Player Matchup

Tyr
Tyr
Divinism
Tyr
Level 45
God Stats
0W - 2L
1,254 SR
Queue Stats
70W - 67L
1,432 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Grazits
Kumbhakarna
Level 34
God Stats
4W - 3L
1,623 SR
Queue Stats
13W - 18L
1,395 Elo+
Party 1
Hades
Hades
Originalism
Hades
Level 22
God Stats
12W - 14L
1,346 SR
Queue Stats
59W - 59L
1,428 Elo+
Party 1
Thanatos
Thanatos
SlothSlayer4626
Thanatos
Level 46
God Stats
0W - 2L
1,413 SR
Queue Stats
9W - 15L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
ahamm23
Baron Samedi
Level 49
God Stats
23W - 12L
1,488 SR
Queue Stats
49W - 44L
1,422 Elo+
Party 1
Team Averages
Level 39
1,425 SR
1,414 Elo+

VS

Team Averages
Level 102
1,545 SR
1,575 Elo+
Jormungandr
Jormungandr
Alpha Wolf27xx
Jormungandr
Level 126
God Stats
7W - 9L
1,458 SR
Queue Stats
937W - 1,030L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
LunaWolf27xx
Danzaburou
Level 98
God Stats
14W - 15L
1,544 SR
Queue Stats
360W - 421L
1,525 Elo+
Party 2
Da Ji
Da Ji
PsychoticCleric
Da Ji
Level 123
God Stats
8W - 6L
1,514 SR
Queue Stats
72W - 83L
1,460 Elo+
Solo
Scylla
Scylla
Y1KESXx
Scylla
Level 22
God Stats
4W - 1L
1,601 SR
Queue Stats
37W - 8L
1,761 Elo+
Party 3
King Arthur
King Arthur
YikesPleaseStop
King Arthur
Level 140
God Stats
10W - 6L
1,607 SR
Queue Stats
165W - 111L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,740
974
9,378
19,801
21,832
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
Grazits
Kumbhakarna
15
0 / 2 / 2
9,765
977
4,229
15,838
17,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 5 / 2
8,915
892
4,727
12,950
10,996
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
15
3 / 10 / 2
10,462
1,046
8,273
19,849
10,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ahamm23
Baron Samedi
15
0 / 4 / 4
9,477
948
8,379
11,363
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

135

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alpha Wolf27xx
Jormungandr
17
5 / 0 / 13
11,179
1,118
9,492
6,524
8,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
LunaWolf27xx
Danzaburou
17
4 / 0 / 16
11,088
1,109
7,304
3,065
2,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
9 / 2 / 14
11,840
1,184
18,537
9,302
5,427
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Y1KESXx
Scylla
17
3 / 2 / 16
11,080
1,108
17,868
8,373
3,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
YikesPleaseStop
King Arthur
17
5 / 1 / 17
11,208
1,121
20,430
11,148
12,326
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
102
5
Kills
26
26
Deaths
5
11
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alpha Wolf27xx
Jormungandr
5
0
13
11.5
L
2
5
1
0.5
L
Kumbhakarna
Grazits
Kumbhakarna
0
2
2
0.5
W
Danzaburou
LunaWolf27xx
Danzaburou
4
0
16
12
L
0
5
2
0.2
W
9
2
14
8
L
Thanatos
3
10
2
0.4
W
Scylla
Y1KESXx
Scylla
3
2
16
5.5
W
King Arthur
YikesPleaseStop
King Arthur
5
1
17
13.5
L
Baron Samedi
ahamm23
Baron Samedi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,986
Damage
73,631
79,801
Taken
38,412
65,922
Mitigated
31,585
13,837
Healing
1,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alpha Wolf27xx
Jormungandr
9,492
3,495
0
579
6,524
8,108
0
2,589
3,935
31,511
0
L
9,378
928
0
2,119
19,801
21,832
0
6,758
13,043
0
20,335
L
Kumbhakarna
Grazits
Kumbhakarna
4,229
323
0
996
15,838
17,170
0
5,070
10,768
17,527
0
W
Danzaburou
LunaWolf27xx
Danzaburou
7,304
2,932
0
662
3,065
2,030
0
1,410
1,655
0
20,120
L
4,727
482
141
1,003
12,950
10,996
0
5,555
7,395
18,808
0
W
18,537
6,770
0
0
9,302
5,427
0
3,969
5,333
0
24,535
L
Thanatos
8,273
1,382
0
5,826
19,849
10,213
0
5,029
14,820
0
26,972
W
Scylla
Y1KESXx
Scylla
17,868
3,268
0
245
8,373
3,694
0
2,716
5,657
46,145
0
W
King Arthur
YikesPleaseStop
King Arthur
20,430
2,319
0
0
11,148
12,326
0
6,651
4,497
0
33,687
L
Baron Samedi
ahamm23
Baron Samedi
8,379
707
2,232
1,520
11,363
5,711
0
4,948
6,415
31,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,359
Gold Earned
56,395
172
Minions Killed
180
7
Camps Cleared
10
910,517
Distance Traveled
904,489
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,179
1,118
52
5
2
148,342
0
L
Tyr
9,740
974
26
3
0
204,076
0
L
Kumbhakarna
9,765
977
29
3
1
173,687
1
W
Danzaburou
11,088
1,109
25
3
2
181,052
1
L
Hades
8,915
892
36
4
0
144,387
0
W
Da Ji
11,840
1,184
19
2
4
189,158
1
L
Thanatos
10,462
1,046
42
4
6
195,712
0
W
Scylla
11,080
1,108
60
6
2
182,076
0
W
King Arthur
11,208
1,121
24
2
0
203,861
0
L
Baron Samedi
9,477
948
39
4
0
192,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role