Player Matchup

Xing Tian
Xing Tian
Curixify
Xing Tian
Level 107
God Stats
3W - 5L
1,557 SR
Queue Stats
49W - 66L
1,411 Elo+
Party 1
Cupid
Cupid
Hurnian
Cupid
Level 109
God Stats
15W - 9L
1,913 SR
Queue Stats
27W - 17L
1,627 Elo+
Party 1
King Arthur
King Arthur
Mallardify
King Arthur
Level 48
God Stats
19W - 18L
1,605 SR
Queue Stats
77W - 76L
1,560 Elo+
Party 1
Sol
Sol
Waspify
Sol
Level 108
God Stats
22W - 22L
1,582 SR
Queue Stats
70W - 77L
1,542 Elo+
Party 1
Mercury
Mercury
zzekoTM
Mercury
Level 86
God Stats
15W - 8L
1,684 SR
Queue Stats
52W - 60L
1,497 Elo+
Party 1
Team Averages
Level 92
1,668 SR
1,527 Elo+

VS

Team Averages
Level 110
1,544 SR
1,586 Elo+
Hun Batz
Hun Batz
JungIeJohnson
Hun Batz
Level 25
God Stats
1W - 2L
1,370 SR
Queue Stats
48W - 30L
1,643 Elo+
Party 2
Xing Tian
Xing Tian
bustncherries
Xing Tian
Level 160
God Stats
2W - 0L
1,559 SR
Queue Stats
96W - 105L
1,496 Elo+
Solo
Ne Zha
Ne Zha
optimalbob202
Ne Zha
Level 157
God Stats
8W - 7L
1,535 SR
Queue Stats
184W - 167L
1,626 Elo+
Party 2
Hera
Hera
rich2rich3
Hera
Level 124
God Stats
10W - 6L
1,748 SR
Queue Stats
208W - 190L
1,599 Elo+
Party 2
Ishtar
Ishtar
solaris795
Ishtar
Level 86
God Stats
2W - 2L
1,506 SR
Queue Stats
97W - 99L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Curixify
Xing Tian
13
0 / 7 / 8
9,140
435
8,569
23,503
24,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Hurnian
Cupid
17
2 / 1 / 3
10,741
511
13,189
15,244
5,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Mallardify
King Arthur
17
0 / 2 / 3
10,539
502
9,093
16,704
18,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
15
5 / 7 / 1
9,998
476
16,952
22,079
8,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
zzekoTM
Mercury
17
8 / 5 / 3
11,577
551
10,686
18,360
7,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JungIeJohnson
Hun Batz
20
8 / 2 / 10
12,460
593
18,127
19,194
10,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
bustncherries
Xing Tian
17
3 / 1 / 6
10,626
506
12,701
19,043
17,807
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 16
10,328
492
10,173
21,902
25,413
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 5 / 10
10,927
520
21,249
14,779
7,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
solaris795
Ishtar
17
2 / 4 / 6
10,796
514
4,812
13,910
6,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
15
Kills
22
22
Deaths
15
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Curixify
Xing Tian
0
7
8
0.57
L
Cupid
Hurnian
Cupid
2
1
3
3.5
W
Hun Batz
JungIeJohnson
Hun Batz
8
2
10
6.5
L
King Arthur
Mallardify
King Arthur
0
2
3
0.75
L
Sol
5
7
1
0.79
W
Xing Tian
bustncherries
Xing Tian
3
1
6
6
W
1
3
16
3
W
8
5
10
2.6
W
Ishtar
solaris795
Ishtar
2
4
6
1.25
L
Mercury
zzekoTM
Mercury
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,489
Damage
67,062
95,890
Taken
88,828
63,705
Mitigated
67,411
24,872
Healing
20,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Curixify
Xing Tian
8,569
585
0
3,140
23,503
24,802
72
9,365
14,138
37,299
0
L
Cupid
Hurnian
Cupid
13,189
6,979
159
9,656
15,244
5,335
0
5,202
9,923
0
91,028
W
Hun Batz
JungIeJohnson
Hun Batz
18,127
5,191
0
6,480
19,194
10,513
0
6,507
12,687
0
125,166
L
King Arthur
Mallardify
King Arthur
9,093
762
0
2,939
16,704
18,437
0
6,773
9,931
0
84,096
L
Sol
16,952
8,137
0
8,075
22,079
8,086
1,017
7,169
14,910
88,925
0
W
Xing Tian
bustncherries
Xing Tian
12,701
649
0
4,800
19,043
17,807
357
3,985
15,058
70,436
0
W
10,173
2,568
0
4,991
21,902
25,413
296
7,936
13,966
211
33,692
W
21,249
4,301
0
1,582
14,779
7,281
703
6,596
8,183
97,588
0
W
Ishtar
solaris795
Ishtar
4,812
2,675
0
2,748
13,910
6,397
2,005
1,274
12,636
0
90,764
L
Mercury
zzekoTM
Mercury
10,686
3,368
0
903
18,360
7,045
0
6,163
12,197
0
87,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,995
Gold Earned
55,137
600
Minions Killed
619
0
Camps Cleared
0
2,015,883
Distance Traveled
2,107,653
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,140
435
40
2
0
405,243
12
L
Cupid
10,741
511
166
8
0
389,742
9
W
Hun Batz
12,460
593
167
8
0
462,968
1
L
King Arthur
10,539
502
156
7
0
405,900
2
L
Sol
9,998
476
120
6
0
342,110
1
W
Xing Tian
10,626
506
122
6
0
416,130
2
W
Ne Zha
10,328
492
31
1
0
441,019
2
W
Hera
10,927
520
149
7
0
411,014
2
W
Ishtar
10,796
514
150
7
0
376,522
5
L
Mercury
11,577
551
118
6
0
472,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role