Player Matchup

Ao Kuang
Ao Kuang
Oppish-
Ao Kuang
Level 109
God Stats
0W - 1L
1,522 SR
Queue Stats
7W - 16L
1,403 Elo+
Party 2
Thanatos
Thanatos
Starkaroni
Thanatos
Level 127
God Stats
0W - 2L
1,619 SR
Queue Stats
14W - 14L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
That1Brony
Sylvanus
Level 123
God Stats
0W - 2L
1,602 SR
Queue Stats
34W - 34L
1,524 Elo+
Party 2
Baron Samedi
Baron Samedi
a1ex_90nza1ez92
Baron Samedi
Level 106
God Stats
0W - 2L
1,278 SR
Queue Stats
71W - 81L
1,369 Elo+
Party 2
Tyr
Tyr
warstar1377
Tyr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,357 Elo+
Party 2
Team Averages
Level 109
1,504 SR
1,438 Elo+

VS

Team Averages
Level 145
1,527 SR
1,504 Elo+
Cerberus
Cerberus
 
Cerberus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Barinder16
Ishtar
Level 127
God Stats
2W - 0L
1,738 SR
Queue Stats
12W - 19L
1,429 Elo+
Party 1
Ratatoskr
Ratatoskr
DefenseTheDemon
Ratatoskr
Level 141
God Stats
3W - 2L
1,842 SR
Queue Stats
330W - 302L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
DragonLord_007
Cu Chulainn
Level 160
God Stats
1W - 1L
1,271 SR
Queue Stats
168W - 153L
1,564 Elo+
Party 1
Merlin
Merlin
Le_rorre
Merlin
Level 159
God Stats
5W - 1L
1,285 SR
Queue Stats
152W - 138L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Oppish-
Ao Kuang
17
3 / 6 / 4
11,194
466
11,907
29,548
12,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Starkaroni
Thanatos
19
11 / 6 / 2
13,220
551
25,669
27,730
21,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
That1Brony
Sylvanus
19
3 / 7 / 2
11,852
494
13,014
24,313
16,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
a1ex_90nza1ez92
Baron Samedi
15
0 / 7 / 4
10,188
425
5,346
15,164
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 2
10,319
430
9,064
21,387
23,580
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 5 / 14
11,121
463
10,717
25,345
32,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
Barinder16
Ishtar
20
6 / 4 / 7
13,151
548
19,593
21,426
9,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
DefenseTheDemon
Ratatoskr
20
9 / 4 / 8
13,838
577
18,301
22,035
10,863
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
DragonLord_007
Cu Chulainn
19
4 / 8 / 9
13,131
547
20,229
24,009
22,895
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Le_rorre
Merlin
20
9 / 0 / 9
13,919
580
17,241
10,653
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
20
Kills
29
29
Deaths
21
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
5
14
1.6
W
Ishtar
Barinder16
Ishtar
6
4
7
2.38
W
Ratatoskr
DefenseTheDemon
Ratatoskr
9
4
8
3.25
W
Cu Chulainn
DragonLord_007
Cu Chulainn
4
8
9
1.06
W
Merlin
Le_rorre
Merlin
9
0
9
13.5
L
Ao Kuang
Oppish-
Ao Kuang
3
6
4
0.83
L
Thanatos
Starkaroni
Thanatos
11
6
2
2
L
Sylvanus
That1Brony
Sylvanus
3
7
2
0.57
L
Baron Samedi
a1ex_90nza1ez92
Baron Samedi
0
7
4
0.29
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,000
Damage
86,081
118,142
Taken
103,468
80,847
Mitigated
80,547
48,528
Healing
26,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,717
652
0
5,836
25,345
32,428
312
8,377
16,596
50,300
0
W
Ishtar
Barinder16
Ishtar
19,593
11,483
0
10,839
21,426
9,106
3,281
10,317
11,055
27
129,876
W
Ratatoskr
DefenseTheDemon
Ratatoskr
18,301
8,581
0
2,428
22,035
10,863
330
6,591
15,182
0
117,430
W
Cu Chulainn
DragonLord_007
Cu Chulainn
20,229
4,982
0
1,159
24,009
22,895
1,120
3,248
19,621
15,274
88,893
W
Merlin
Le_rorre
Merlin
17,241
795
263
5,927
10,653
5,255
1,341
2,943
7,597
117,297
0
L
Ao Kuang
Oppish-
Ao Kuang
11,907
4,137
0
10,205
29,548
12,679
0
6,576
22,972
102,411
0
L
Thanatos
Starkaroni
Thanatos
25,669
9,683
0
22,446
27,730
21,052
919
7,610
20,120
0
89,497
L
Sylvanus
That1Brony
Sylvanus
13,014
4,399
1,718
8,888
24,313
16,237
1,626
3,256
21,057
84,700
17,840
L
Baron Samedi
a1ex_90nza1ez92
Baron Samedi
5,346
395
725
1,851
15,164
7,299
0
5,709
9,455
69,918
0
L
9,064
1,618
0
2,695
21,387
23,580
1,043
8,698
12,689
0
41,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,773
Gold Earned
65,160
596
Minions Killed
760
0
Camps Cleared
0
2,184,933
Distance Traveled
2,288,651
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,121
463
96
4
0
479,712
0
W
Ishtar
13,151
548
170
7
0
386,509
3
W
Ratatoskr
13,838
577
150
6
0
510,948
2
W
Cu Chulainn
13,131
547
156
7
0
426,303
0
W
Merlin
13,919
580
188
8
0
485,179
8
L
Ao Kuang
11,194
466
135
6
0
436,576
0
L
Thanatos
13,220
551
132
6
0
458,183
0
L
Sylvanus
11,852
494
149
6
0
381,872
2
L
Baron Samedi
10,188
425
110
5
0
395,211
13
L
Tyr
10,319
430
70
3
0
513,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role