Player Matchup

Scylla
Scylla
Silver V
 
Scylla
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver V
IceCreamVenom
Yemoja
Silver V
Level 157
God Stats
16W - 22L
1,406 SR
Queue Stats
209W - 343L
733 MMR
Party 2
Thanatos
Thanatos
Silver III
Icey Road
Thanatos
Silver III
Level 124
God Stats
5W - 8L
1,282 SR
Queue Stats
200W - 305L
902 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,396 SR
1,045 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 105
1,414 SR
510 MMR
Zeus
Zeus
Bronze V
CodeBlackSheep27
Zeus
Bronze V
Level 53
God Stats
1W - 4L
1,245 SR
Queue Stats
41W - 110L
182 MMR
Party 1
Loki
Loki
Bronze V
Drowsyfnz
Loki
Bronze V
Level 106
God Stats
1W - 6L
1,556 SR
Queue Stats
7W - 18L
973 MMR
Solo
Horus
Horus
Bronze II
KesseSo
Horus
Bronze II
Level 156
God Stats
2W - 6L
1,440 SR
Queue Stats
88W - 151L
374 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 0 / 3
7,243
724
8,448
3,091
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 6
7,072
707
3,104
7,066
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Icey Road
Thanatos
13
4 / 0 / 4
7,497
750
6,405
7,333
5,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Baron SamediAtlasGilgameshAh Muzen CabNeith

VS

Bans
AchillesChang'eCthulhuHadesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,902
590
3,064
7,569
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
10
0 / 2 / 0
5,992
599
3,490
6,856
2,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
KesseSo
Horus
12
0 / 0 / 0
7,099
710
4,978
9,980
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
3
4.5
L
0
6
0
0
L
Loki
0
2
0
0
W
1
0
6
4
W
Thanatos
Icey Road
Thanatos
4
0
4
6
L
Horus
KesseSo
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,957
Damage
11,532
17,490
Taken
24,405
11,166
Mitigated
12,053
13,640
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,448
621
612
1,036
3,091
1,145
0
710
2,381
30,378
0
L
3,064
375
172
368
7,569
2,691
0
3,978
3,241
14,286
0
L
Loki
3,490
824
0
300
6,856
2,681
0
3,081
3,480
0
19,072
W
3,104
492
1,892
2,986
7,066
4,247
0
1,602
5,464
14,392
1,337
W
Thanatos
Icey Road
Thanatos
6,405
1,558
0
7,114
7,333
5,774
0
798
6,535
0
30,656
L
Horus
KesseSo
Horus
4,978
2,711
823
4,834
9,980
6,681
0
3,889
5,575
0
23,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,812
Gold Earned
18,993
130
Minions Killed
92
0
Camps Cleared
0
528,077
Distance Traveled
528,322
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,243
724
76
8
0
172,149
3
L
Zeus
5,902
590
20
2
0
139,050
3
L
Loki
5,992
599
28
3
0
185,616
4
W
Yemoja
7,072
707
17
2
0
157,985
5
W
Thanatos
7,497
750
37
4
0
197,943
3
L
Horus
7,099
710
44
4
0
203,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role