Player Matchup

Scylla
Scylla
XmadXgodX
Scylla
Level 127
God Stats
12W - 9L
1,566 SR
Queue Stats
45W - 52L
1,413 Elo+
Party 1
Chaac
Chaac
omegadante2552
Chaac
Level 145
God Stats
12W - 10L
1,565 SR
Queue Stats
72W - 97L
1,436 Elo+
Party 1
Chernobog
Chernobog
ÁCuChulainn
Chernobog
Level 139
God Stats
1W - 0L
1,362 SR
Queue Stats
37W - 26L
1,574 Elo+
Party 1
Team Averages
Level 137
1,498 SR
1,474 Elo+

VS

Team Averages
Level 126
1,434 SR
1,483 Elo+
Merlin
Merlin
Keouh
Merlin
Level 111
God Stats
10W - 25L
1,303 SR
Queue Stats
320W - 494L
1,405 Elo+
Solo
Osiris
Osiris
brabbit153
Osiris
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 104L
1,544 Elo+
Solo
Atlas
Atlas
germ55killer
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
XmadXgodX
Scylla
12
1 / 2 / 7
7,145
715
5,673
6,474
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 6
8,545
855
8,760
11,864
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chernobog
ÁCuChulainn
Chernobog
14
6 / 0 / 4
8,286
829
15,435
10,662
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Keouh
Merlin
11
2 / 4 / 0
6,955
696
6,910
7,931
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
brabbit153
Osiris
11
1 / 4 / 1
6,483
648
6,842
11,825
10,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 3
7,104
710
7,225
15,561
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Keouh
Merlin
2
4
0
0.5
W
Scylla
XmadXgodX
Scylla
1
2
7
2.25
L
Osiris
brabbit153
Osiris
1
4
1
0.38
L
0
3
3
0.5
W
4
1
6
7
W
Chernobog
ÁCuChulainn
Chernobog
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,868
Damage
20,977
29,000
Taken
35,317
16,749
Mitigated
25,490
12,843
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Keouh
Merlin
6,910
517
483
2,494
7,931
2,763
182
808
6,989
31,795
0
W
Scylla
XmadXgodX
Scylla
5,673
666
0
0
6,474
2,560
0
3,716
2,758
16,327
0
L
Osiris
brabbit153
Osiris
6,842
2,823
0
3,263
11,825
10,588
0
1,945
9,740
0
16,383
L
7,225
2,612
493
4,813
15,561
12,139
0
2,463
12,848
17,114
0
W
8,760
1,497
509
5,151
11,864
9,257
355
5,232
6,632
0
20,588
W
Chernobog
ÁCuChulainn
Chernobog
15,435
10,958
0
7,183
10,662
4,932
1,622
5,210
5,452
0
40,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,976
Gold Earned
20,542
110
Minions Killed
101
0
Camps Cleared
0
535,496
Distance Traveled
525,692
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,955
696
59
6
0
167,460
2
W
Scylla
7,145
715
38
4
0
179,313
1
L
Osiris
6,483
648
28
3
0
180,045
2
L
Atlas
7,104
710
14
1
0
178,187
0
W
Chaac
8,545
855
16
2
0
188,048
3
W
Chernobog
8,286
829
56
6
0
168,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role