Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Captain Pandou
Neith
Level 117
God Stats
2W - 3L
1,610 SR
Queue Stats
31W - 34L
1,482 Elo+
Party 1
Geb
Geb
General Dumz
Geb
Level 139
God Stats
3W - 1L
1,522 SR
Queue Stats
9W - 10L
1,462 Elo+
Party 1
Merlin
Merlin
ImARealStoner
Merlin
Level 128
God Stats
2W - 0L
1,817 SR
Queue Stats
17W - 16L
1,507 Elo+
Party 1
Horus
Horus
dEECEETHELOW
Horus
Level 120
God Stats
3W - 2L
1,577 SR
Queue Stats
10W - 14L
1,459 Elo+
Party 1
Team Averages
Level 117
1,605 SR
1,482 Elo+

VS

Team Averages
Level 124
1,517 SR
1,556 Elo+
Bastet
Bastet
Celtifer
Bastet
Level 155
God Stats
3W - 8L
1,478 SR
Queue Stats
142W - 157L
1,492 Elo+
Solo
Raijin
Raijin
DaBomb Venom
Raijin
Level 71
God Stats
0W - 1L
1,420 SR
Queue Stats
8W - 4L
1,661 Elo+
Party 2
Danzaburou
Danzaburou
PiperGetsPiped
Danzaburou
Level 145
God Stats
1W - 2L
1,750 SR
Queue Stats
62W - 55L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sceptyr
Morgan Le Fay
Level 147
God Stats
0W - 2L
1,422 SR
Queue Stats
53W - 38L
1,554 Elo+
Party 2
Tyr
Tyr
Slayster77
Tyr
Level 101
God Stats
0W - 3L
1,513 SR
Queue Stats
94W - 78L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
7 / 4 / 8
8,290
829
13,157
12,404
6,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
9 / 0 / 11
8,647
865
12,429
6,910
3,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 1 / 16
7,800
780
5,724
12,320
12,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 10
7,579
758
8,629
6,411
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 12
7,385
739
9,853
12,243
11,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Celtifer
Bastet
13
2 / 5 / 3
7,240
724
5,037
11,258
4,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
12
0 / 7 / 5
6,591
659
6,177
9,530
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PiperGetsPiped
Danzaburou
14
3 / 2 / 2
7,806
781
8,495
8,435
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Sceptyr
Morgan Le Fay
13
0 / 5 / 5
6,779
678
6,713
10,025
5,758
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 3 / 4
7,644
764
8,301
14,170
12,228
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
22
Kills
8
8
Deaths
22
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
4
8
2.75
W
9
0
11
14.5
L
Bastet
Celtifer
Bastet
2
5
3
0.7
L
Raijin
0
7
5
0.36
W
1
1
16
9
W
3
1
10
8
L
Danzaburou
PiperGetsPiped
Danzaburou
3
2
2
2
L
Morgan Le Fay
Sceptyr
Morgan Le Fay
0
5
5
0.5
L
3
3
4
1.67
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,792
Damage
34,723
50,288
Taken
53,418
37,212
Mitigated
30,667
14,883
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,157
1,987
0
3,409
12,404
6,786
0
1,939
10,465
19,130
0
W
12,429
3,010
0
2,160
6,910
3,531
672
1,996
4,914
0
29,130
L
Bastet
Celtifer
Bastet
5,037
1,848
0
919
11,258
4,585
0
4,071
6,794
0
10,933
L
Raijin
6,177
876
0
460
9,530
4,082
0
5,163
3,977
13,153
0
W
5,724
396
0
3,089
12,320
12,012
396
4,980
7,340
16,722
0
W
8,629
341
136
1,216
6,411
3,370
1,019
1,633
4,778
26,005
0
L
Danzaburou
PiperGetsPiped
Danzaburou
8,495
2,958
0
2,549
8,435
4,014
0
2,525
5,815
0
25,642
L
Morgan Le Fay
Sceptyr
Morgan Le Fay
6,713
991
0
791
10,025
5,758
0
6,109
3,740
21,791
0
L
8,301
1,078
0
1,474
14,170
12,228
0
8,912
4,796
0
21,958
W
9,853
3,586
1,792
3,081
12,243
11,513
441
2,342
9,901
0
16,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,701
Gold Earned
36,060
168
Minions Killed
150
0
Camps Cleared
0
993,360
Distance Traveled
939,507
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,290
829
28
3
0
189,551
0
W
Neith
8,647
865
47
5
0
195,243
0
L
Bastet
7,240
724
21
2
0
207,200
1
L
Raijin
6,591
659
22
2
0
161,989
0
W
Geb
7,800
780
18
2
0
213,656
0
W
Merlin
7,579
758
58
6
0
197,086
2
L
Danzaburou
7,806
781
49
5
0
190,244
1
L
Morgan Le Fay
6,779
678
29
3
0
166,667
2
L
Tyr
7,644
764
29
3
0
213,407
1
W
Horus
7,385
739
17
2
0
197,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role