Player Matchup

Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
MiamiMajin
Hel
Level 155
God Stats
7W - 5L
1,725 SR
Queue Stats
176W - 181L
1,622 Elo+
Solo
Yemoja
Yemoja
Piizzzaaaaaa
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nike
Nike
hildetand
Nike
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
sadd87
Thanatos
Level 160
God Stats
4W - 2L
1,654 SR
Queue Stats
95W - 106L
1,525 Elo+
Solo
Team Averages
Level 106
1,576 SR
1,529 Elo+

VS

Team Averages
Level 115
1,551 SR
1,542 Elo+
Thor
Thor
LRD23
Thor
Level 106
God Stats
10W - 8L
1,563 SR
Queue Stats
102W - 124L
1,477 Elo+
Solo
Bacchus
Bacchus
NavyBlueJay92
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,597 Elo+
Solo
Hou Yi
Hou Yi
Zookstorm
Hou Yi
Level 159
God Stats
8W - 3L
1,767 SR
Queue Stats
138W - 127L
1,587 Elo+
Party 2
Shiva
Shiva
shmittywormen
Shiva
Level 121
God Stats
1W - 0L
1,384 SR
Queue Stats
190W - 159L
1,512 Elo+
Solo
Atlas
Atlas
whalebert
Atlas
Level 158
God Stats
7W - 4L
1,541 SR
Queue Stats
253W - 283L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
3 / 4 / 3
8,584
780
11,288
12,721
5,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 4 / 3
7,489
681
6,700
11,176
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
14
1 / 4 / 4
8,060
733
2,315
13,585
10,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
13
0 / 6 / 5
7,388
672
6,019
14,302
10,218
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Thanatos
sadd87
Thanatos
15
4 / 4 / 3
8,574
779
8,129
11,828
12,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
LRD23
Thor
15
6 / 2 / 8
8,865
806
11,909
9,455
6,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
16
5 / 2 / 11
9,100
827
12,951
11,887
8,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Zookstorm
Hou Yi
16
2 / 1 / 8
8,978
816
10,715
8,458
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 3 / 6
8,866
806
8,750
15,920
12,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
whalebert
Atlas
15
4 / 0 / 13
9,154
832
11,743
14,176
16,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
8
Kills
22
22
Deaths
8
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
4
3
1.13
W
Thor
LRD23
Thor
6
2
8
5
L
0
4
3
0.38
W
Bacchus
5
2
11
5.25
L
Yemoja
1
4
4
0.75
W
Hou Yi
Zookstorm
Hou Yi
2
1
8
6
L
Nike
0
6
5
0.42
L
Thanatos
sadd87
Thanatos
4
4
3
1.38
W
5
3
6
2.67
W
Atlas
whalebert
Atlas
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
56,068
63,612
Taken
59,896
44,014
Mitigated
48,596
18,991
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,288
5,448
0
1,205
12,721
5,422
0
5,387
7,139
0
37,333
W
Thor
LRD23
Thor
11,909
1,762
0
380
9,455
6,471
1,171
1,434
7,877
0
22,339
L
6,700
489
2,120
3,397
11,176
5,245
132
5,447
5,513
24,960
0
W
Bacchus
12,951
1,715
0
3,377
11,887
8,869
710
728
11,125
30,378
0
L
Yemoja
2,315
1,080
2,931
2,438
13,585
10,412
0
5,261
8,140
11,480
0
W
Hou Yi
Zookstorm
Hou Yi
10,715
4,841
0
4,037
8,458
3,851
3,768
659
7,749
0
47,105
L
Nike
6,019
2,024
0
310
14,302
10,218
0
3,984
10,188
0
17,668
L
Thanatos
sadd87
Thanatos
8,129
1,560
0
6,590
11,828
12,717
0
3,678
7,938
0
14,510
W
8,750
1,115
76
2,039
15,920
12,543
102
2,181
13,599
0
27,200
W
Atlas
whalebert
Atlas
11,743
4,447
0
4,216
14,176
16,862
118
3,408
10,531
24,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,095
Gold Earned
44,963
177
Minions Killed
216
0
Camps Cleared
0
1,009,797
Distance Traveled
1,205,448
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,584
780
64
6
0
193,733
3
W
Thor
8,865
806
29
3
0
234,794
3
L
Hel
7,489
681
60
5
0
200,249
0
W
Bacchus
9,100
827
46
4
0
249,762
0
L
Yemoja
8,060
733
14
1
0
175,646
0
W
Hou Yi
8,978
816
85
8
0
202,331
1
L
Nike
7,388
672
27
2
0
201,701
0
L
Thanatos
8,574
779
12
1
0
238,468
2
W
Shiva
8,866
806
38
3
0
257,004
3
W
Atlas
9,154
832
18
2
0
261,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role