Player Matchup

Ao Kuang
Ao Kuang
BirdmanFPS
Ao Kuang
Level 117
God Stats
0W - 1L
1,304 SR
Queue Stats
7W - 13L
1,437 Elo+
Party 1
Eset
Eset
FlatJoey
Eset
Level 103
God Stats
2W - 2L
1,675 SR
Queue Stats
17W - 15L
1,569 Elo+
Party 1
Achilles
Achilles
Itachuin
Achilles
Level 16
God Stats
0W - 1L
1,266 SR
Queue Stats
9W - 17L
1,444 Elo+
Party 1
Apollo
Apollo
fumblejc
Apollo
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 38L
1,371 Elo+
Party 1
Set
Set
lenticel
Set
Level 58
God Stats
0W - 2L
1,277 SR
Queue Stats
33W - 40L
1,427 Elo+
Party 1
Team Averages
Level 68
1,404 SR
1,450 Elo+

VS

Team Averages
Level 25
1,583 SR
1,771 Elo+
Nu Wa
Nu Wa
AceChief
Nu Wa
Level 44
God Stats
4W - 0L
1,732 SR
Queue Stats
29W - 5L
1,852 Elo+
Party 2
Thanatos
Thanatos
DasMySpeed
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,846 Elo+
Party 2
Hercules
Hercules
Diegofnd403
Hercules
Level 50
God Stats
3W - 1L
1,683 SR
Queue Stats
81W - 99L
1,483 Elo+
Solo
Danzaburou
Danzaburou
RandomDiff
Danzaburou
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,828 Elo+
Party 2
Mercury
Mercury
TheWalI
Mercury
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,846 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BirdmanFPS
Ao Kuang
9
0 / 2 / 1
4,774
434
2,944
7,421
2,828
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
8
1 / 2 / 0
5,132
467
1,906
6,602
2,348
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Itachuin
Achilles
6
0 / 6 / 0
4,365
397
2,201
8,672
3,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
fumblejc
Apollo
7
0 / 3 / 0
4,451
405
1,629
7,686
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
4,868
443
2,191
9,534
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AceChief
Nu Wa
11
0 / 0 / 3
6,558
596
5,498
3,185
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
DasMySpeed
Thanatos
9
2 / 1 / 1
5,692
517
4,444
9,003
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Diegofnd403
Hercules
12
7 / 0 / 0
7,394
672
6,393
4,323
3,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
RandomDiff
Danzaburou
12
3 / 0 / 2
7,503
682
6,455
5,414
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mercury
TheWalI
Mercury
14
3 / 0 / 2
7,379
671
4,510
6,434
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
15
16
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AceChief
Nu Wa
0
0
3
1.5
L
Ao Kuang
BirdmanFPS
Ao Kuang
0
2
1
0.25
W
Thanatos
DasMySpeed
Thanatos
2
1
1
2.5
W
Hercules
Diegofnd403
Hercules
7
0
0
7
L
Eset
1
2
0
0.5
L
Achilles
Itachuin
Achilles
0
6
0
0
W
Danzaburou
RandomDiff
Danzaburou
3
0
2
4
W
Mercury
TheWalI
Mercury
3
0
2
4
L
Apollo
fumblejc
Apollo
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,871
Damage
27,300
39,915
Taken
28,359
13,849
Mitigated
12,575
8,280
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AceChief
Nu Wa
5,498
1,613
0
1,289
3,185
1,081
0
904
2,281
51,660
0
L
Ao Kuang
BirdmanFPS
Ao Kuang
2,944
442
0
2,028
7,421
2,828
0
2,104
5,317
26,302
0
W
Thanatos
DasMySpeed
Thanatos
4,444
1,386
0
6,145
9,003
3,741
0
2,782
6,221
0
33,447
W
Hercules
Diegofnd403
Hercules
6,393
3,156
0
1,728
4,323
3,377
198
0
4,323
0
42,449
L
Eset
1,906
432
30
788
6,602
2,348
0
1,109
5,493
18,044
0
L
Achilles
Itachuin
Achilles
2,201
1,444
0
551
8,672
3,636
0
273
8,122
0
12,908
W
Danzaburou
RandomDiff
Danzaburou
6,455
3,427
0
4,034
5,414
2,041
350
494
4,920
0
53,526
W
Mercury
TheWalI
Mercury
4,510
2,204
0
410
6,434
2,335
0
670
5,764
0
72,597
L
Apollo
fumblejc
Apollo
1,629
1,135
0
2,351
7,686
1,466
0
340
7,346
0
20,488
L
2,191
689
0
2,532
9,534
3,571
0
1,672
7,820
0
31,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,590
Gold Earned
34,526
199
Minions Killed
449
0
Camps Cleared
0
1,016,571
Distance Traveled
1,147,306
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,558
596
85
8
0
209,118
4
L
Ao Kuang
4,774
434
49
4
0
206,648
2
W
Thanatos
5,692
517
53
5
0
232,381
0
W
Hercules
7,394
672
87
8
0
205,236
3
L
Eset
5,132
467
24
2
0
202,418
1
L
Achilles
4,365
397
23
2
0
192,215
0
W
Danzaburou
7,503
682
95
9
0
208,729
5
W
Mercury
7,379
671
129
12
0
291,842
2
L
Apollo
4,451
405
46
4
0
192,594
0
L
Set
4,868
443
57
5
0
222,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role