Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
PentasAn0nymous
King Arthur
Level 101
God Stats
10W - 10L
1,467 SR
Queue Stats
388W - 380L
1,533 Elo+
Solo
Anhur
Anhur
Raminnoodle91
Anhur
Level 158
God Stats
4W - 3L
1,663 SR
Queue Stats
250W - 261L
1,544 Elo+
Solo
Zeus
Zeus
Washez
Zeus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,745 Elo+
Solo
Terra
Terra
Whossurprise
Terra
Level 134
God Stats
5W - 1L
1,717 SR
Queue Stats
181W - 190L
1,551 Elo+
Solo
Team Averages
Level 107
1,569 SR
1,575 Elo+

VS

Team Averages
Level 101
1,621 SR
1,518 Elo+
Sylvanus
Sylvanus
Dogtor343
Sylvanus
Level 101
God Stats
55W - 42L
1,612 SR
Queue Stats
214W - 195L
1,575 Elo+
Solo
Set
Set
Kobra396
Set
Level 98
God Stats
3W - 2L
1,351 SR
Queue Stats
84W - 86L
1,452 Elo+
Party 1
Neith
Neith
SoulsEcaeris
Neith
Level 88
God Stats
2W - 5L
1,583 SR
Queue Stats
24W - 30L
1,483 Elo+
Party 1
Ah Puch
Ah Puch
SpookyJarcus
Ah Puch
Level 108
God Stats
2W - 1L
1,769 SR
Queue Stats
72W - 58L
1,606 Elo+
Party 1
Athena
Athena
corruptedRainbow
Athena
Level 108
God Stats
0W - 1L
1,792 SR
Queue Stats
53W - 53L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 0 / 4
7,513
537
3,741
14,056
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
PentasAn0nymous
King Arthur
14
1 / 1 / 1
7,897
564
5,336
13,451
10,243
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 0
8,148
582
7,186
11,855
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Washez
Zeus
15
6 / 1 / 0
9,297
664
7,128
6,307
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 7
6,907
493
4,293
12,403
9,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dogtor343
Sylvanus
11
1 / 1 / 1
6,812
487
3,981
6,980
4,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 1
7,025
502
3,938
10,466
5,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 2 / 0
6,817
487
5,721
7,500
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Puch
SpookyJarcus
Ah Puch
14
2 / 2 / 0
8,129
581
11,638
8,320
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 4
6,544
467
6,048
11,536
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
4
4
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
4
4
L
Sylvanus
Dogtor343
Sylvanus
1
1
1
1.5
L
1
4
1
0.38
W
King Arthur
PentasAn0nymous
King Arthur
1
1
1
1.5
W
2
0
0
2
L
0
2
0
0
L
Ah Puch
SpookyJarcus
Ah Puch
2
2
0
1
W
Zeus
Washez
Zeus
6
1
0
6
W
0
2
7
1.75
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
31,326
58,072
Taken
44,802
32,205
Mitigated
22,491
25,753
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,741
1,267
0
10,077
14,056
5,808
0
3,562
10,435
51,681
0
L
Sylvanus
Dogtor343
Sylvanus
3,981
1,419
1,169
2,094
6,980
4,738
0
3,349
3,631
23,837
12,163
L
3,938
1,609
0
1,466
10,466
5,887
0
6,090
4,376
0
65,231
W
King Arthur
PentasAn0nymous
King Arthur
5,336
355
188
1,864
13,451
10,243
0
8,901
3,994
0
62,568
W
7,186
3,835
0
7,901
11,855
4,402
0
2,076
9,779
0
75,989
L
5,721
2,430
0
2,077
7,500
2,544
341
308
7,192
0
59,482
L
Ah Puch
SpookyJarcus
Ah Puch
11,638
1,087
0
2,761
8,320
3,509
68
1,290
7,030
70,002
0
W
Zeus
Washez
Zeus
7,128
3,196
0
1,937
6,307
2,321
0
1,316
4,874
88,987
0
W
4,293
571
866
2,920
12,403
9,431
0
4,744
7,453
21,863
0
L
6,048
2,206
0
3,843
11,536
5,813
88
4,125
7,411
37,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,762
Gold Earned
35,327
549
Minions Killed
480
0
Camps Cleared
0
1,455,422
Distance Traveled
1,407,998
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,513
537
100
7
0
301,429
8
L
Sylvanus
6,812
487
73
5
0
292,251
5
L
Set
7,025
502
108
8
0
261,414
4
W
King Arthur
7,897
564
124
9
0
297,515
1
W
Anhur
8,148
582
131
9
0
245,681
4
L
Neith
6,817
487
92
7
0
291,738
6
L
Ah Puch
8,129
581
136
10
0
258,230
5
W
Zeus
9,297
664
159
11
0
293,558
7
W
Terra
6,907
493
35
3
0
317,239
5
L
Athena
6,544
467
71
5
0
304,365
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role