Player Matchup

Horus
Horus
FrgTwn88
Horus
Level 113
God Stats
24W - 26L
1,556 SR
Queue Stats
462W - 596L
1,431 Elo+
Party 1
Artio
Artio
Punksoab
Artio
Level 159
God Stats
0W - 1L
1,631 SR
Queue Stats
99W - 100L
1,509 Elo+
Party 1
Apollo
Apollo
Quichicho
Apollo
Level 58
God Stats
7W - 7L
1,767 SR
Queue Stats
136W - 134L
1,504 Elo+
Solo
Team Averages
Level 110
1,651 SR
1,482 Elo+

VS

Team Averages
Level 118
1,511 SR
1,478 Elo+
Hercules
Hercules
ObtuseDino
Hercules
Level 128
God Stats
1W - 2L
1,345 SR
Queue Stats
7W - 27L
1,231 Elo+
Party 2
Neith
Neith
TerritoryFox
Neith
Level 67
God Stats
3W - 8L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2
Vulcan
Vulcan
Vulcanology
Vulcan
Level 160
God Stats
11W - 4L
1,688 SR
Queue Stats
52W - 37L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FrgTwn88
Horus
11
0 / 5 / 1
6,866
572
2,883
15,761
9,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artio
Punksoab
Artio
12
0 / 2 / 1
7,017
585
5,840
20,339
22,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Quichicho
Apollo
12
1 / 3 / 0
7,579
632
7,339
13,581
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ObtuseDino
Hercules
14
2 / 1 / 8
8,333
694
7,331
13,574
12,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 4
8,382
699
11,898
5,063
2,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
15
6 / 1 / 3
9,383
782
25,121
7,498
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
FrgTwn88
Horus
0
5
1
0.1
W
Hercules
ObtuseDino
Hercules
2
1
8
6
L
Artio
Punksoab
Artio
0
2
1
0.25
L
Apollo
Quichicho
Apollo
1
3
0
0.33
W
2
0
4
4
W
Vulcan
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,062
Damage
44,350
49,681
Taken
26,135
37,210
Mitigated
19,334
15,779
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
FrgTwn88
Horus
2,883
1,701
2,856
2,943
15,761
9,058
0
8,600
7,161
0
13,095
W
Hercules
ObtuseDino
Hercules
7,331
2,647
233
3,444
13,574
12,870
241
3,455
10,119
0
12,961
L
Artio
Punksoab
Artio
5,840
672
1,834
5,179
20,339
22,335
52
8,869
11,470
24,001
0
L
Apollo
Quichicho
Apollo
7,339
5,227
0
2,967
13,581
5,817
236
7,658
5,923
0
34,998
W
11,898
5,401
246
1,762
5,063
2,506
1,697
1,446
3,617
0
30,201
W
Vulcan
25,121
9,412
0
1,276
7,498
3,958
776
994
6,504
75,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,462
Gold Earned
26,098
138
Minions Killed
160
0
Camps Cleared
0
685,568
Distance Traveled
693,978
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,866
572
25
2
0
234,021
3
W
Hercules
8,333
694
14
1
0
232,638
3
L
Artio
7,017
585
19
2
0
242,774
1
L
Apollo
7,579
632
94
8
0
208,773
2
W
Neith
8,382
699
37
3
0
216,917
0
W
Vulcan
9,383
782
109
9
0
244,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role