Player Matchup

Fenrir
Fenrir
DiggyTorris
Fenrir
Level 96
God Stats
0W - 8L
1,125 SR
Queue Stats
80W - 84L
1,553 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Drushtin
Cu Chulainn
Level 146
God Stats
2W - 1L
1,918 SR
Queue Stats
79W - 71L
1,578 Elo+
Party 1
Ymir
Ymir
Shpyle
Ymir
Level 112
God Stats
6W - 6L
1,456 SR
Queue Stats
57W - 53L
1,539 Elo+
Party 1
Aphrodite
Aphrodite
lXibalba
Aphrodite
Level 14
God Stats
1W - 2L
1,795 SR
Queue Stats
17W - 10L
1,654 Elo+
Solo
Jing Wei
Jing Wei
miniturk101
Jing Wei
Level 26
God Stats
4W - 1L
1,853 SR
Queue Stats
40W - 31L
1,586 Elo+
Party 1
Team Averages
Level 79
1,629 SR
1,582 Elo+

VS

Team Averages
Level 69
1,485 SR
1,607 Elo+
Janus
Janus
Arcora69
Janus
Level 100
God Stats
3W - 2L
1,559 SR
Queue Stats
65W - 54L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
Erikules
Kukulkan
Level 5
God Stats
2W - 1L
1,725 SR
Queue Stats
6W - 7L
1,592 Elo+
Party 2
Tyr
Tyr
McFloridaMan
Tyr
Level 97
God Stats
4W - 2L
1,504 SR
Queue Stats
65W - 51L
1,593 Elo+
Party 2
Apollo
Apollo
thegrandrapier
Apollo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,649 Elo+
Solo
Lancelot
Lancelot
wTc-GsxR750L1
Lancelot
Level 121
God Stats
1W - 1L
1,137 SR
Queue Stats
53W - 42L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 6 / 2
8,149
741
3,370
11,686
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Drushtin
Cu Chulainn
14
2 / 4 / 2
8,472
770
6,919
16,985
14,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
Shpyle
Ymir
14
2 / 6 / 2
7,644
695
6,176
14,790
15,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
lXibalba
Aphrodite
15
2 / 3 / 5
8,247
750
9,515
10,112
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
miniturk101
Jing Wei
14
1 / 5 / 5
7,868
715
6,731
14,816
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arcora69
Janus
16
5 / 1 / 11
8,859
805
14,226
4,316
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Erikules
Kukulkan
14
0 / 2 / 12
7,505
682
9,783
6,761
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 4 / 11
9,034
821
14,531
14,236
15,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 0 / 12
9,462
860
11,643
8,493
3,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
wTc-GsxR750L1
Lancelot
15
6 / 2 / 11
8,841
804
9,943
12,478
10,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
9
Kills
24
24
Deaths
9
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Janus
Arcora69
Janus
5
1
11
10.5
L
Fenrir
2
6
2
0.5
L
Cu Chulainn
Drushtin
Cu Chulainn
2
4
2
0.75
W
Kukulkan
Erikules
Kukulkan
0
2
12
3
W
9
4
11
3.63
L
Ymir
Shpyle
Ymir
2
6
2
0.5
L
Aphrodite
lXibalba
Aphrodite
2
3
5
1.5
L
Jing Wei
miniturk101
Jing Wei
1
5
5
0.7
W
4
0
12
10
W
Lancelot
wTc-GsxR750L1
Lancelot
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,711
Damage
60,126
68,389
Taken
46,284
48,655
Mitigated
34,848
19,710
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Arcora69
Janus
14,226
669
185
415
4,316
1,841
0
1,835
2,481
46,529
0
L
Fenrir
3,370
1,162
0
1,382
11,686
5,931
225
3,490
7,890
0
13,309
L
Cu Chulainn
Drushtin
Cu Chulainn
6,919
1,050
1,460
3,785
16,985
14,574
245
7,740
8,561
0
24,489
W
Kukulkan
Erikules
Kukulkan
9,783
1,626
0
0
6,761
3,203
105
3,584
3,177
23,549
0
W
14,531
1,704
0
3,057
14,236
15,444
0
3,904
10,332
0
24,953
L
Ymir
Shpyle
Ymir
6,176
1,372
0
500
14,790
15,395
136
5,915
8,607
21,890
0
L
Aphrodite
lXibalba
Aphrodite
9,515
907
5,666
4,138
10,112
6,045
312
3,623
6,158
29,388
0
L
Jing Wei
miniturk101
Jing Wei
6,731
4,879
0
2,779
14,816
6,710
504
3,329
11,219
0
23,222
W
11,643
5,802
0
2,180
8,493
3,872
1,092
2,138
6,355
0
43,571
W
Lancelot
wTc-GsxR750L1
Lancelot
9,943
746
0
1,518
12,478
10,488
35
4,230
8,248
88
22,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,380
Gold Earned
43,701
196
Minions Killed
240
0
Camps Cleared
0
1,123,278
Distance Traveled
1,230,128
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,859
805
74
7
0
256,002
1
L
Fenrir
8,149
741
22
2
0
224,361
0
L
Cu Chulainn
8,472
770
38
3
0
243,452
4
W
Kukulkan
7,505
682
38
3
0
224,462
0
W
Tyr
9,034
821
27
2
0
240,650
1
L
Ymir
7,644
695
38
3
0
206,641
0
L
Aphrodite
8,247
750
55
5
0
231,354
3
L
Jing Wei
7,868
715
43
4
0
217,470
1
W
Apollo
9,462
860
74
7
0
243,040
2
W
Lancelot
8,841
804
27
2
0
265,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role