Player Matchup

Tyr
Tyr
BroadKitten8772
Tyr
Level 46
God Stats
46W - 23L
1,719 SR
Queue Stats
83W - 45L
1,646 Elo+
Party 2
Charybdis
Charybdis
FlagrantToast
Charybdis
Level 129
God Stats
2W - 0L
1,505 SR
Queue Stats
32W - 33L
1,542 Elo+
Party 2
Nox
Nox
RioT Effect
Nox
Level 147
God Stats
5W - 5L
1,578 SR
Queue Stats
174W - 160L
1,606 Elo+
Party 2
Ymir
Ymir
elfpoo44
Ymir
Level 38
God Stats
18W - 7L
1,632 SR
Queue Stats
33W - 16L
1,592 Elo+
Party 2
Lancelot
Lancelot
nugsneeds4
Lancelot
Level 108
God Stats
13W - 6L
1,653 SR
Queue Stats
231W - 184L
1,627 Elo+
Party 2
Team Averages
Level 94
1,617 SR
1,603 Elo+

VS

Team Averages
Level 105
1,662 SR
1,794 Elo+
Cabrakan
Cabrakan
EFCxSlimjims
Cabrakan
Level 139
God Stats
3W - 3L
1,817 SR
Queue Stats
30W - 20L
1,794 Elo+
Party 1
Medusa
Medusa
FeastforCrows98
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,794 Elo+
Party 1
Cthulhu
Cthulhu
IWaxcheeks
Cthulhu
Level 142
God Stats
0W - 1L
1,804 SR
Queue Stats
3W - 1L
1,794 Elo+
Party 1
Agni
Agni
Nyddaro
Agni
Level 122
God Stats
3W - 2L
1,553 SR
Queue Stats
15W - 14L
1,794 Elo+
Party 1
Shiva
Shiva
Rootiez
Shiva
Level 118
God Stats
2W - 1L
1,636 SR
Queue Stats
3W - 3L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
9,577
532
9,448
9,668
7,381
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
FlagrantToast
Charybdis
14
2 / 4 / 2
8,347
464
13,072
14,560
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 0 / 3
11,061
615
8,273
9,085
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
12
0 / 4 / 8
7,936
441
6,018
14,629
13,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
nugsneeds4
Lancelot
17
7 / 0 / 3
9,947
553
12,326
13,626
6,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EFCxSlimjims
Cabrakan
11
3 / 1 / 4
8,093
450
6,683
12,592
15,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 5 / 4
7,834
435
10,404
17,140
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
IWaxcheeks
Cthulhu
14
0 / 3 / 0
8,634
480
5,040
12,054
8,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Nyddaro
Agni
12
0 / 4 / 2
7,554
420
7,915
9,972
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Rootiez
Shiva
11
3 / 5 / 1
7,834
435
6,034
22,699
12,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
8
8
Deaths
18
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Cabrakan
EFCxSlimjims
Cabrakan
3
1
4
5
L
2
5
4
0.8
W
Charybdis
FlagrantToast
Charybdis
2
4
2
0.75
L
Cthulhu
IWaxcheeks
Cthulhu
0
3
0
0
L
Agni
Nyddaro
Agni
0
4
2
0.25
W
6
0
3
7.5
L
Shiva
Rootiez
Shiva
3
5
1
0.7
W
Ymir
0
4
8
1
W
Lancelot
nugsneeds4
Lancelot
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,137
Damage
36,076
61,568
Taken
74,457
37,529
Mitigated
46,979
19,374
Healing
21,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,448
752
0
5,171
9,668
7,381
882
2,360
6,939
0
65,982
L
Cabrakan
EFCxSlimjims
Cabrakan
6,683
2,072
0
3,970
12,592
15,077
0
1,727
10,865
24,298
0
L
10,404
4,519
0
7,050
17,140
7,131
92
2,313
14,827
0
60,457
W
Charybdis
FlagrantToast
Charybdis
13,072
5,709
0
5,390
14,560
5,705
339
4,154
10,406
0
71,685
L
Cthulhu
IWaxcheeks
Cthulhu
5,040
631
0
2,775
12,054
8,518
0
1,907
10,147
61,630
0
L
Agni
Nyddaro
Agni
7,915
929
0
1,266
9,972
3,561
20
3,983
5,989
59,311
0
W
8,273
421
0
730
9,085
4,589
88
4,831
4,188
109,032
0
L
Shiva
Rootiez
Shiva
6,034
1,080
2,093
4,289
22,699
12,692
0
4,361
18,338
46
37,565
W
Ymir
6,018
1,498
0
2,005
14,629
13,163
504
4,928
9,624
27,414
0
W
Lancelot
nugsneeds4
Lancelot
12,326
3,164
0
6,078
13,626
6,691
0
2,899
10,727
0
87,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,868
Gold Earned
39,949
602
Minions Killed
400
0
Camps Cleared
0
1,748,693
Distance Traveled
1,636,204
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,577
532
117
7
0
334,612
4
L
Cabrakan
8,093
450
22
1
0
322,359
3
L
Medusa
7,834
435
89
5
0
315,648
0
W
Charybdis
8,347
464
107
6
0
288,332
0
L
Cthulhu
8,634
480
134
7
0
338,436
3
L
Agni
7,554
420
103
6
0
329,333
6
W
Nox
11,061
615
209
12
0
379,625
5
L
Shiva
7,834
435
52
3
0
330,428
0
W
Ymir
7,936
441
45
3
0
306,004
6
W
Lancelot
9,947
553
124
7
0
440,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role