Player Matchup

Cernunnos
Cernunnos
AlmightyJammy
Cernunnos
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 38L
1,396 Elo+
Party 1
Bacchus
Bacchus
BlazeMeister
Bacchus
Level 62
God Stats
1W - 0L
1,409 SR
Queue Stats
7W - 11L
1,119 Elo+
Party 3
Bellona
Bellona
ProfessorVulpine
Bellona
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 10L
1,562 Elo+
Party 1
Ah Puch
Ah Puch
SappRavenger
Ah Puch
Level 157
God Stats
5W - 9L
1,501 SR
Queue Stats
259W - 284L
1,532 Elo+
Party 1
Pele
Pele
fenychu
Pele
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 9L
1,213 Elo+
Party 3
Team Averages
Level 81
1,482 SR
1,364 Elo+

VS

Team Averages
Level 73
1,447 SR
1,305 Elo+
Persephone
Persephone
 
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Firebolt Inc
Sol
Level 40
God Stats
3W - 8L
1,145 SR
Queue Stats
38W - 68L
1,238 Elo+
Party 2
Chaac
Chaac
Kuiidaoree
Chaac
Level 103
God Stats
0W - 2L
1,604 SR
Queue Stats
50W - 75L
1,282 Elo+
Party 2
Mulan
Mulan
Mr Klondike8028
Mulan
Level 29
God Stats
11W - 8L
1,487 SR
Queue Stats
40W - 60L
1,276 Elo+
Party 2
Maui
Maui
NotTheTrixter
Maui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlmightyJammy
Cernunnos
13
5 / 0 / 1
8,137
542
16,079
12,710
5,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
BlazeMeister
Bacchus
11
0 / 0 / 5
7,370
491
5,102
11,491
12,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
4 / 1 / 2
9,017
601
9,293
9,821
12,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
SappRavenger
Ah Puch
16
3 / 0 / 0
9,782
652
7,277
6,157
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pele
fenychu
Pele
12
2 / 0 / 3
7,643
510
4,736
10,172
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
0 / 1 / 0
7,981
532
3,679
8,247
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 0
6,143
410
7,942
11,841
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
12
0 / 2 / 1
6,802
453
5,491
10,965
6,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 5 / 0
6,489
433
4,028
12,799
6,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
0 / 2 / 0
6,301
420
4,078
14,667
11,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
14
Kills
1
1
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
0
0
W
Cernunnos
AlmightyJammy
Cernunnos
5
0
1
5.5
W
Bacchus
BlazeMeister
Bacchus
0
0
5
2.5
L
0
4
0
0
L
Chaac
0
2
1
0.25
L
1
5
0
0.2
L
0
2
0
0
W
4
1
2
5
W
Ah Puch
SappRavenger
Ah Puch
3
0
0
3
W
Pele
fenychu
Pele
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,487
Damage
25,218
50,351
Taken
58,519
37,423
Mitigated
32,583
23,437
Healing
17,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,679
65
0
1,919
8,247
3,336
0
5,238
3,008
66,686
0
W
Cernunnos
AlmightyJammy
Cernunnos
16,079
7,245
0
7,550
12,710
5,808
1,187
6,895
5,815
0
57,270
W
Bacchus
BlazeMeister
Bacchus
5,102
812
1,735
2,583
11,491
12,595
186
4,466
7,025
28,000
0
L
7,942
2,434
0
5,296
11,841
4,843
0
2,341
9,500
41,804
5,943
L
Chaac
5,491
1,316
0
3,629
10,965
6,464
0
837
10,128
0
47,262
L
4,028
427
0
3,337
12,799
6,466
0
2,455
10,344
0
41,471
L
4,078
946
232
3,332
14,667
11,474
0
2,541
12,126
23,484
0
W
9,293
3,222
0
4,480
9,821
12,449
1,771
0
9,821
6,763
57,315
W
Ah Puch
SappRavenger
Ah Puch
7,277
0
0
4,318
6,157
2,860
403
3,679
2,478
86,344
0
W
Pele
fenychu
Pele
4,736
1,601
0
2,771
10,172
3,711
504
41
10,131
0
59,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,949
Gold Earned
33,716
489
Minions Killed
384
0
Camps Cleared
0
1,445,468
Distance Traveled
1,380,497
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,981
532
135
9
0
281,330
2
W
Cernunnos
8,137
542
77
5
0
279,550
0
W
Bacchus
7,370
491
41
3
0
313,486
5
L
Sol
6,143
410
80
5
0
247,558
0
L
Chaac
6,802
453
73
5
0
258,811
1
L
Mulan
6,489
433
71
5
0
302,758
0
L
Maui
6,301
420
25
2
0
290,040
2
W
Bellona
9,017
601
119
8
0
258,821
3
W
Ah Puch
9,782
652
162
11
0
306,088
7
W
Pele
7,643
510
90
6
0
287,523
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role