Player Matchup

Fafnir
Fafnir
Arganoth195
Fafnir
Level 48
God Stats
1W - 3L
1,406 SR
Queue Stats
51W - 125L
1,234 Elo+
Party 2
Skadi
Skadi
MasterGamer41
Skadi
Level 25
God Stats
17W - 24L
1,457 SR
Queue Stats
36W - 85L
1,243 Elo+
Party 2
Baron Samedi
Baron Samedi
temp-370531
Baron Samedi
Level 108
God Stats
7W - 23L
1,208 SR
Queue Stats
87W - 174L
1,208 Elo+
Party 2
Team Averages
Level 60
1,357 SR
1,228 Elo+

VS

Team Averages
Level 41
1,388 SR
1,208 Elo+
Bakasura
Bakasura
Bushbkedb3ns
Bakasura
Level 49
God Stats
9W - 12L
1,405 SR
Queue Stats
65W - 97L
1,221 Elo+
Party 1
Scylla
Scylla
DraggingMyBallz
Scylla
Level 49
God Stats
3W - 5L
1,265 SR
Queue Stats
7W - 12L
1,233 Elo+
Solo
Cthulhu
Cthulhu
WoodRow69err
Cthulhu
Level 25
God Stats
8W - 7L
1,493 SR
Queue Stats
32W - 59L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 3 / 6
9,750
574
3,988
15,162
20,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 3 / 2
11,269
663
18,951
16,238
6,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
temp-370531
Baron Samedi
16
2 / 2 / 6
10,789
635
14,049
14,635
7,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bushbkedb3ns
Bakasura
16
3 / 5 / 5
11,966
704
15,182
19,931
13,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 2 / 3
12,024
707
12,906
9,276
4,147
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
WoodRow69err
Cthulhu
18
0 / 1 / 6
11,974
704
10,972
21,278
26,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
8
Kills
8
8
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
3
6
1.33
W
Bakasura
Bushbkedb3ns
Bakasura
3
5
5
1.1
W
5
2
3
3.25
L
5
3
2
2
W
Cthulhu
WoodRow69err
Cthulhu
0
1
6
3
L
Baron Samedi
temp-370531
Baron Samedi
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,988
Damage
39,060
46,035
Taken
50,485
34,347
Mitigated
44,782
10,348
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,988
1,094
0
1,094
15,162
20,301
0
6,952
7,184
7,876
0
W
Bakasura
Bushbkedb3ns
Bakasura
15,182
9,743
0
8,168
19,931
13,712
1,360
7,929
12,002
0
61,480
W
12,906
1,271
0
1,636
9,276
4,147
888
2,349
6,927
44,409
0
L
18,951
10,227
0
1,276
16,238
6,833
1,519
7,449
7,171
0
52,886
W
Cthulhu
WoodRow69err
Cthulhu
10,972
583
104
6,566
21,278
26,923
543
7,801
13,477
32,562
0
L
Baron Samedi
temp-370531
Baron Samedi
14,049
772
2,957
5,021
14,635
7,213
0
9,489
4,229
50,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
35,964
155
Minions Killed
218
0
Camps Cleared
0
836,859
Distance Traveled
929,289
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,750
574
2
0
0
260,543
0
W
Bakasura
11,966
704
91
5
0
331,251
1
W
Scylla
12,024
707
69
4
0
286,559
0
L
Skadi
11,269
663
71
4
0
288,155
0
W
Cthulhu
11,974
704
58
3
0
311,479
0
L
Baron Samedi
10,789
635
82
5
0
288,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role