Player Matchup

Neith
Neith
FNxUNICORN
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
TheBLT420
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
WrathOfZeus
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Zaddy21
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
alexrules4ev
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,500 Elo+

VS

Team Averages
Level 91
1,429 SR
1,488 Elo+
King Arthur
King Arthur
AmazingCarnage
King Arthur
Level 118
God Stats
7W - 6L
1,348 SR
Queue Stats
75W - 82L
1,454 Elo+
Party 1
Geb
Geb
AyoKoro
Geb
Level 118
God Stats
9W - 5L
1,459 SR
Queue Stats
100W - 103L
1,508 Elo+
Party 1
Zeus
Zeus
CodeBunny7
Zeus
Level 41
God Stats
7W - 2L
1,440 SR
Queue Stats
81W - 94L
1,526 Elo+
Party 1
Freya
Freya
JMan20141
Freya
Level 71
God Stats
2W - 1L
1,400 SR
Queue Stats
91W - 100L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
R7FORCE
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 46L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 5 / 5
8,752
729
6,906
9,090
4,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
14
2 / 4 / 5
8,625
719
2,423
15,075
16,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 7 / 5
8,902
742
9,052
10,302
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Zaddy21
Chaac
16
2 / 4 / 2
8,499
708
9,653
13,492
15,745
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
alexrules4ev
Baron Samedi
14
1 / 7 / 2
8,019
668
7,515
12,747
7,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmazingCarnage
King Arthur
17
6 / 0 / 10
10,312
859
10,653
12,738
9,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
16
0 / 2 / 21
9,923
827
7,875
12,989
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 4 / 10
10,340
862
12,589
10,357
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
JMan20141
Freya
18
10 / 2 / 13
10,686
891
16,706
10,276
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
R7FORCE
Hun Batz
18
4 / 0 / 7
10,812
901
8,621
8,391
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
8
Kills
27
27
Deaths
8
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AmazingCarnage
King Arthur
6
0
10
11
W
Geb
0
2
21
5.25
W
7
4
10
3
L
Neith
1
5
5
0.7
W
Freya
JMan20141
Freya
10
2
13
8.25
W
Hun Batz
R7FORCE
Hun Batz
4
0
7
7.5
L
Ares
2
4
5
1.13
L
2
7
5
0.64
L
Chaac
Zaddy21
Chaac
2
4
2
0.75
L
Baron Samedi
alexrules4ev
Baron Samedi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,549
Damage
56,444
60,706
Taken
54,751
48,762
Mitigated
34,785
5,532
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AmazingCarnage
King Arthur
10,653
506
0
2,600
12,738
9,495
1,245
5,080
7,658
0
32,599
W
Geb
7,875
1,199
0
3,510
12,989
11,149
1,462
4,507
8,482
21,292
0
W
12,589
2,062
0
1,384
10,357
4,640
909
2,795
7,562
32,384
0
L
Neith
6,906
3,906
0
648
9,090
4,504
0
5,474
3,616
0
18,464
W
Freya
JMan20141
Freya
16,706
6,565
0
2,833
10,276
5,365
3,650
3,745
6,531
29,345
0
W
Hun Batz
R7FORCE
Hun Batz
8,621
2,763
0
3,331
8,391
4,136
2,495
2,863
5,528
0
57,858
L
Ares
2,423
143
0
1,475
15,075
16,129
79
11,251
3,824
5,407
0
L
9,052
1,136
0
0
10,302
5,177
249
7,340
2,962
22,151
0
L
Chaac
Zaddy21
Chaac
9,653
1,175
0
1,963
13,492
15,745
0
8,405
5,087
0
25,817
L
Baron Samedi
alexrules4ev
Baron Samedi
7,515
1,333
283
1,163
12,747
7,207
264
4,700
8,047
25,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,797
Gold Earned
52,073
147
Minions Killed
251
0
Camps Cleared
0
978,158
Distance Traveled
1,283,681
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,312
859
54
5
0
264,966
0
W
Geb
9,923
827
22
2
0
237,936
0
W
Zeus
10,340
862
52
4
0
224,488
0
L
Neith
8,752
729
34
3
0
183,152
1
W
Freya
10,686
891
27
2
0
249,727
1
W
Hun Batz
10,812
901
96
8
0
306,564
4
L
Ares
8,625
719
4
0
0
199,669
0
L
Zeus
8,902
742
39
3
0
180,385
0
L
Chaac
8,499
708
34
3
0
220,899
4
L
Baron Samedi
8,019
668
36
3
0
194,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role