Player Matchup

Ymir
Ymir
K42882
Ymir
Level 97
God Stats
7W - 6L
1,536 SR
Queue Stats
235W - 236L
1,513 Elo+
Solo
Nemesis
Nemesis
Sky Atlas
Nemesis
Level 131
God Stats
1W - 0L
1,398 SR
Queue Stats
95W - 79L
1,528 Elo+
Party 2
Vulcan
Vulcan
T0H3way
Vulcan
Level 146
God Stats
11W - 5L
1,632 SR
Queue Stats
593W - 575L
1,555 Elo+
Party 2
Thor
Thor
dialektike
Thor
Level 159
God Stats
16W - 16L
1,529 SR
Queue Stats
904W - 831L
1,551 Elo+
Party 2
Hachiman
Hachiman
giggidy99
Hachiman
Level 104
God Stats
13W - 10L
1,385 SR
Queue Stats
264W - 243L
1,505 Elo+
Party 2
Team Averages
Level 127
1,496 SR
1,530 Elo+

VS

Team Averages
Level 106
1,569 SR
1,504 Elo+
Ishtar
Ishtar
Holy_Jermaine
Ishtar
Level 128
God Stats
8W - 5L
1,496 SR
Queue Stats
169W - 150L
1,502 Elo+
Party 1
Lancelot
Lancelot
Hugs4Pochita
Lancelot
Level 125
God Stats
2W - 1L
1,777 SR
Queue Stats
106W - 106L
1,529 Elo+
Party 3
Guan Yu
Guan Yu
RexRaptor342
Guan Yu
Level 123
God Stats
9W - 8L
1,553 SR
Queue Stats
262W - 227L
1,504 Elo+
Party 1
Achilles
Achilles
TheStoryOf_Mari
Achilles
Level 86
God Stats
2W - 2L
1,518 SR
Queue Stats
250W - 267L
1,449 Elo+
Party 1
Anubis
Anubis
ZFighter2105
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 69L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
K42882
Ymir
17
8 / 2 / 11
11,493
522
8,629
18,004
21,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Sky Atlas
Nemesis
18
3 / 3 / 9
11,056
503
9,361
20,046
7,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
T0H3way
Vulcan
18
5 / 2 / 13
12,057
548
18,059
8,895
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 1 / 6
13,229
601
21,566
22,609
18,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
giggidy99
Hachiman
17
2 / 6 / 7
11,209
510
10,358
22,801
8,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 4
12,410
564
20,968
18,953
9,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Hugs4Pochita
Lancelot
17
3 / 6 / 5
10,659
485
6,491
18,786
8,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
RexRaptor342
Guan Yu
16
6 / 7 / 6
10,193
463
17,066
23,365
24,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
17
0 / 4 / 2
10,455
475
6,964
19,781
15,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
1 / 8 / 3
8,887
404
6,662
15,589
7,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
29
Kills
14
14
Deaths
29
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Lancelot
Hugs4Pochita
Lancelot
3
6
5
0.92
W
Ymir
K42882
Ymir
8
2
11
6.75
L
Guan Yu
RexRaptor342
Guan Yu
6
7
6
1.29
W
Nemesis
Sky Atlas
Nemesis
3
3
9
2.5
W
Vulcan
T0H3way
Vulcan
5
2
13
5.75
L
Achilles
0
4
2
0.25
L
Anubis
1
8
3
0.31
W
11
1
6
14
W
Hachiman
giggidy99
Hachiman
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,973
Damage
58,151
92,355
Taken
96,474
59,355
Mitigated
65,097
21,824
Healing
27,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,968
12,192
0
7,987
18,953
9,172
1,147
3,422
15,406
0
107,992
L
Lancelot
Hugs4Pochita
Lancelot
6,491
1,587
0
500
18,786
8,812
0
5,717
13,069
0
93,133
W
Ymir
K42882
Ymir
8,629
1,298
0
1,886
18,004
21,509
438
2,758
14,826
33,450
6,124
L
Guan Yu
RexRaptor342
Guan Yu
17,066
2,079
1,054
5,681
23,365
24,112
18
8,116
14,842
0
48,387
W
Nemesis
Sky Atlas
Nemesis
9,361
4,634
0
1,500
20,046
7,420
1,477
1,708
18,015
0
92,707
W
Vulcan
T0H3way
Vulcan
18,059
7,546
139
2,510
8,895
3,646
1,886
218
8,452
98,983
0
L
Achilles
6,964
1,771
0
7,993
19,781
15,749
627
3,438
15,162
0
66,875
L
Anubis
6,662
129
0
4,280
15,589
7,252
0
6,072
9,137
48,546
0
W
21,566
4,270
0
6,266
22,609
18,318
0
2,469
18,734
367
101,030
W
Hachiman
giggidy99
Hachiman
10,358
5,422
0
9,523
22,801
8,462
789
567
21,949
25
91,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,044
Gold Earned
52,604
566
Minions Killed
589
0
Camps Cleared
0
2,116,719
Distance Traveled
1,980,123
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,410
564
182
8
0
359,057
9
L
Lancelot
10,659
485
127
6
0
448,978
0
W
Ymir
11,493
522
39
2
0
440,082
6
L
Guan Yu
10,193
463
67
3
0
419,997
0
W
Nemesis
11,056
503
125
6
0
496,195
2
W
Vulcan
12,057
548
144
7
0
432,393
9
L
Achilles
10,455
475
127
6
0
389,107
3
L
Anubis
8,887
404
86
4
0
362,984
2
W
Thor
13,229
601
138
6
0
375,644
6
W
Hachiman
11,209
510
120
5
0
372,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role