200
4,385
0
3,949
14,080
6,468
678
4,163
9,917
0
61,032
W
11,484
484
52
1,531
17,023
21,920
264
5,309
11,714
39,110
0
W
Vamana
12,065
6,099
0
9,552
21,358
18,268
339
5,072
16,286
0
51,854
L
Chaac
Nacho2325
Chaac
16,832
2,740
0
4,819
21,423
25,681
399
2,701
18,722
0
42,543
W
Ah Muzen Cab
Norbit6946
Ah Muzen Cab
16,909
6,766
0
8,100
16,971
9,053
2,834
2,892
14,079
0
84,028
L
Janus
pewentu01
Janus
13,172
0
0
479
10,466
4,725
348
4,693
5,773
35,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,028
Gold Earned
35,585
232
Minions Killed
213
0
Camps Cleared
0
941,359
Distance Traveled
1,047,451
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,299
665
114
7
0
301,446
3
W
Cthulhu
10,803
635
47
3
0
320,612
5
W
Vamana
12,067
710
55
3
0
367,117
3
L
Chaac
10,402
612
49
3
0
313,636
1
W
Ah Muzen Cab
12,715
748
111
7
0
359,722
1
L
Janus
10,327
607
69
4
0
326,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role