Player Matchup

Cliodhna
Cliodhna
APageOfAndy
Cliodhna
Level 69
God Stats
1W - 3L
1,334 SR
Queue Stats
71W - 107L
1,441 Elo+
Party 3
Sun Wukong
Sun Wukong
DornofGreen
Sun Wukong
Level 89
God Stats
1W - 5L
1,360 SR
Queue Stats
39W - 47L
1,437 Elo+
Party 3
Khepri
Khepri
Earthwalkrr
Khepri
Level 125
God Stats
31W - 25L
1,434 SR
Queue Stats
392W - 427L
1,437 Elo+
Party 1
Medusa
Medusa
Lustybliss29
Medusa
Level 148
God Stats
101W - 115L
1,448 SR
Queue Stats
1,284W - 1,226L
1,518 Elo+
Party 1
Poseidon
Poseidon
VictoryAjacent
Poseidon
Level 128
God Stats
8W - 12L
1,484 SR
Queue Stats
580W - 553L
1,532 Elo+
Party 1
Team Averages
Level 112
1,412 SR
1,473 Elo+

VS

Team Averages
Level 83
1,443 SR
1,493 Elo+
Olorun
Olorun
NinjaMan95
Olorun
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,523 Elo+
Party 2
Nemesis
Nemesis
OutWeighed
Nemesis
Level 78
God Stats
2W - 2L
1,516 SR
Queue Stats
48W - 45L
1,499 Elo+
Solo
Vamana
Vamana
RAUL RIZO
Vamana
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,523 Elo+
Party 2
Yemoja
Yemoja
preebo
Yemoja
Level 66
God Stats
2W - 6L
1,202 SR
Queue Stats
42W - 54L
1,418 Elo+
Solo
Ishtar
Ishtar
sleepyj45lj
Ishtar
Level 126
God Stats
25W - 25L
1,499 SR
Queue Stats
264W - 288L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
APageOfAndy
Cliodhna
20
3 / 14 / 15
16,070
1,004
29,242
40,709
22,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
DornofGreen
Sun Wukong
20
6 / 8 / 13
16,713
1,045
28,446
39,330
39,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
20
0 / 5 / 17
16,548
1,034
6,580
40,922
47,116
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
20
4 / 6 / 14
16,139
1,009
28,695
27,932
14,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
20
9 / 5 / 7
18,823
1,176
37,314
18,896
8,249
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NinjaMan95
Olorun
20
7 / 4 / 21
16,550
1,034
35,733
25,202
16,852
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
OutWeighed
Nemesis
20
21 / 8 / 13
19,836
1,240
60,054
33,669
19,524
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
RAUL RIZO
Vamana
20
5 / 5 / 23
17,607
1,100
20,813
34,875
38,098
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
preebo
Yemoja
20
1 / 2 / 27
17,304
1,082
16,249
25,271
34,546
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
20
4 / 3 / 22
16,036
1,002
31,508
17,571
8,766
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
144
22
Kills
38
38
Deaths
22
66
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
APageOfAndy
Cliodhna
3
14
15
0.75
L
Sun Wukong
DornofGreen
Sun Wukong
6
8
13
1.56
L
Khepri
0
5
17
1.7
L
Medusa
4
6
14
1.83
W
Olorun
NinjaMan95
Olorun
7
4
21
4.38
W
Nemesis
OutWeighed
Nemesis
21
8
13
3.44
W
Vamana
RAUL RIZO
Vamana
5
5
23
3.3
L
Poseidon
9
5
7
2.5
W
Yemoja
preebo
Yemoja
1
2
27
7.25
W
Ishtar
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,277
Damage
164,357
167,789
Taken
136,588
131,321
Mitigated
117,786
20,967
Healing
51,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
APageOfAndy
Cliodhna
29,242
6,534
908
3,124
40,709
22,812
0
11,614
29,095
0
39,862
L
Sun Wukong
DornofGreen
Sun Wukong
28,446
5,568
0
4,819
39,330
39,036
0
13,943
24,924
0
40,287
L
Khepri
6,580
594
828
9,231
40,922
47,116
0
19,549
21,373
14,905
0
L
Medusa
28,695
10,340
165
688
27,932
14,108
0
6,552
21,380
0
46,337
W
Olorun
NinjaMan95
Olorun
35,733
19,756
5,043
10,604
25,202
16,852
0
8,669
16,533
64,912
2,912
W
Nemesis
OutWeighed
Nemesis
60,054
32,729
0
6,935
33,669
19,524
0
9,492
24,177
0
80,221
W
Vamana
RAUL RIZO
Vamana
20,813
9,109
1,838
9,088
34,875
38,098
0
11,240
23,635
6,254
40,842
L
Poseidon
37,314
2,670
0
1,204
18,896
8,249
0
2,624
16,272
122,276
0
W
Yemoja
preebo
Yemoja
16,249
4,845
9,360
6,470
25,271
34,546
0
8,685
16,586
39,757
0
W
Ishtar
31,508
22,738
0
1,665
17,571
8,766
0
5,808
11,763
0
76,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,293
Gold Earned
87,333
314
Minions Killed
311
6
Camps Cleared
14
1,593,094
Distance Traveled
1,463,433
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
16,070
1,004
21
1
3
313,838
1
L
Sun Wukong
16,713
1,045
32
2
1
329,637
2
L
Khepri
16,548
1,034
16
1
0
306,665
2
L
Medusa
16,139
1,009
43
3
2
334,787
1
W
Olorun
16,550
1,034
62
4
2
272,912
0
W
Nemesis
19,836
1,240
27
2
9
318,579
0
W
Vamana
17,607
1,100
51
3
2
330,308
0
L
Poseidon
18,823
1,176
202
13
0
308,167
0
W
Yemoja
17,304
1,082
48
3
0
280,464
0
W
Ishtar
16,036
1,002
123
8
1
261,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role