Player Matchup

Arachne
Arachne
Dondolf2001
Arachne
Level 121
God Stats
1W - 2L
1,532 SR
Queue Stats
75W - 72L
1,451 Elo+
Party 1
Vamana
Vamana
Itsscience12
Vamana
Level 69
God Stats
2W - 2L
1,513 SR
Queue Stats
129W - 133L
1,457 Elo+
Party 1
Geb
Geb
Okbar76
Geb
Level 107
God Stats
1W - 1L
1,690 SR
Queue Stats
61W - 59L
1,462 Elo+
Party 1
Merlin
Merlin
uhhoe101
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,356 Elo+
Solo
Tiamat
Tiamat
vonbuddy
Tiamat
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,440 Elo+
Party 1
Team Averages
Level 76
1,547 SR
1,433 Elo+

VS

Team Averages
Level 96
1,495 SR
1,518 Elo+
Atlas
Atlas
MATHEWSAM
Atlas
Level 111
God Stats
1W - 0L
1,309 SR
Queue Stats
93W - 86L
1,540 Elo+
Party 2
Maui
Maui
MiniPringles
Maui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,518 Elo+
Party 2
Thor
Thor
MudtheSpazzr
Thor
Level 128
God Stats
1W - 0L
1,334 SR
Queue Stats
32W - 31L
1,480 Elo+
Party 3
Hades
Hades
Ròrista
Hades
Level 154
God Stats
3W - 1L
1,742 SR
Queue Stats
196W - 184L
1,571 Elo+
Party 2
Eset
Eset
honeycrescent
Eset
Level 67
God Stats
2W - 1L
1,588 SR
Queue Stats
39W - 38L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dondolf2001
Arachne
16
3 / 9 / 3
9,531
681
10,516
19,982
21,145
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
15
0 / 7 / 5
8,157
583
11,844
24,231
30,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
15
0 / 5 / 7
8,839
631
13,285
18,827
26,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
uhhoe101
Merlin
19
6 / 6 / 3
11,012
787
21,508
13,825
8,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
vonbuddy
Tiamat
15
1 / 6 / 4
8,639
617
9,294
12,861
11,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MATHEWSAM
Atlas
18
5 / 1 / 26
11,621
830
12,274
25,339
44,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
2 / 1 / 27
10,837
774
5,601
16,496
19,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
15 / 4 / 12
12,694
907
22,907
20,913
31,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
Ròrista
Hades
18
2 / 2 / 26
10,626
759
20,424
18,382
17,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 2 / 18
11,074
791
19,202
15,406
10,595
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
142
10
Kills
33
33
Deaths
10
22
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dondolf2001
Arachne
3
9
3
0.5
L
Vamana
0
7
5
0.36
W
Atlas
MATHEWSAM
Atlas
5
1
26
18
W
2
1
27
15.5
W
15
4
12
5.25
L
Geb
0
5
7
0.7
W
Hades
Ròrista
Hades
2
2
26
7.5
W
9
2
18
9
L
Merlin
uhhoe101
Merlin
6
6
3
1.25
L
Tiamat
vonbuddy
Tiamat
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,447
Damage
80,408
89,726
Taken
96,536
97,584
Mitigated
123,243
20,573
Healing
37,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dondolf2001
Arachne
10,516
5,457
587
3,256
19,982
21,145
0
13,020
6,962
0
13,536
L
Vamana
11,844
5,744
1,670
5,453
24,231
30,489
0
16,101
8,130
0
22,829
W
Atlas
MATHEWSAM
Atlas
12,274
5,292
6,088
5,405
25,339
44,145
1,184
8,205
17,134
25,522
0
W
5,601
1,028
0
1,746
16,496
19,555
705
8,920
7,576
11,882
0
W
22,907
4,003
1,930
2,283
20,913
31,292
837
9,018
11,895
0
38,831
L
Geb
13,285
614
574
2,288
18,827
26,422
0
12,829
5,998
21,606
0
W
Hades
Ròrista
Hades
20,424
3,718
6,213
6,820
18,382
17,656
1,619
8,481
9,901
44,675
0
W
19,202
2,880
5,558
1,946
15,406
10,595
2,409
9,463
5,943
40,553
0
L
Merlin
uhhoe101
Merlin
21,508
1,055
597
2,011
13,825
8,136
236
7,781
6,044
49,655
0
L
Tiamat
vonbuddy
Tiamat
9,294
448
1,729
2,408
12,861
11,392
0
7,770
5,091
15,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,178
Gold Earned
56,852
112
Minions Killed
209
0
Camps Cleared
0
1,196,683
Distance Traveled
1,288,818
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,531
681
9
1
0
205,496
0
L
Vamana
8,157
583
15
1
0
239,775
0
W
Atlas
11,621
830
23
2
0
269,162
4
W
Maui
10,837
774
15
1
0
264,722
0
W
Thor
12,694
907
34
2
0
255,314
0
L
Geb
8,839
631
12
1
0
250,575
0
W
Hades
10,626
759
77
6
0
236,410
1
W
Eset
11,074
791
60
4
0
263,210
0
L
Merlin
11,012
787
59
4
0
248,460
1
L
Tiamat
8,639
617
17
1
0
252,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role