Player Matchup

Terra
Terra
 
Terra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
MightyAries
Da Ji
Level 125
God Stats
1W - 1L
1,699 SR
Queue Stats
130W - 90L
1,641 Elo+
Party 1
Athena
Athena
Nosdivad
Athena
Level 101
God Stats
6W - 2L
1,764 SR
Queue Stats
122W - 87L
1,640 Elo+
Party 1
Janus
Janus
Prettierthanyou
Janus
Level 47
God Stats
0W - 3L
1,217 SR
Queue Stats
64W - 40L
1,632 Elo+
Party 1
Awilix
Awilix
Renning
Awilix
Level 60
God Stats
1W - 2L
1,512 SR
Queue Stats
86W - 68L
1,612 Elo+
Party 1
Team Averages
Level 84
1,538 SR
1,605 Elo+

VS

Team Averages
Level 125
1,447 SR
1,562 Elo+
Achilles
Achilles
Agente2114
Achilles
Level 145
God Stats
5W - 3L
1,579 SR
Queue Stats
300W - 324L
1,535 Elo+
Solo
Poseidon
Poseidon
GREEN REEPER
Poseidon
Level 141
God Stats
8W - 1L
1,629 SR
Queue Stats
142W - 114L
1,538 Elo+
Party 2
Zhong Kui
Zhong Kui
Gunsaxl
Zhong Kui
Level 107
God Stats
1W - 1L
1,256 SR
Queue Stats
21W - 19L
1,635 Elo+
Solo
Gilgamesh
Gilgamesh
Hid3andsEEk
Gilgamesh
Level 102
God Stats
2W - 0L
1,704 SR
Queue Stats
149W - 150L
1,556 Elo+
Solo
Chang'e
Chang'e
khines92
Chang'e
Level 132
God Stats
1W - 2L
1,068 SR
Queue Stats
79W - 69L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
2 / 1 / 13
9,016
820
5,667
12,252
13,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 8 / 5
9,002
818
10,103
11,938
6,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Nosdivad
Athena
15
3 / 5 / 12
9,087
826
6,594
19,444
25,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
3 / 4 / 7
8,639
785
18,271
9,807
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Renning
Awilix
14
5 / 6 / 10
8,282
753
8,206
12,593
6,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Agente2114
Achilles
16
3 / 3 / 13
9,214
838
7,793
14,055
19,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
GREEN REEPER
Poseidon
16
6 / 2 / 8
9,525
866
14,389
8,135
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Gunsaxl
Zhong Kui
17
9 / 4 / 12
10,502
955
18,077
15,039
11,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Hid3andsEEk
Gilgamesh
14
1 / 6 / 13
8,813
801
11,880
16,818
14,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
khines92
Chang'e
16
5 / 4 / 10
9,366
851
6,953
9,813
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
80
19
Kills
24
24
Deaths
19
47
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
1
13
8.5
W
Achilles
Agente2114
Achilles
3
3
13
3.17
W
Poseidon
GREEN REEPER
Poseidon
6
2
8
5
W
Zhong Kui
Gunsaxl
Zhong Kui
9
4
12
3.75
W
Gilgamesh
Hid3andsEEk
Gilgamesh
1
6
13
1.25
L
6
8
5
1.06
L
Athena
Nosdivad
Athena
3
5
12
1.8
L
3
4
7
1.63
L
Awilix
Renning
Awilix
5
6
10
1.67
W
Chang'e
khines92
Chang'e
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,841
Damage
59,092
66,034
Taken
63,860
56,783
Mitigated
56,253
16,539
Healing
22,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,667
1,077
4,352
4,710
12,252
13,558
498
8,319
3,678
9,105
0
W
Achilles
Agente2114
Achilles
7,793
2,086
680
2,814
14,055
19,573
33
7,480
6,575
0
10,535
W
Poseidon
GREEN REEPER
Poseidon
14,389
1,762
1,280
1,101
8,135
3,847
670
3,904
4,231
22,565
0
W
Zhong Kui
Gunsaxl
Zhong Kui
18,077
2,966
0
4,657
15,039
11,279
1,494
5,763
9,276
30,674
0
W
Gilgamesh
Hid3andsEEk
Gilgamesh
11,880
3,366
283
1,826
16,818
14,970
196
7,802
9,016
0
20,199
L
10,103
1,761
407
221
11,938
6,530
0
7,962
3,587
0
12,549
L
Athena
Nosdivad
Athena
6,594
1,997
1,789
2,862
19,444
25,020
377
10,846
7,955
13,857
0
L
18,271
1,292
347
513
9,807
5,122
0
5,012
4,660
34,119
0
L
Awilix
Renning
Awilix
8,206
3,170
683
655
12,593
6,553
0
7,280
5,140
0
12,368
W
Chang'e
khines92
Chang'e
6,953
787
7,235
2,488
9,813
6,584
1,302
5,583
4,230
17,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,026
Gold Earned
47,420
68
Minions Killed
92
0
Camps Cleared
0
1,001,942
Distance Traveled
987,590
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,016
820
7
1
0
222,467
0
W
Achilles
9,214
838
8
1
0
210,571
0
W
Poseidon
9,525
866
12
1
0
189,696
0
W
Zhong Kui
10,502
955
33
3
0
165,830
0
W
Gilgamesh
8,813
801
21
2
0
207,098
1
L
Da Ji
9,002
818
5
0
0
153,459
2
L
Athena
9,087
826
7
1
0
212,948
0
L
Janus
8,639
785
39
4
0
193,667
0
L
Awilix
8,282
753
10
1
0
219,401
0
W
Chang'e
9,366
851
18
2
0
214,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role