Player Matchup

Ymir
Ymir
 
Ymir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
KidShiftyyGaming
Hou Yi
Level 89
God Stats
13W - 17L
1,530 SR
Queue Stats
157W - 188L
1,474 Elo+
Party 1
King Arthur
King Arthur
SOLJAHRU
King Arthur
Level 43
God Stats
16W - 8L
1,645 SR
Queue Stats
113W - 84L
1,501 Elo+
Party 1
Team Averages
Level 88
1,559 SR
1,492 Elo+

VS

Team Averages
Level 129
1,581 SR
1,618 Elo+
Janus
Janus
FireLoord
Janus
Level 151
God Stats
9W - 8L
1,473 SR
Queue Stats
135W - 101L
1,574 Elo+
Party 2
Ullr
Ullr
HeroX_QTV
Ullr
Level 147
God Stats
26W - 9L
1,797 SR
Queue Stats
184W - 77L
1,926 Elo+
Party 2
Fenrir
Fenrir
ISmokaTTV
Fenrir
Level 89
God Stats
18W - 19L
1,472 SR
Queue Stats
474W - 686L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 3 / 0
6,906
628
9,852
12,029
6,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 3
6,866
624
4,484
10,433
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
SOLJAHRU
King Arthur
13
2 / 3 / 1
7,749
704
4,851
12,928
11,350
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FireLoord
Janus
15
4 / 0 / 6
9,350
850
16,195
5,577
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ullr
15
4 / 0 / 4
8,879
807
9,604
10,930
5,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
ISmokaTTV
Fenrir
13
2 / 3 / 5
8,606
782
3,330
9,612
8,950
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
10
10
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
0
0.33
W
Janus
FireLoord
Janus
4
0
6
7
W
Ullr
4
0
4
6
W
Fenrir
ISmokaTTV
Fenrir
2
3
5
1.5
L
0
4
3
0.38
L
King Arthur
SOLJAHRU
King Arthur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,187
Damage
29,129
35,390
Taken
26,119
22,806
Mitigated
17,174
3,969
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,852
1,380
0
614
12,029
6,698
0
4,596
7,179
23,568
0
W
Janus
FireLoord
Janus
16,195
1,005
135
1,697
5,577
2,588
0
2,397
3,180
53,260
0
W
Ullr
9,604
5,035
0
1,470
10,930
5,636
0
4,966
5,964
0
39,388
W
Fenrir
ISmokaTTV
Fenrir
3,330
385
1,606
2,079
9,612
8,950
0
2,495
7,117
0
8,557
L
4,484
2,376
0
1,570
10,433
4,758
0
6,025
4,052
0
13,409
L
King Arthur
SOLJAHRU
King Arthur
4,851
648
0
1,785
12,928
11,350
0
4,791
7,905
0
33,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,521
Gold Earned
26,835
102
Minions Killed
159
0
Camps Cleared
0
584,552
Distance Traveled
595,532
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,906
628
27
2
0
197,889
1
W
Janus
9,350
850
103
9
0
215,656
3
W
Ullr
8,879
807
46
4
0
194,271
1
W
Fenrir
8,606
782
10
1
0
185,605
2
L
Hou Yi
6,866
624
23
2
0
174,971
0
L
King Arthur
7,749
704
52
5
0
211,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role