Player Matchup

Arachne
Arachne
LordOfTheDeep44
Arachne
Level 108
God Stats
1W - 0L
1,274 SR
Queue Stats
5W - 8L
1,394 Elo+
Party 3
Shiva
Shiva
QuadThulhu
Shiva
Level 128
God Stats
4W - 6L
1,429 SR
Queue Stats
304W - 298L
1,489 Elo+
Party 3
Fenrir
Fenrir
SecndToNone
Fenrir
Level 160
God Stats
10W - 8L
1,443 SR
Queue Stats
375W - 414L
1,491 Elo+
Solo
Merlin
Merlin
ShepherdofBlood
Merlin
Level 104
God Stats
9W - 7L
1,620 SR
Queue Stats
218W - 183L
1,563 Elo+
Party 3
Ares
Ares
zeonlygreatone
Ares
Level 129
God Stats
16W - 9L
1,550 SR
Queue Stats
304W - 289L
1,540 Elo+
Party 3
Team Averages
Level 126
1,463 SR
1,495 Elo+

VS

Team Averages
Level 133
1,528 SR
1,580 Elo+
Cupid
Cupid
AirmaxOwnz
Cupid
Level 159
God Stats
2W - 1L
1,641 SR
Queue Stats
118W - 128L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
BigBlackJr13
Ne Zha
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,700 Elo+
Party 2
Artemis
Artemis
PeaceAmngWorlds
Artemis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,481 Elo+
Party 1
Anhur
Anhur
Symbatic
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,663 Elo+
Party 2
Xing Tian
Xing Tian
theonetruejerry
Xing Tian
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 14
10,034
717
6,876
16,758
13,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
17
3 / 2 / 20
10,309
736
14,668
21,913
25,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
16
2 / 3 / 12
9,754
697
10,051
23,157
24,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 2 / 13
12,071
862
20,429
9,793
5,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 2 / 13
11,965
855
12,286
24,122
35,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
2 / 4 / 11
9,689
692
14,781
10,717
5,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
17
5 / 5 / 7
9,906
708
14,478
12,834
7,037
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 4 / 11
9,330
666
17,380
13,106
6,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anhur
Symbatic
Anhur
15
2 / 6 / 8
8,979
641
14,832
12,397
5,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
theonetruejerry
Xing Tian
16
3 / 6 / 11
10,392
742
12,279
24,760
38,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
62
24
Kills
14
15
Deaths
25
72
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
4
11
1.88
L
Ne Zha
5
5
7
1.7
W
3
6
14
1.67
L
2
4
11
1.88
W
Shiva
3
2
20
6.5
W
Fenrir
2
3
12
2.67
W
9
2
13
7.75
L
Anhur
Symbatic
Anhur
2
6
8
1
L
Xing Tian
theonetruejerry
Xing Tian
3
6
11
1.42
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,310
Damage
73,750
95,743
Taken
73,814
104,928
Mitigated
62,709
33,508
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
14,781
6,138
3,930
2,804
10,717
5,183
182
4,478
6,101
0
34,671
L
Ne Zha
14,478
1,212
1,759
2,211
12,834
7,037
0
5,776
6,972
0
30,807
W
6,876
4,141
0
2,682
16,758
13,345
3,617
1,354
15,404
0
21,189
L
17,380
8,204
405
4,047
13,106
6,648
422
6,312
6,659
0
34,610
W
Shiva
14,668
1,482
2,842
6,386
21,913
25,768
1,281
3,141
18,772
0
24,276
W
Fenrir
10,051
1,026
1,301
8,545
23,157
24,712
888
3,425
19,732
0
18,591
W
20,429
1,011
1,691
1,100
9,793
5,658
1,433
734
9,059
58,412
0
L
Anhur
Symbatic
Anhur
14,832
7,167
19
227
12,397
5,397
96
6,210
6,015
0
25,149
L
Xing Tian
theonetruejerry
Xing Tian
12,279
964
0
3,360
24,760
38,444
0
9,939
14,433
19,093
0
W
12,286
133
3,191
5,770
24,122
35,445
726
3,625
20,497
16,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,133
Gold Earned
48,296
145
Minions Killed
167
0
Camps Cleared
0
1,426,335
Distance Traveled
1,213,105
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,689
692
58
4
0
245,328
0
L
Ne Zha
9,906
708
29
2
0
281,315
0
W
Arachne
10,034
717
25
2
0
251,012
0
L
Artemis
9,330
666
42
3
0
254,005
0
W
Shiva
10,309
736
11
1
0
321,454
1
W
Fenrir
9,754
697
24
2
0
266,054
1
W
Merlin
12,071
862
83
6
0
279,681
4
L
Anhur
8,979
641
36
3
0
216,751
0
L
Xing Tian
10,392
742
2
0
0
215,706
1
W
Ares
11,965
855
2
0
0
308,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role