Player Matchup

Olorun
Olorun
ArielizFez1030
Olorun
Level 148
God Stats
17W - 5L
1,646 SR
Queue Stats
818W - 608L
1,648 Elo+
Party 1
Jormungandr
Jormungandr
Blitzkrieg1194
Jormungandr
Level 140
God Stats
4W - 2L
1,479 SR
Queue Stats
106W - 81L
1,535 Elo+
Party 1
Fenrir
Fenrir
CynicalCaracal
Fenrir
Level 119
God Stats
5W - 2L
1,689 SR
Queue Stats
137W - 76L
1,671 Elo+
Party 1
Team Averages
Level 136
1,605 SR
1,618 Elo+

VS

Team Averages
Level 124
1,506 SR
1,556 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Omen of ill
Sun Wukong
Level 129
God Stats
2W - 6L
1,284 SR
Queue Stats
721W - 716L
1,544 Elo+
Solo
Ne Zha
Ne Zha
arealbaddad
Ne Zha
Level 86
God Stats
6W - 3L
1,735 SR
Queue Stats
54W - 50L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
8,427
843
9,380
8,804
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Blitzkrieg1194
Jormungandr
12
0 / 0 / 4
6,996
700
5,714
10,158
9,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 1 / 4
6,676
668
4,976
9,737
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 3 / 0
7,240
724
7,557
11,726
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Omen of ill
Sun Wukong
12
0 / 0 / 1
7,196
720
6,298
10,235
9,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
6
0 / 1 / 0
5,461
546
1,570
3,253
1,220
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
0
0.33
W
4
0
0
4
W
Jormungandr
Blitzkrieg1194
Jormungandr
0
0
4
2
W
0
1
4
2
L
Sun Wukong
Omen of ill
Sun Wukong
0
0
1
0.5
L
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,070
Damage
15,425
28,699
Taken
25,214
21,250
Mitigated
16,028
13,145
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,557
198
629
1,670
11,726
5,196
0
6,641
4,955
43,438
0
W
9,380
4,239
1,117
5,786
8,804
5,190
1,296
2,706
5,996
39,733
3,538
W
Jormungandr
Blitzkrieg1194
Jormungandr
5,714
2,651
0
3,466
10,158
9,318
200
2,814
7,036
25,661
0
W
4,976
738
0
2,776
9,737
6,742
1,368
1,909
7,554
0
21,078
L
Sun Wukong
Omen of ill
Sun Wukong
6,298
1,159
1,386
1,593
10,235
9,612
0
6,274
3,710
0
13,068
L
Ne Zha
1,570
404
0
821
3,253
1,220
0
1,586
1,594
0
5,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,099
Gold Earned
19,897
133
Minions Killed
114
0
Camps Cleared
0
558,834
Distance Traveled
431,875
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,240
724
93
9
0
176,960
0
W
Olorun
8,427
843
75
8
0
191,012
3
W
Jormungandr
6,996
700
33
3
0
187,941
3
W
Fenrir
6,676
668
25
3
0
179,881
2
L
Sun Wukong
7,196
720
16
2
0
186,248
0
L
Ne Zha
5,461
546
5
1
0
68,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role