Player Matchup

Freya
Freya
Naturesux99
Freya
Level 24
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Osmosisjones813
Yemoja
Level 69
God Stats
1W - 1L
1,535 SR
Queue Stats
7W - 6L
1,556 Elo+
Party 1
Chaac
Chaac
Raylaus
Chaac
Level 106
God Stats
3W - 1L
1,832 SR
Queue Stats
149W - 129L
1,580 Elo+
Party 1
Awilix
Awilix
ScottSucks666
Awilix
Level 111
God Stats
1W - 0L
1,397 SR
Queue Stats
50W - 33L
1,638 Elo+
Party 1
Danzaburou
Danzaburou
paladwoosh
Danzaburou
Level 5
God Stats
1W - 0L
1,677 SR
Queue Stats
2W - 3L
1,689 Elo+
Party 1
Team Averages
Level 63
1,631 SR
1,593 Elo+

VS

Team Averages
Level 112
1,504 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Coolkids4720
Neith
Level 120
God Stats
30W - 30L
1,508 SR
Queue Stats
45W - 51L
1,495 Elo+
Party 2
Cabrakan
Cabrakan
HeRwEl
Cabrakan
Level 160
God Stats
2W - 2L
1,692 SR
Queue Stats
88W - 84L
1,526 Elo+
Solo
Vamana
Vamana
LargeKami
Vamana
Level 127
God Stats
1W - 3L
1,494 SR
Queue Stats
60W - 66L
1,514 Elo+
Party 2
Medusa
Medusa
SlothSlayer4626
Medusa
Level 46
God Stats
0W - 1L
1,328 SR
Queue Stats
1W - 2L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
5,916
740
5,877
6,132
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 5
6,050
756
1,728
2,851
1,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
Raylaus
Chaac
13
4 / 1 / 3
6,495
812
9,472
10,761
6,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 5
5,959
745
6,467
9,352
4,044
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
paladwoosh
Danzaburou
11
1 / 1 / 4
5,866
733
4,452
4,386
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 4
6,205
776
4,326
6,192
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 2 / 4
6,241
780
4,197
4,779
2,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
HeRwEl
Cabrakan
11
0 / 3 / 6
5,613
702
3,657
7,380
7,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
LargeKami
Vamana
12
3 / 0 / 4
6,870
859
8,765
8,208
6,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 4
5,389
674
3,012
4,838
1,909
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
9
Kills
8
8
Deaths
9
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
4
2
L
3
2
4
2.5
L
Cabrakan
HeRwEl
Cabrakan
0
3
6
1
L
Vamana
LargeKami
Vamana
3
0
4
5
W
1
2
6
2
W
1
0
5
3.5
W
Chaac
Raylaus
Chaac
4
1
3
5.5
W
2
4
5
1.13
L
0
2
4
1
W
Danzaburou
paladwoosh
Danzaburou
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
23,957
33,482
Taken
31,397
16,987
Mitigated
20,979
13,503
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,326
1,256
0
2,399
6,192
2,419
0
1,474
4,718
21,973
0
L
4,197
2,057
0
444
4,779
2,175
0
903
3,876
0
13,571
L
Cabrakan
HeRwEl
Cabrakan
3,657
344
0
1,300
7,380
7,998
0
2,408
4,972
6,961
0
L
Vamana
LargeKami
Vamana
8,765
4,197
1,258
2,910
8,208
6,478
0
2,118
6,090
0
21,350
W
5,877
1,769
0
1,542
6,132
2,714
0
1,561
4,513
14,094
0
W
1,728
324
4,666
1,470
2,851
1,457
0
517
2,310
2,970
0
W
Chaac
Raylaus
Chaac
9,472
1,540
0
3,938
10,761
6,898
320
2,504
8,073
0
25,458
W
6,467
2,077
0
750
9,352
4,044
161
1,557
7,673
0
12,691
L
3,012
907
0
562
4,838
1,909
0
702
4,136
0
10,597
W
Danzaburou
paladwoosh
Danzaburou
4,452
1,582
0
1,137
4,386
1,874
558
1,402
2,930
0
13,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
30,318
100
Minions Killed
128
0
Camps Cleared
0
763,258
Distance Traveled
679,623
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,205
776
44
6
0
146,967
1
L
Neith
6,241
780
22
3
0
139,241
0
L
Cabrakan
5,613
702
11
1
0
128,660
0
L
Vamana
6,870
859
37
5
0
158,760
1
W
Freya
5,916
740
22
3
0
148,759
0
W
Yemoja
6,050
756
7
1
0
146,620
0
W
Chaac
6,495
812
37
5
0
165,989
0
W
Awilix
5,959
745
15
2
0
142,583
2
L
Medusa
5,389
674
14
2
0
105,995
2
W
Danzaburou
5,866
733
19
2
0
159,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role