Player Matchup

Hades
Hades
BlackMamba31217
Hades
Level 8
God Stats
7W - 17L
1,500 SR
Queue Stats
15W - 27L
953 Elo+
Party 1
Chaac
Chaac
shyyetlovely55
Chaac
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 55L
1,251 Elo+
Party 1
Cerberus
Cerberus
stormy_throne4
Cerberus
Level 4
God Stats
1W - 3L
1,197 SR
Queue Stats
1W - 7L
1,068 Elo+
Party 1
Team Averages
Level 44
1,399 SR
1,091 Elo+

VS

Team Averages
Level 36
1,444 SR
1,265 Elo+
Sol
Sol
HexArson
Sol
Level 78
God Stats
1W - 0L
1,274 SR
Queue Stats
22W - 11L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
Justamasheen
Nu Wa
Level 13
God Stats
1W - 0L
1,717 SR
Queue Stats
2W - 2L
1,254 Elo+
Party 2
Da Ji
Da Ji
LagyAnd0FPS
Da Ji
Level 18
God Stats
1W - 1L
1,341 SR
Queue Stats
1W - 2L
1,013 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 4
13,604
756
19,165
23,622
16,059
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 3 / 6
11,713
651
13,407
21,471
20,054
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
15
0 / 5 / 8
10,415
579
3,097
24,717
19,611
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 4
13,052
725
22,951
15,867
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 7 / 8
11,123
618
18,178
12,911
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 5
12,102
672
12,210
13,757
6,352
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
14
Kills
9
9
Deaths
14
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
10
1
4
12
W
5
2
4
3.5
W
1
7
8
0.71
W
3
5
5
1.1
L
4
3
6
2.33
L
Cerberus
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,669
Damage
53,339
69,810
Taken
42,535
55,724
Mitigated
18,901
18,360
Healing
8,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,165
1,436
1,018
10,251
23,622
16,059
538
14,428
9,194
88,037
0
W
22,951
9,778
0
8,423
15,867
7,290
2,376
7,594
8,273
76,810
7,099
W
18,178
9,926
0
0
12,911
5,259
745
7,820
5,091
35,395
0
W
12,210
2,924
0
0
13,757
6,352
665
6,893
6,864
0
23,131
L
13,407
990
0
4,699
21,471
20,054
201
11,537
9,934
0
53,485
L
Cerberus
3,097
128
0
2,392
24,717
19,611
191
15,077
9,640
20,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,732
Gold Earned
36,277
239
Minions Killed
166
0
Camps Cleared
0
928,018
Distance Traveled
911,593
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,604
756
130
7
0
302,437
3
W
Sol
13,052
725
117
7
0
296,232
3
W
Nu Wa
11,123
618
28
2
0
280,994
0
W
Da Ji
12,102
672
21
1
0
334,367
0
L
Chaac
11,713
651
62
3
0
318,395
2
L
Cerberus
10,415
579
47
3
0
307,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role