Player Matchup

Hel
Hel
Dark_knight7457
Hel
Level 122
God Stats
3W - 7L
1,048 SR
Queue Stats
81W - 95L
1,317 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Mango-Prodigy
Tsukuyomi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 74L
1,303 Elo+
Party 4
Nu Wa
Nu Wa
OldManWest410
Nu Wa
Level 123
God Stats
40W - 42L
1,413 SR
Queue Stats
610W - 673L
1,324 Elo+
Party 2
Neith
Neith
PizzaBabe94
Neith
Level 116
God Stats
75W - 66L
1,526 SR
Queue Stats
501W - 556L
1,327 Elo+
Party 2
Bellona
Bellona
lIJuiceIl_
Bellona
Level 29
God Stats
5W - 1L
1,687 SR
Queue Stats
60W - 76L
1,304 Elo+
Party 4
Team Averages
Level 89
1,435 SR
1,315 Elo+

VS

Team Averages
Level 46
1,546 SR
1,476 Elo+
Heimdallr
Heimdallr
BrandonLS_CR290
Heimdallr
Level 65
God Stats
1W - 5L
1,401 SR
Queue Stats
57W - 70L
1,367 Elo+
Party 1
Khepri
Khepri
HexArson
Khepri
Level 78
God Stats
1W - 3L
1,410 SR
Queue Stats
239W - 249L
1,606 Elo+
Party 3
Horus
Horus
Isaacr_CR18
Horus
Level 54
God Stats
6W - 10L
1,675 SR
Queue Stats
55W - 54L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
Justamasheen
Nu Wa
Level 13
God Stats
0W - 2L
1,801 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Da Ji
Da Ji
LagyAnd0FPS
Da Ji
Level 18
God Stats
0W - 2L
1,441 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 9
10,876
544
12,771
17,284
12,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Mango-Prodigy
Tsukuyomi
18
4 / 0 / 10
10,859
543
10,597
15,063
6,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
5 / 2 / 10
10,930
547
18,550
12,476
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 2 / 1
10,218
511
9,771
15,741
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
lIJuiceIl_
Bellona
16
2 / 1 / 9
10,938
547
7,885
14,058
12,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrandonLS_CR290
Heimdallr
15
3 / 4 / 0
9,364
468
15,032
19,758
8,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
HexArson
Khepri
12
0 / 3 / 0
7,537
377
4,507
15,959
15,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 0
8,515
426
9,135
15,560
16,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 2
7,328
366
9,595
13,395
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 1
8,132
407
4,315
16,583
8,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
19
Kills
7
7
Deaths
19
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BrandonLS_CR290
Heimdallr
3
4
0
0.75
W
6
2
9
5.25
L
Khepri
HexArson
Khepri
0
3
0
0
L
2
3
0
0.67
L
0
5
2
0.2
L
2
4
1
0.63
W
Tsukuyomi
Mango-Prodigy
Tsukuyomi
4
0
10
9
W
5
2
10
5
W
2
2
1
1.25
W
Bellona
lIJuiceIl_
Bellona
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,574
Damage
42,584
74,622
Taken
81,255
43,250
Mitigated
52,419
41,285
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BrandonLS_CR290
Heimdallr
15,032
6,249
0
8,103
19,758
8,376
206
5,724
13,876
0
84,561
W
12,771
954
5,774
9,902
17,284
12,627
1,454
5,141
11,958
53,039
0
L
Khepri
HexArson
Khepri
4,507
264
0
1,905
15,959
15,662
0
6,721
9,069
36,729
0
L
9,135
4,547
1,012
4,158
15,560
16,397
176
3,178
12,280
0
50,142
L
9,595
3,337
0
335
13,395
3,843
116
8,944
4,109
45,014
0
L
4,315
662
0
3,276
16,583
8,141
0
5,703
10,600
0
48,803
W
Tsukuyomi
Mango-Prodigy
Tsukuyomi
10,597
3,223
0
8,268
15,063
6,612
2,526
2,204
12,727
0
88,776
W
18,550
4,995
521
3,747
12,476
5,154
1,409
4,217
8,259
89,014
0
W
9,771
3,863
162
6,769
15,741
6,131
3,385
1,755
13,986
0
83,059
W
Bellona
lIJuiceIl_
Bellona
7,885
1,811
0
6,142
14,058
12,726
2,281
785
12,534
0
68,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,821
Gold Earned
40,876
615
Minions Killed
383
0
Camps Cleared
0
1,963,329
Distance Traveled
1,817,233
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,364
468
120
6
0
349,684
1
W
Hel
10,876
544
77
4
0
400,850
0
L
Khepri
7,537
377
50
3
0
361,763
5
L
Horus
8,515
426
80
4
0
375,268
4
L
Nu Wa
7,328
366
57
3
0
312,908
0
L
Da Ji
8,132
407
76
4
0
417,610
1
W
Tsukuyomi
10,859
543
132
7
0
459,169
0
W
Nu Wa
10,930
547
135
7
0
363,140
11
W
Neith
10,218
511
140
7
0
339,410
0
W
Bellona
10,938
547
131
7
0
400,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role