Player Matchup

Cernunnos
Cernunnos
BillNyTheHighGuy
Cernunnos
Level 105
God Stats
2W - 1L
1,481 SR
Queue Stats
211W - 238L
1,373 Elo+
Party 2
Chaac
Chaac
TheKingZeus34
Chaac
Level 106
God Stats
8W - 5L
1,499 SR
Queue Stats
376W - 475L
1,358 Elo+
Party 2
Vamana
Vamana
Thehobonamedbob
Vamana
Level 85
God Stats
2W - 3L
1,516 SR
Queue Stats
255W - 340L
1,374 Elo+
Party 2
Maui
Maui
chiz-it
Maui
Level 110
God Stats
2W - 6L
1,160 SR
Queue Stats
951W - 1,134L
1,410 Elo+
Party 2
Gilgamesh
Gilgamesh
patcondad
Gilgamesh
Level 26
God Stats
1W - 2L
1,235 SR
Queue Stats
41W - 71L
1,290 Elo+
Party 2
Team Averages
Level 86
1,378 SR
1,361 Elo+

VS

Team Averages
Level 105
1,330 SR
1,337 Elo+
Medusa
Medusa
CaptainSack210
Medusa
Level 154
God Stats
1W - 5L
1,142 SR
Queue Stats
173W - 206L
1,290 Elo+
Solo
Set
Set
DÁRK
Set
Level 124
God Stats
1W - 2L
1,435 SR
Queue Stats
36W - 46L
1,318 Elo+
Party 1
Da Ji
Da Ji
LalooAvila
Da Ji
Level 35
God Stats
1W - 5L
1,280 SR
Queue Stats
72W - 102L
1,332 Elo+
Solo
Poseidon
Poseidon
MAT3NCUL3R 3
Poseidon
Level 86
God Stats
0W - 2L
1,255 SR
Queue Stats
70W - 87L
1,342 Elo+
Solo
Chaac
Chaac
malcie
Chaac
Level 127
God Stats
7W - 7L
1,540 SR
Queue Stats
281W - 292L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
18
7 / 2 / 11
10,107
842
17,056
11,757
6,143
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 2 / 8
9,780
815
9,983
15,030
10,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 10
9,461
788
10,561
18,802
20,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
chiz-it
Maui
16
3 / 1 / 13
9,653
804
5,924
22,164
19,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
patcondad
Gilgamesh
13
0 / 4 / 12
8,485
707
7,788
14,463
13,423
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
8,511
709
13,641
12,416
5,922
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Set
DÁRK
Set
17
2 / 3 / 2
8,426
702
8,052
12,966
12,522
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
13
3 / 4 / 5
8,470
706
8,677
10,057
4,523
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
MAT3NCUL3R 3
Poseidon
12
2 / 5 / 1
7,503
625
16,199
7,207
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
malcie
Chaac
17
3 / 3 / 3
9,071
756
18,377
15,063
14,100
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
20
Kills
10
11
Deaths
20
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
7
2
11
6.25
L
0
5
6
0.6
L
Set
DÁRK
Set
2
3
2
1
L
Da Ji
3
4
5
1.38
L
Poseidon
MAT3NCUL3R 3
Poseidon
2
5
1
0.5
W
6
2
8
5
W
4
2
10
4.5
W
Maui
chiz-it
Maui
3
1
13
9.5
L
Chaac
malcie
Chaac
3
3
3
1.5
W
Gilgamesh
patcondad
Gilgamesh
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,312
Damage
64,946
82,216
Taken
57,709
70,282
Mitigated
39,438
43,378
Healing
19,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
17,056
8,919
1,532
5,242
11,757
6,143
1,356
1,808
9,949
0
39,618
L
13,641
4,979
517
3,209
12,416
5,922
0
624
11,792
0
30,637
L
Set
DÁRK
Set
8,052
3,693
735
3,483
12,966
12,522
0
1,387
11,579
0
17,302
L
Da Ji
8,677
1,625
442
1,475
10,057
4,523
0
1,134
8,923
0
10,198
L
Poseidon
MAT3NCUL3R 3
Poseidon
16,199
2,208
446
445
7,207
2,371
0
1,088
6,119
22,365
0
W
9,983
2,486
2,377
5,816
15,030
10,533
209
2,230
12,800
86
21,141
W
10,561
7,127
3,388
8,866
18,802
20,436
0
4,960
13,842
264
15,287
W
Maui
chiz-it
Maui
5,924
1,299
1,184
10,550
22,164
19,747
0
4,024
18,140
11,406
0
L
Chaac
malcie
Chaac
18,377
4,457
1,066
7,271
15,063
14,100
0
2,026
13,037
0
32,875
W
Gilgamesh
patcondad
Gilgamesh
7,788
2,130
2,440
1,983
14,463
13,423
174
3,177
11,286
0
13,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,486
Gold Earned
41,981
112
Minions Killed
108
0
Camps Cleared
0
1,176,534
Distance Traveled
1,020,519
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,107
842
54
5
0
239,944
1
L
Medusa
8,511
709
41
3
0
165,528
0
L
Set
8,426
702
22
2
0
232,770
0
L
Da Ji
8,470
706
2
0
0
236,114
0
L
Poseidon
7,503
625
16
1
0
128,931
0
W
Chaac
9,780
815
32
3
0
239,070
1
W
Vamana
9,461
788
3
0
0
236,495
0
W
Maui
9,653
804
9
1
0
228,106
1
L
Chaac
9,071
756
27
2
0
257,176
1
W
Gilgamesh
8,485
707
14
1
0
232,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role