Player Matchup

Ra
Ra
Ageless chart63
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,568 Elo+
Solo
Bastet
Bastet
FlecherdsNasty
Bastet
Level 142
God Stats
5W - 7L
1,618 SR
Queue Stats
209W - 184L
1,612 Elo+
Party 2
Nu Wa
Nu Wa
NovaSpartan06
Nu Wa
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 96L
1,527 Elo+
Party 2
Cerberus
Cerberus
Velanthos
Cerberus
Level 128
God Stats
0W - 2L
1,469 SR
Queue Stats
74W - 68L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YeaThatsJordan
Ah Muzen Cab
Level 129
God Stats
1W - 3L
1,338 SR
Queue Stats
78W - 74L
1,574 Elo+
Party 2
Team Averages
Level 133
1,485 SR
1,569 Elo+

VS

Team Averages
Level 139
1,592 SR
1,563 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Metalocalyse
Gilgamesh
Level 154
God Stats
3W - 2L
1,634 SR
Queue Stats
100W - 97L
1,511 Elo+
Party 3
Xing Tian
Xing Tian
Minasuske
Xing Tian
Level 127
God Stats
8W - 4L
1,698 SR
Queue Stats
570W - 618L
1,599 Elo+
Solo
Amaterasu
Amaterasu
Ruemmin
Amaterasu
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,637 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rwoarek
Ah Muzen Cab
Level 154
God Stats
2W - 2L
1,626 SR
Queue Stats
123W - 133L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 18
14,293
681
22,480
15,266
9,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 10 / 15
12,650
602
30,312
28,897
14,264
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 6 / 17
13,910
662
29,858
14,695
7,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Velanthos
Cerberus
20
4 / 9 / 14
14,535
692
20,498
45,779
58,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
YeaThatsJordan
Ah Muzen Cab
20
6 / 3 / 19
14,017
667
34,466
21,290
12,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
3 / 3 / 20
13,882
661
14,656
30,095
40,034
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Metalocalyse
Gilgamesh
19
2 / 6 / 20
13,820
658
21,057
31,902
30,776
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Minasuske
Xing Tian
20
6 / 4 / 15
15,232
725
19,429
38,779
43,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Ruemmin
Amaterasu
20
5 / 7 / 17
15,370
732
11,826
35,042
37,105
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Rwoarek
Ah Muzen Cab
20
12 / 6 / 11
16,919
806
44,939
25,908
13,122
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
111
26
Kills
28
31
Deaths
26
83
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
3
20
4.33
L
6
3
18
5
L
5
10
15
1.25
W
Gilgamesh
Metalocalyse
Gilgamesh
2
6
20
2
W
Xing Tian
Minasuske
Xing Tian
6
4
15
3.38
L
5
6
17
2.25
W
Amaterasu
Ruemmin
Amaterasu
5
7
17
1.93
W
Ah Muzen Cab
Rwoarek
Ah Muzen Cab
12
6
11
2.92
L
Cerberus
Velanthos
Cerberus
4
9
14
1.22
L
Ah Muzen Cab
YeaThatsJordan
Ah Muzen Cab
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,614
Damage
111,907
125,927
Taken
161,726
102,213
Mitigated
164,901
44,988
Healing
75,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
14,656
557
16,929
13,455
30,095
40,034
1,851
11,004
19,091
0
38,989
L
22,480
1,359
10,894
6,159
15,266
9,872
1,417
3,018
12,120
59,736
0
L
30,312
10,235
181
5,566
28,897
14,264
40
4,179
24,182
0
37,052
W
Gilgamesh
Metalocalyse
Gilgamesh
21,057
4,066
8,648
6,860
31,902
30,776
0
17,190
14,712
611
42,587
W
Xing Tian
Minasuske
Xing Tian
19,429
1,461
726
10,475
38,779
43,864
509
15,630
23,149
52,251
0
L
29,858
8,052
0
0
14,695
7,239
706
1,525
12,854
55,263
0
W
Amaterasu
Ruemmin
Amaterasu
11,826
3,848
4,952
8,788
35,042
37,105
2,860
15,749
19,293
3,279
29,025
W
Ah Muzen Cab
Rwoarek
Ah Muzen Cab
44,939
19,729
154
4,895
25,908
13,122
4,222
13,263
12,645
0
106,550
L
Cerberus
Velanthos
Cerberus
20,498
1,644
912
15,571
45,779
58,263
37
7,942
36,744
38,598
0
L
Ah Muzen Cab
YeaThatsJordan
Ah Muzen Cab
34,466
9,350
844
4,861
21,290
12,575
2,167
3,495
17,628
0
60,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,405
Gold Earned
75,223
294
Minions Killed
356
0
Camps Cleared
0
1,850,988
Distance Traveled
1,933,272
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,882
661
55
3
0
419,966
1
L
Ra
14,293
681
108
5
0
402,802
0
L
Bastet
12,650
602
13
1
0
363,573
1
W
Gilgamesh
13,820
658
44
2
0
361,398
2
W
Xing Tian
15,232
725
53
3
0
426,876
7
L
Nu Wa
13,910
662
58
3
0
354,156
0
W
Amaterasu
15,370
732
47
2
0
366,762
2
W
Ah Muzen Cab
16,919
806
157
7
0
358,270
0
L
Cerberus
14,535
692
56
3
0
335,558
3
L
Ah Muzen Cab
14,017
667
59
3
0
394,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role