Player Matchup

Charybdis
Charybdis
CloudeSmoke
Charybdis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 86L
1,266 Elo+
Party 2
Persephone
Persephone
Conversemist11
Persephone
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,130 Elo+
Party 2
Serqet
Serqet
EyelessSalmon
Serqet
Level 53
God Stats
1W - 3L
1,181 SR
Queue Stats
85W - 117L
1,317 Elo+
Party 2
Set
Set
Zyrianbunton0911
Set
Level 87
God Stats
4W - 10L
1,353 SR
Queue Stats
272W - 309L
1,338 Elo+
Party 3
Bellona
Bellona
glorious_5dragon
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 39
1,407 SR
1,310 Elo+

VS

Team Averages
Level 35
1,465 SR
1,245 Elo+
Sobek
Sobek
Ickidoo
Sobek
Level 18
God Stats
9W - 9L
1,500 SR
Queue Stats
22W - 20L
1,252 Elo+
Party 1
Sun Wukong
Sun Wukong
OZ4205853
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,102 Elo+
Party 1
Serqet
Serqet
PsychoPanda1394
Serqet
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 34L
1,252 Elo+
Party 1
Baba Yaga
Baba Yaga
jahnm
Baba Yaga
Level 85
God Stats
5W - 8L
1,408 SR
Queue Stats
158W - 187L
1,364 Elo+
Solo
Izanami
Izanami
jakeiskool1122
Izanami
Level 38
God Stats
4W - 5L
1,419 SR
Queue Stats
27W - 21L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CloudeSmoke
Charybdis
7
0 / 3 / 0
4,391
439
6,490
8,307
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
Conversemist11
Persephone
8
1 / 1 / 0
4,928
493
4,897
4,117
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 0
4,324
432
2,452
8,056
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 1
5,015
502
2,423
7,637
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
1 / 6 / 0
4,323
432
1,429
8,461
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ickidoo
Sobek
8
0 / 0 / 5
5,395
540
2,389
9,598
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
OZ4205853
Sun Wukong
9
2 / 1 / 2
5,492
549
1,238
4,629
1,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 2 / 4
4,844
484
1,216
5,550
1,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
jahnm
Baba Yaga
10
3 / 0 / 0
5,705
571
5,617
6,846
2,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
7 / 0 / 0
6,167
617
9,944
6,571
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
12
14
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CloudeSmoke
Charybdis
0
3
0
0
L
Persephone
Conversemist11
Persephone
1
1
0
1
L
0
2
0
0
W
Sobek
Ickidoo
Sobek
0
0
5
2.5
W
Sun Wukong
OZ4205853
Sun Wukong
2
1
2
3
W
0
2
4
1
L
1
2
1
0.75
L
1
6
0
0.17
W
Baba Yaga
jahnm
Baba Yaga
3
0
0
3
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,691
Damage
20,404
36,578
Taken
33,194
14,386
Mitigated
13,552
8,657
Healing
13,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CloudeSmoke
Charybdis
6,490
3,910
118
3,095
8,307
2,035
0
1,294
6,875
0
28,187
L
Persephone
Conversemist11
Persephone
4,897
763
0
1,442
4,117
1,538
160
2,580
1,536
24,780
0
L
2,452
705
287
1,956
8,056
2,306
0
970
7,086
0
18,432
W
Sobek
Ickidoo
Sobek
2,389
378
0
4,351
9,598
5,063
189
0
9,473
11,618
0
W
Sun Wukong
OZ4205853
Sun Wukong
1,238
354
0
755
4,629
1,987
714
0
4,629
0
22,349
W
1,216
508
0
229
5,550
1,829
0
868
4,682
0
16,837
L
2,423
976
0
920
7,637
2,678
0
1,277
6,360
0
29,398
L
1,429
690
0
839
8,461
5,829
124
1,884
6,418
0
14,831
W
Baba Yaga
jahnm
Baba Yaga
5,617
802
0
4,601
6,846
2,920
200
4,029
2,817
39,932
0
W
9,944
7,733
0
3,521
6,571
1,753
297
0
6,571
0
49,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,981
Gold Earned
27,603
184
Minions Killed
215
0
Camps Cleared
0
899,309
Distance Traveled
898,807
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,391
439
45
5
0
155,323
0
L
Persephone
4,928
493
36
4
0
161,049
1
L
Serqet
4,324
432
30
3
0
193,948
0
W
Sobek
5,395
540
8
1
0
191,954
2
W
Sun Wukong
5,492
549
42
4
0
183,897
0
W
Serqet
4,844
484
31
3
0
189,976
1
L
Set
5,015
502
49
5
0
190,277
0
L
Bellona
4,323
432
24
2
0
198,712
0
W
Baba Yaga
5,705
571
58
6
0
163,658
0
W
Izanami
6,167
617
76
8
0
169,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role